The TBoD Podcast – 89 – Fallout of Halovember

Halovember is over teabaggers and you know what that means… a return to our usual musings and ramblings about games and gaming. This week we’re talking Fallout, Hearthstone, Halo vs Destiny and the everlasting importance of solo gaming expeiriences.

Be sure to give us your thoughts on all of the topics discusses in the usual places as always.

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The TBoD Podcast – 88 – The Sniffles

The Sniffles < — you know what to do

Hello everyone and welcome back to another exciting edition of the TBoD Podcast, Quim was a little under the weather for this show so apologies for any sniffles you may or may not hear, through the coughs and the splutters we talk about Shuhei Yoshida’s recent comments on the future of the ps vita, our triumphant return to the Tower in Destiny, the all new and shiny Halo 5 live action ad and the few snippets of Warzone gameplay served up from the fine folk at Bungie.

Give us a listen and let us know what you think about the direction of the Vita and Halo or anything else we blabber on about today.

The Taken King: A returning player’s perspective.

Hello everybody,

It has been a long time since I put fingers to touchscreen, about 2 years actually, but I find myself quite “taken” by Bungie’s latest expansion The Taken King, so much so my blogging bowels are a bubblin’ and I need to relieve myself. But first a little background.

Pre-blog briefing

It’s not unfair to say that one major factor in my purchase of a PlayStation 4 was Bungie’s newly forged affiliation to Sony’s latest console. As a Halo stalwart who loved what Bungie created there I was giddy to see my beloved Dev putting their content exclusivity chips on blue, which they had up until my that point not brought a game to. Superior doohickeys under the hood and my favourite developers endorsement? I think this best sums it up…


Diving deep into a bucket of water.

Launch day came. Midnight purchase. All night gaming. Great fun. Mechanical silk. Graphical glitter. Epic Story? Two out of three ain’t bad…

Beyond level 20, that’s where it unravels somewhat. Now I’m aiming to collect light stats? A frustrating chase where hours of play often come up fruitless. Perhaps I was unlucky but as a man who has flirted with, nay, heavy petted MMO’s in the past the grind to gear ratio was seriously off kilter. Lacking the time and patience to endure the end game shenanigans myself and some friends took an under geared stab at The Vault of Glass. The last nail in the coffin. Game over.

TLDR: I wanted, I mean really wanted to like Destiny. But it was half baked and I was left “vexed”

It seems I wasn’t alone as I know of more people who quit than stayed but, thanks to the likes of Nevin on the Ready Up Live Podcast, I still had an ear to the ground if not a foot in the door.

The King is Coming.

 

In the few months running up to TTK I took my usual passing glance at the morsels of information Bungie served up via streams and interviews,  however my interest piqued about 3 weeks prior to launch when they mentioned a major overhaul to the levelling system. Light and level are now seperate you say? Light is just and average of the attack and defence of any armour or weapon you equip? What’s that? Oh a stream of the first mission and it looks incredible!… Wait. Stop. Don’t pre-order – let’s await the reviews to see just how good it is.

“Just when I thought I was out, they pull me back in!” –Michael Corleone

Jumping back into Destiny in Year 2 is honestly what I expected the game to be from launch, and indeed should have been given the info that floated up from Marty’s court case. The mechanics of course are still there, 30 seconds of fun done by the masters of that gameplay loop, but this time there is a story and characters to care about and root for. Echoing reviewers across the industry, Nathan Fillion puts in a stellar performance injecting his trademark wit into his role as Cayde. Other characters make less of an impression  but, unlike the vanilla game, still do enough to deliver the much improved and meatier script swings your feelings toward the inhabitants of The Tower more into the well acquainted camp and away from the complete stranger container they huddled into before.

The leveling system is leagues better from that of year 1. More attack and defence stats equals better light level regardless of gear rarity, its honestly a joy to see the light ticket go up as it happens with regularity, rather than the fits and starts of vanilla. No longer do I resent that yellow number under my gamer tag.

The simplification of the currencies and materials required to upgrade gear no longer leave your noggin raw from scratching. The quest system UI makes picking an objective clear as crystal, and for me at least it has  helped immensely in indicating my objectives and helping me choose which to go for, like a good website the new layout mean I don’t have to think about how to pick what I want, I just do it. More importantly there is now an abundance of activity to occupy a guardians time with actual useful rewards upon completion of a number of quest lines.

Destiny is no longer we the convulsed barren land whereby only hardcore grinders can earn the best loot. The game’s various systems are still as deep an ocean as before, but instead of expecting players to be record-breaking skin divers desperately holding their breath, Bungie has provided a yellow submarine kitted with all kinds of dials and periscopes to help navigate the swell of enjoyment lurking below.

As a returning player who never really got Destiny despite his best efforts I am glad to say I finally do,  and to anyone who finds themselves in a similar boat to me I would say fuck the boat, get in the sub and dive in. There really isn’t better time.

The TBoD Podcast – 78 – A Night with the Oscars

How do chaps and chapettes,

on this weeks show Crinbot, The Quim Ninja and myself discuss all kinds of gaming stuff including;

no respawn,

Hatred,

favourite levels,

and this weeks indie game is the delightfully strange “Oscar“.

enjoy, like, subscribe, comment etc

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– eremenko

The TBoD Podcast – 76 – Just lounging

Just Lounging

Hello everyone,

TBoD are back in full force albeit a little worse for ware on The Quim Ninjas birthday weekend. Get yourself settled like we did to record this one, it’s really best listened to whilst reclined.

As always thanks for listening, hit us up in the comments or on facebook, twitter, itunes etc.

The TBoD Podcast – 75 – The Comfy Cast

Hello baggers,

Quim and menko are back as a duo this week so we took it easy kicked back, put our feet up and brought you the latest cast from a reclined position.

Have a listen and let us know what you think in the comments on the twitters and anywhere else you can.

The comfy cast

The TBoD Podcasts – 74 – You Look Titan Those Pants

howdy Guardians,

This week The Qum Ninja and myself are joined by ThisIsReklaw and Cut_Masta_C to talk about our early experiences in Destiny. Crinbot makes a cameo apperance as our musical maestro as usual, hope you enjoy the show, make sure you hit us up with your Destiny epic moments either in the comments below or via facebook, twitter etc.

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menko out.

The TBoD Podcast – 72 – Barry Gibb Looks Like a Lion

Hello again friends,

We’re back again for your weekly dose of gaming news and banter. This week:

Destiny ships $500 milion on day one

Microsoft to buy Mojang?

Embarrassing sales figures for XBOne Japan release

What’s the future of mobile gaming?

PS4 and XBOne GTA V release

And finally……this guy completed Dark Souls, using a Rock Band controller…

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As usual, leave a comment below, or get in touch on Facebook or Twitter.

TBoD 71 – Punching dragons to death

Greetings!

Thanks for tuning in to episode 71 of the TBoD podcast. This week, we discuss:

Destiny live action trailer

Remastered Resident Evil

Consumer rights issues for Valve

#Gamergate

Our indie spotlight this week is on Framed

And finally, Many a True Nerd: YouTuber, Redditor, and gamer who completes interesting challenges. The latest challenge, completed at the end of August saw him killing everyone in Fallout 3.

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As ever, comment below, or hit us up on Facebook, Twitter, and the usual other places

The TBoD Podcast – 69 – The Sexy Number

Hey listeners,

Back to basics this week with our original duo The Quim Ninja and eremenko representing TBoD, Crinbot couldn’t make the show this week but the two of us still managed to go long as usual on the following topics;

Destiny,

Game4,

Ori and the Blind Forest,

Wild,

our ‘we called the dog…’ game this week is The Firm,

and finally,

two button bashing fish.

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Thanks as always for listening if you have something to say about the topics discussed hit us up on twitter or comment below.

– eremenko

Cosmodrome Care Package

Now the dust has settled and the Destiny Beta is long gone, I thought I would gather up the video’s eremenko and I made showing off the mayhem we got up to.

Also redeem these trading card codes below onto your bungie profile for some mystery stuff come launch. There is no limit on how many people can use these so what are you waiting for?

LeZd0HV

TBoD podcast – 66 – Skill Tree Huggers

‘sup baggers, we’re back apologies for the delay but we do have a rather special show for you today.

We are joined by three brilliant guests this week David Weeks aka @DestinyAuthor, SpiemanW from @The8bitbeards and last but by no means least @JustinBryce from the Drunken Halo podcast.

This week we’re talking Destiny and all Destiny.

Sit back relax and have a listen to our impressions from the beta.

Skill Tree Huggers

– eremenko

TBoD Podcast 58 – With an open hand

Another week, another installment on the TBoD podcast.

The topics on the smörgåsbord for discussion this week are;

Xbox stuff,

Frankie is unhappy,

Will Ubi win E3 for the second year running?

Dinner, Dinner, Dinner, Dinner …. BATMAN,

Middle Witcher, Assassin of Mordor,

Evolve,

Destiny,

in no particular Order,

Google/YouTube is feeling Twitchy,

IFightBears Lumberjack-em-up Fist of Awesome comes to mac and pc,

And Greenlight,

and our Indie game of the week is “Total Chaos“.

As always thanks for tuning in, if you like what you hear leave us a comment or a review on iTunes, if you have a burning question that you need answering in a meandering tangenty fashion by all means give us a shout on Twitter, Facebook or leave a comment here on the blog.

With an Open Hand < — Right click and choose “save as” to download

– eremenko

The TBoD Podcast – 56 – A Ball for Each Bongo

Well met adventurers!,

We have a veritable feast in store for you this week.

In this show we cover: an addition for Naughty Dog following their recent departures; could Titanfall be coming to PS4?; Steven Spielberg’s Halo series may not be as exclusive as we once thought; we get a bit weighty with our thoughts on sexism in gaming and society, thanks to this article; the obligatory Destiny circle-jerk continues, and further; plus, an exciting reveal from Sony on the real purpose of the DS4’s lightbar.

Our indie game this week is Stoked!, currently on Kickstarter. Head over and give it a look.

As ever, leave us your thoughts either below, or on Twitter/Facebook.

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The TBoD Podcast – 55 – Gaming at Tiffany’s

Howdy Gamers,

In this very special episode we  traverse space and time and discuss the latest Destiny gameplay footage, the Star Wars cast announcement and Mass Effect new and old.

We also talk about an indie game called Chip from game developer not far from us, it’s a cool puzzler its on Steam/iOS/Android now!

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The TBoD Podcast – Episode 46 – A Klaus Call

Wassup fools!?!

dungeon-keeper

TBoD is back. After a week off due to illness (both mental and physical) and a celebration of new life we have returned for your listening (dis) pleasure. We do our best to catch up on two weeks worth of exciting gaming news including;

Evolve – a 4vs1 shooter from the team behind the awesome L4D,

BF4 – Resuming the stream of DLC coming out from Dice/EA and the implications on the buggy game itself,

Uncharted territory for Seth Gordon, the front runner to bring Drakes adventures to the big screen,

Titanfall – We couldn’t ignore the Xbox/PC exclusive this week of all weeks,

Sonic Boom – The return of the blue blur with a new look,

Destiny – Is the pressure going to get to Bungie as Activision/Blizzard announce expectations,

Elder Scrolls Online – Cause we can.

As always we have our regular segment “we called the dog…” in which eremenko talks about SpaceBase df-9

As always likecomscribe, hit us up on twitter, facebook etc keep an eye out for our streams and stay safe kids.

– menko

A Klaus Call <—– right click and choose save as to download

The TboD Podcast – 39 – A Subtle Nonce To It

The podcast is quite al fresco this week, but our lack of prep is made up by added enthusiasm.

We make a special shout out to the podcasting crews of Postgame Carnage Report and Drunken Halo for their immense generosity to Eagleman, on of their listeners. Check out the video Eagleman made here.

We also airs our thoughts on the crisis that professional YouTuber’s are facing, the content creator that was recently introduced into GTAV and Destiny’s release date and hints at how multiplayer will work.

Our indie pick this week is Grapple Knight, a lovely 2D platformer that is introducing some new mechanics to the genre.

Happy listening peeps, hope you enjoy it.

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The TBoD Podcast – 31 – Watch Dogs Loses Ball

Hello wannabe futuristic city hackers,

Another week and another raft of stories in the gaming industry, some good and some bad.

On this podcast we discuss a few next-gen stories: –

The delay of both Watch Dogs and Drive Club and how that affects next-gen launch in general as well how one outlet is cancelling bundles that included these games.

The PS4’s Red Line of Death.

Microsoft’s further push into TV Programming with show on street soccer.

The Wii U’s recent sales jump.

We also get retro with the return of Road Rash and a 3D remake of the original GTA, as well the 8 bit inspired awesome game “Fist of Awesome”

Also we comb through the latest Q&A with Dave Dunn of Bungie.

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TBoD Podcast – 24 – Super Master Chief Brothers

Greetings consumers of interactive media, here are bringing you Episode 24 of The TBoD Podcast and it’s a doozie.

Before diving into the show proper we show our disapproval toward Connor White, Co-Founder of the AGL and his blatant cheating in the Halo Global Championship.

We then talk about the numerous announcements from Xbox camp since our last show, including the Project Spark beta and Steve Ballmer’s retirement.

We cover Sony’s explanation for their several verbal salvos at Microsoft and the cross-platform party chat they plan on implementing.

We also preach on Batman, Beyond Two Souls and Dice and Destiny.

Please leave us a comment and let us know what you think, we will be sure to give you a shout out next show.

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TBoD Podcast – episode 21 – Louis XIV’ Medical Issue

First off … sorry we’re late

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The TBoD numbers are bolstered for the first of this weeks podcast with the addition of semi regular guest Crinbot.

We throw down some knowledge bombs and reveal our involvement in Ken Levines decision to release the new BioShock infinite dlc.

Today’s subjects include;

Xbones unlimited cloud storage,

PS4 + Vita bundle?

A mocked up image of PS4 colour options,

ps4-paintjobs

The many landmarks of the small town named Shotley Bridge,

Phil Fish’s latest spat with the gaming community,

The Edge magazine feature which sheds some light on Bungles aims and ambitions for Destiny,

And we find out that there’s life on an old egg yet in this weeks “We named the dog …” section.

Thanks for listening as always. We really appreciate your comments and feedback. Watch out for more TeaBagging content coming later this week.

TBoD Podcast – Episode 17 – Your Love is Like Brad Medicine

Teabag Or Die – Episode 17 – Your Love is like Brad Medicine

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This week we are joined on the show by Bradley from the belting North East Media and gaming (Nemandg).

The three of us discuss;

In XBone Zone

– Don Mattircks dramatic departure from Microsoft to join the ailing Zynga.

– The implementation of a new “Rep” system for Xbox live.

– The Activision rep that claims MS have to convince gamers their console is worth the extra hundred bucks.

In the all new section PSForeplay 

Sony agreeing a deal with UK mobile networks to make it easier for us to blast our cash on games.

Mark Cerny gets all nostalgic discussing PlayStation past, present and future at Gamelab in Barca (oh the difficult life of a game dev).

In gaming news we blather on about;

– BioShock infinite DLC

– Shoei Yoshida’s stance on the inclusion of PSeye (or whatever they are calling it)

– Google attempting to break into the console market

and finally what would an episode of TBod be without our weekly Destiny Jizz Fest.

Eavesdrop in on our comms and as always let us know what you think in the comments below.

eremenko

TBoD Podcast – Episode 16 – Aint no Party like a StreetPass Party.

Crinbot joins us like a spectre to help us journey through the games of Christmas past, present and future.

We blather on about how the U.S. Government could be bringing in a bill that may affect the operation of the Kinect for the XBone, we get all up in that indie ass when we talk about upcoming free-running zombie game Dying Light and Sony’s latest moves in their pledge toward indie developers. – in particular their imminent releases for the PS Vita.

We also get a little wet over the wave physics in the Frostbite 3 feature video which looks amazing.

Then we talk about our day at the N.E.R.G event, recounting some of the retro games we played, merch we bought and of course give you a blow-by-blow of all the StreetPasses eremenko collected on his Nintendo 3DS

And of course this wouldn’t be the TBoD Podcast if we didn’t show Destiny a little love.

Please leave us a comment if you have anything on your mind about the show, something would like to hear us cover or just gaming in general. Cheers big ears.

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TBoD Podcast – Episode 14 – The E3 Corral

As the less than witty title suggests this is our round-up of E3. *groan*

We are joined by X Limitz Blackz to discuss what caught our eye and what impressed us most at this years E3 conference. Amongst others we talk about Dead Rising 3, Titanfall, Battlefield 4, Mirrors Edge 2, The Division, ESO Online, Destiny and Super Smash Brothers.

As Limitz and Quim consume more alcohol, the burning question over which console is greater than the other start surfacing. However at 2 hours and 30 minutes we had to draw a line under that, look forward to more on this next week.

What games caught your eye the most? Is there something we missed, Hit us up in the comments.

(Edit: – Sorry for the lack of links to what we discuss this week, I was kind of rushed to get this set up, if you want a list of sources, tweet us @teabagordie and will link you up. Cheers, Quim)

Right click and ‘Save Link As’ to Download the Episode straight from the site.

Or Search for us on iTunes ‘Teabag Or Die’

TBoD Podcast – Episode 4 – Permanent Nerd Boner

Happy Chocolate Eating Day Everybody!

There has been a ton of gaming news out this week thanks to PAX East and GDC, so we talk a little on that plus answer a couple of listener questions. Games we cover include –

The Last of Us – Gameplay footage

GTAV – Screenshots

Battlefield 4 – Gameplay Demo

and the unbelievable Destiny panel!!!

Anyway hope you all enjoy it. Leave us a comment or tweet at us @teabagordie

Teabag Or Die – Episode 4 – Permanent Nerd Boner

PlayStation 4 Incoming.

PS4

Just under a month ago, the head honcho of Sony`s big muscly console arm said that they were waiting for the boys at Redmond to make the first move in the next gen console bout, prior to that 2015 was the date being banded about. I’ll admit I was suckered by this porky pie, so it came as a bit of surprise that they were taking the first leap into the pit of next gen, however given the fact that the massive delay between the release of the 360 and the PS3 cost them dearly in sales, then it makes sense that Sony would try and get in there early. Even the staunchest PS fanboy would admit the arms race has been tough for Sony the past 8 years, with them only matching Xbox sales at the end of last year, so in my opinion the big guns are required if they are to reclaim the might of their dynasty from the Age of PS2. In their own words this event is ‘a moment of truth’.

So post announcement is the PlayStation 4 a big gun? Well in short yes, the conference on Wednesday showed the new PS4 to be a really massive fuck off howitzer. The conference itself for the most part was as dry as a nuns chuff in a tub of silica, sparking numerous *yawn emoticons between myself and my hombre eremenko, especially at the beginning when the lead system architect for the PS4 demonstrated a title he had been working on called Knack, I believe eremenko’s words as written verbatim were “This is a joke right?”. Needless to say it looked shit. It turns out that the plan for the conference was to save all the good shit until the end, but more on that later.

The Hardware itself was billed as some super exciting world conquering set up, which I guess as far as consoles go is true, but PC gamers may have a bit to say about that. 8GB of RAM is huge in a console, and its based on x86 architecture which should make it easier for devs to conjure up good games for the PS4 off the bat, a lesson learned from the PS3 which was notorious for being difficult to build games for. The equivalent of a Radeon 7870 is apparently what will be found on board to make the shiny’s shiny, this is a really good card in PC land, although with new architecture for GPU’s coming this year then as usual the console graphics get outdated before it even hits the shelves. If you want a more detailed look at the specs then extremetech.com have a great rundown here.

As for the design, well the controller is basically a dualshock that has been tested extensively in a wind tunnel and the console, well the console is nowhere to be found. Only Sony could announce a new console and not show us what it looks like. Again makes me think they really wanted to beat Microsoft to the punch this time round. Oh speaking of Microsoft the PlayStation Kinect err I mean Eye was also unveiled….meh.

ps4 controller

With the mobile/internet era in full swing Sony could hardly ignore this in their plans, the incorporation of video sharing and even web-casting right on the console, along with spectator mode, which lets you watch your friends play games are certainly good concepts, as long as the video share is not on PSN only and allows uploads to YouTube, as this could really get more gamers/aspiring video ‘lets-players’ to invest. The whole idea of helping friends complete a level by taking control of their game if they are sucking, or rather my friends taking my game when I’m sucking seems a little much, I’m hoping that it asks you permission to do so, but even then where is the fun in not beating it yourself. Still points for effort for at least encouraging a more social experience I guess.

 ALERT: – This next couple of sentences signifies an up yours to all you loyal Sony fans, enjoy. 

Wait, Whats that Sony? No native support of PS3 games right out of the box? Wow, Fail. They say its coming ‘eventually’… A bit like the PS store’s release in Europe… which only happened this year…

Anyway with that out way the lets get onto the games/tech demo’s (of the latter there was a lot, again making me think this event might not have been the longest in its planning). What was shown looked amazing, literally every game bar Knack was so bloody pretty, Killzone Shadow Fall which will launch with the PS4 looked unreal, I love my shooters on the futuristic and frantic side and this game had a sack full of both.

Drivers Club was well drivey blah blah I don’t give a shit, sorry racers are not my thing.

For those who love all things indie, the guy who made Braid, is exclusively releasing his new game The Witness on PS4. It look like a maze game using the same graphics engine as Knack *cough*

Suckerpunch’s PS4 entry, InFamous Second Son looked amazing too, if you want to know what its about, think big brother state and vigilantes with super powers and if you wanna smash shit up, snap necks and it stick to the man (Oo err) this could be the one you want to shell out for.

Personally the bit I found the most exciting, more so than Bungie’s appearance showing even more of nothing with their open world shooter Destiny, was Quantic Dream’s tech demo of an old dude’s face, I think that literally had me sold on what this console can achieve so early on, brilliant stuff. Makes me want a PS4 or an old man, whichever is cheaper. If you like amazing computer graphics or old mans faces check the video out now.

There is plenty more I haven’t mentioned but if you want all the details then I am sure IGN or Eurogamer will oblige, I’ll end the article how I began by saying that Sony see this ‘a moment of truth’, will it indeed ring true with gamers or fall on deaf ears. Either way, the ball’s in your court Microsoft.

-The Quim Ninja

Thanks for reading, what are your feelings toward Sony’s PlayStation 4 announcement? Totally hyped or a bit underwhelmed? Let us know in the comments and please like and/or subscribe for more fucking awesome words in rows.

Destiny Awaits

The day is finally here. Since Bungie were forced to release details pertaining to their latest IP Destiny due to a legal issue way back in November, gamers around the globe have been eagerly waiting to see more concrete evidence of the latest title from the creators of the Marathon and Halo franchises today we were treated to just that.

Bungie_-_Destiny_(logo)

Is this your Destiny?

Friday saw a behind closed doors press conference in which Bungie unveiled the latest sci-fi shooter they and publishers Activision hope will take the world by storm, little was known about the project ….. until now. A short five minute vid-doc has been released which shows not only a lot of concept art but also gives us a glimpse at a tiny amount of the games engine. The focus of this short video seems to be to get the idea behind Destiny across and set the community talking about the game. Many of us will be salivating  at the idea of an open world, massively multi-player shooter from a studio already established as game changers in the field, however with Activision now firmly at the helm how will this new offering stack up against our beloved Halo? Well at present it’s hard to Judge it’s difficult in fact to even tell what Destiny is yet. Bungie is calling it a living world, persistent in a way that players of MMoRpgs will be more than familiar with, what they seem to be striving to create here is a World of Warcraft for the CoD generation. This is an idea that both appeals to and terrifies me in equal measure, the current popularity of free to play MMo’s is a little disturbing as it signifies (to me) a movement away from quality stand alone titles to games which are driven by the principle of “pay-to-win” where the more you spend the better you are, now I’m not a penny pincher I’m happy to pay for expansions and special editions should the rewards be significant however I have no desire to splash the cash in order to get a minimal advantage over my friends or opponents. Anyhow back to Destiny.

bungie_thumb

Never forgotten

So the trailer (for want of a better word) opens with some intriguing insight into the future setting of the game, an Earth ravaged by war and brought to the brink of destruction by alien forces thus far unknown. Enough humans have survived (thanks to the appearance of the mysterious giant floating globe known only as “The Traveler“) to found a new city and begin the rebuilding process. This city it seems will be the base of operations for the elite of the survivors (us the players) to go out and re-take what we can of our planet and the others that were once under our control, unfortunately it seems the alien aggressors are wise to our plan and want to make things as difficult as possible for our rag tag bunch of re-claimers.

2377624-bungie2

“The Traveler” Mysterious and massive (nobody say anything about forunners!)

We are treated in the video to a lot of stunning concept art work, a touch of the atmospheric music and even small moments from the game engine. A few soldiers running, some others gathering in the last bastion of humankind, not exactly something you can sink your hungry teeth into true, but given that the title is rumoured to work with both current and next gen consoles, I wouldn’t read too much into that and I would expect that we will be seeing a lot more actually gameplay footage in the coming months. At the moment we are aware that there will be three classes in the game but I get the feeling Bungie are holding out on us here too and extra classes will be unveiled all in good time (hopefully we wont have to pay for each one individually). We are also privy to a couple of quick shots of spacecraft and what appears to be a customization feature for our own space faring vessels. Fair enough this vid-doc doesn’t reveal much we couldn’t have already surmised for ourselves but what it does serve to do is increase excitement levels and makes sure that we haven’t forgotten about our old friends Bungie in the wake of 343’s Halo 4.

– eremenko

Bungie have rightly earned a place among the titans of the gaming world thanks to the consistent quality they have produced over their history, most notably the Halo series, so the hype surrounding their latest title, Destiny, has been more than tangible this last week with a reveal promised and delivered to us this Sunday just gone. So now the info is out there, how does it stack up? Will Bungie preserve a perfect legacy?
du4Ge73
Firstly let me say, for me, the actual trailer for Destiny itself was 85% an anti-climax made up mostly of, albeit very pretty, concept art and ‘this game is going sweet’ talk whilst revealing fuck all. Bit of a fail in my book. The idea sounds cool, an open world shooter does sound pretty epic, the fact it’s set in a post-apocolyptic / sci-fi type of timeline which again I’m sure I will love and the 3 seconds of actual gameplay footage looked pretty nice too. However my bungie fanboy glasses are certainly still in their case, sure the graphics looked great, but also quite familiar in respect that you could spot other franchises such as Star Wars and of course their own Halo as blatant influences,   I guess I was expecting a little more of a radical shift in design style although I’m not sure why.
df51188019f803f7b86fff2c15f7868d
I think George Lucas is gonna sue somebody 
The Traveller concept is probably the most intriguing thing to me, but again sounds almost exactly like a Forerunner type of affair, ultimately from what little I’ve seen I wouldn’t call Destiny a game-changer but more of a game-blender. Personally I expect that much from Bungie that I guess I was bound to be a little let down by the trailer.
Oh one more thing, the whole idea of Destiny content coming on an annual basis, whether you say it’s by choice of Bungie or Activision, ultimately is not beneficial to quality, can anyone say Call of Duty. Sure IGN said that Activision wouldn’t push Bungie for yearly releases but is that reflected in their track record? I’m not saying I think Bungie will become the next Treyarch I just fear it could happen.
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 In summary I’m not going to judge Destiny until I’ve seen more or even better played a little, so far it looks pretty great, but not the expected amazing. I’m sure future info will prove me wrong but colour me underwhelmed for now, oh and wait for me to eat my words in the future.
– The Quim Ninja