The TBoD Podcast – 45 – Redacted

Yo,

Welcome to another edition of the TBoD podcast.

Hot off the press, onto our lips, and into your ears this week::

The greatest battle evaaaarrrr, and the aftermath.

DayZ updates.

Nintendo boss halves salary.

Elder Scrolls Online will not require PS+.

EA ruin some more stuff.

Octodad gets even more hilariously ridiculous?

Wolf Among Us episode 2 teaser released.

Our indie game is The Vanishing of Ethan Carter; a beautiful-looking Horror Fiction.

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Enjoy and leave a comment if you like.

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The TBoD Podcast – 44 – The Teabag or Die Saga

Howdy partners

The whole crew is back this week to go through the latest gaming news, along with our views and opinions.

This week, we discuss:

Sony announcement – what could it be?

The solution to gamer rage?

Bound by Flame

Medieval fantasy epic, Kingdom Come Deliverance

Banished release date confirmed

Assassin’s Creed future settings

Lord of the Rings: Shadow of Mordor announced, not without controversy

Lastly, we discuss some copyright issues around last week’s indie game, the Banner Saga

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Enjoy and leave a comment if you like.

Don’t Starve: Console edition – A survivors guide

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Don’t starve focuses on the adventures of Wilson the gentleman scientist and was first released by Klei entertainment (Eets, Shank, Mark of the Ninja) on PC April 2013 now however this absorbing little title has made it’s way to PS4 and the PS+ service.

Most of the fellow PS4 owner I have spoken to about it have really struggled to get started but as someone who adopted the game early on PC I thought I would write up a little starter guide to get you newbies through the first few nights, a lot of the beauty of this game comes from discovery so only read that which you really need to survive.

The absolute most important thing you are going to need to survive is a light source, a torch will save you in a bind but it won’t last you an entire night, you are going to need a fire, preferably you want a fire pit but a regular campfire will do for the first night. To do this you will need to gather sticks and flint and some grass for kindling … quickly, search your surroundings for those also picking any berries, carrots and seeds you can find. By all means munch some of these up if you get hungry but they are better if you cook them on your fire. So make an axe take down some trees to get some logs, you will need two and three grass to make a campfire. If you can manage it crafting a pick axe and mining some stone will give you a far superior fire-pit but you will need twelve stone too. Once your fire is lit you will need to ensure it stays burning through the night so make sure you have some spare logs on hand to stoke those flames. Once it’s burning cook up any food you have and get stuck into some nom noms. An important part of making survival as easy as possibly is the correct placement of your base camp, if you don’t manage to make a firepit you can always relocate but if you have a fire pit try to place it nearby some berry bushes, grass nodes an most importantly some rabbit holes… these will soon become your easiest and modes satisfying food source.

Quick quide (Day 1 minimum requirements: two flint, two sticks, five logs, three grass, food)

<Day 1 recommended requirements lots of flint, lots of sticks, lots of grass, lots of logs, twelve stone>

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On the second day your main goal is either to find some stone (if you haven’t already built your fire pit) or to start harvesting food. The easiest way to do this is to make a bunch of traps (six grass, two sticks) which can be found in the survival tab of your inventory. Once you’ve made a couple drop them over the top of rabbit holes and leave them for half a day or so, when you return to them they should be filled with tasty rabbit. You can then murder the poor buggers and turn them into tasty morsels which you can cook up on your fire. The next thing you should ideally achieve on the first day is collecting some gold. Look for a rocky area and try to ferret out some of the larger rocks with the gold veins running through them and mine those up. You will also need more logs and stone if possible, don’t use all your logs up because you will need them to add fuel to your fire through the night. If you have plenty though four logs four rocks and one gold will allow you to make a science machine which will allow you to prototype some new tools and inventions which will aid your efforts to live on.

(Day 2 minimum requirements: Stone, Logs, traps, food)

<Day 2 recommended requirements: All of the above plus gold)

By day three you should start to become more comfortable with the mechanics of survival in this weird and wonderful world and it’s time to concern yourself with protecting yourself and your assets, you can do this a couple of ways, items don’t despawn if you leave them on the ground (but don’t drop them too close to your fire) or you can build a chest to store your things, if your lucky you might find an eyeball on a stick which will grant you the company of chesty the chest monster (you can get him to stay at your base if you lead him there and place the eye stick inside his storage). The next thing to do is plant trees all around your base, you should have plenty of pinecones from your much chopping of trees, plant quite a few but save some in your inventory in case of emergency. If you’ve gathered plenty of stone you can refine that into cut stone and use that to create walls (don’t bother with straw or wood walls they are really worthless). Your base will never be truely safe because you can’t make a door but a few walls will make you feel a lot better on those scary dark nights.

(Day 3 minimum requirements: Science Machine, Chest, walls)

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Extra hints;

– Don’t attack bees, it wont end well,

– Chopping wood is all well and good but should you upset a tree beast he can be calmed simply by planing enough pinecones,

– Food is important, you can eat berries, seeds, flowers and all but the real boost comes from meat. Get traps and nets as soon as you can then focus on trying to make all of the items in the food tab,

– If something looks nasty, it probably is do not provoke them,

– Spiders are a great source of loot and mats that you will need, don’t be reckless though, use traps and cunning to thin their numbers before hitting the nest.

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Ok everyone, hopefully this will help you to survive in don’t starve, just stay calm and keep plugging away.

eremenko

The TBoD Podcast – 35 – PS4 Launch Jizzsploshion

Another week, another TBoD podcast. Our new permanent line up stretch their vocal chords talking about;

The DRM debate that has escalated due to Sonys new ToS,

a touch of class from MS in the console war,

Crinbot and eremenkos excitement over a potential new Fallout game,

all the excitement and troubles of the PS4 launch,

and in our “we called the dog … ” section we highlight “Obduction” the new title from the creators of “Myst” and “Riven” which has smashed it’s kickstarter goal.

Have a little listen, let us know what you think by commenting below, tweeting us, hitting up our facebook page or leaving a review on iTunes.

Right click and select save as to download…

Play-Mobile: Two for one

Recently we at TBOD towers have been playing an insane amount of GTA V. Alas there are times when we simply cannot be attached to our consoles and thus cannot become lost in the world of Los Santos, during these moments it is absolutely vital that we keep our thumbs exercised and I’ve been doing so with a couple of real quality titles on my mobile.

I don’t usually like tower defense games but Ironhide studiosKingdomRush” was one of the best in the genre in terms of flash efforts, the mobile port was excellent and the new to android sequel “Frontiers” is an absolute delight.

download

It’s pretty much your traditional build, kill, earn, build, upgrade format but with a slight twist in that you can deploy soldiers from your barracks to block the path of your unyielding attackers. The theme of the game is taken pretty much straight out of fantasy epics like Lord of the Rings or World of Warcraft, fully equipped with Dwarven explosives experts, Elven archers, stout Paladins and crafty Wizards fighting for the side of good against waves of Goblins, Orcs, Lizardmen, Undead, Giants and overgrown insect pests.

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What makes the “Rush” franchise so engaging is it’s upgrade system, not only do you have the opportunity to upgrade your towers as you go but each round see’s you acquire stars which you can use to bolster your troops abilities permanently. There are also hero characters available, these heroes can level up and improve their abilities through a basic talent tree upgrade system, one gripe I have is that despite having paid for the game there are still micro transaction to unlock further hero characters. It’s a massive pain but I can understand the dev’s desire to do so and can’t think of another example where IAP is handled so un-obtrusively.

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This sequel improves drastically on the original in many ways that wont be immediately obvious, this isn’t a bad thing as the format of the first title was pretty much perfect but as you go through the levels you unlock extra tower upgrades, all of which are intelligently designed and oh so satisfying to use.

The second title I have spent some time with this week on my Android is a reworking of an all time favourite of mine, manage your planes, trains and automobiles in the triumphant return of “Transport Tycoon“.

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I have spent way more time than I would care to admit with “Open TTD” and have loved every minute of it, when I was younger I was really into “Railroad tycoon” and “Sim City“, OTTD provided me with even more ways to interact with my city and meticulously plan train routes and station placement. I know it may sound boring to some of you but hey …. I don’t grief any of you for loving “My Little Pony” do I? Each to their own when it comes to entertainment eh?

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So you can pick up an OTTD port on Android, but that’s all it is … a port. As impressive and achievement as that is it’s still somewhat buggy and the touch screen controls are pretty much non-existent. As such a genuine touch screen version is a welcome addition to the Play and iOS library. Add to this the cooperation of the original games developer Chris Sawyer and surely we must be onto a winner? In short yes, the game feels every bit as immersive as it’s PC counterpart which is an impressive feat. The interface has been simplified somewhat but just enough so that it is manageable on a four-inch screen you never feel like your missing out on anything. The game-play is almost identical to what you would expect from a tycoon game and despite the edited touch screen controls being a little tricky to get to grips with you will soon be joining towns with all the efficiency of the Japanese rail system.

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I may be somewhat biased due to my love of this classic game but I cannot fault this port, it has a bunch of great challenges to complete and even the ability to play a sandbox mode. If you love city sims, strategy games or if you just have a penchant for playing with trains then this title is a must have.

To sum up, it’s really nice to see some titles coming to mobile that clearly have a lot of heart and soul poured into them and it’s refreshing that they aren’t hampered by ridiculously over the top price tags (*ahem* Square-enix)  or riddled with in game adds (everything ftp on the Play store) hopefully this will usher in a new era of games that are priced well and play amazingly.

While we are on the subject of Mobile games with pure class…. please, please, please go check out Nicoll Hunt of I fight Bears debut title “Fist of Awesome” , I had a brief love affair with it at eurogamer and am off to go play it to death right now as it’s just come out for both Android and iOS. Review to follow.

You’re welcome.

– eremenko

Five Point Palm Exploding Heart Technique

Catchy title huh?

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One Finger Death Punch

Xbox Live

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Anyone who’s been following the podcast will know that a couple of weeks back we featured the game “One Finger Death Punch” as our indie game of the week in our “We called the dog…” section, well I’ve been playing it and let me tell you it’s every bit as fast, furious and fun as we had hoped.

10pcDuck!

Behind an incredibly simple premise hides a game that is amazingly well crafted. Using only two buttons, you must face off hordes of enemies. From your standard one hit kill henchman to the tricky boss sections every punch, kick, slash, slam and throw is as satisfying as the last this is due largely to the dedication of “Silver Dollar Games” team to recreate classic moves from a selection of martial arts schools.

OFDP_screenshot_2It’s going to take all of your guitar hero hones skills to get out of this one

You may only be a stick man fending off waves of similar dimensionaly challenged fighters but when the combat flows and the combos roll you will feel just like Bruce Lee in his prime pulling off an array of special moves and killer finishing moves as the hapless enemy ninjas fall at your feet. There is no way to move your character except by attacking and you must time your attacks to perfection if you want to get through the levels in one piece. Most of these levels come in the form of “Mob Stages” where you are tasked with taking down a set number of enemies and your ranking comes from how many times you mistime an attack (tip: you don’t want to do this as you are going to get bitch slapped for your troubles). These brawling stages are broken up however by the introduction of special stages like; timed battles, boss stages and the incredibly satisfying and visceral weapons stages my favourite of which features a familiar looking (and sounding) beam sword capable of slicing and cauterizing all in one….. it’s lethal and hella good fun.

7pcFinish Him!

This title truly is a Kung-Fu masterpiece and is for me the most satisfying martial arts games going. Anyway the game is available on Xbox live for the paltry sum of 80 Microsoft Pacmen so what are you waiting for go buy it and have fun.

10pcTougher enemies always wear crowns …. obviously

-eremenko

TBoD Podcast – Episode 22 – An Origami Crane

Hello!

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Right click and hit “save link as … ” to download

Quim and ‘menko are back and as bad as ever.

This weeks topics include;

Our longest ever shout-out section dedicated to Super Sugoi,

Changes to Xbox Gold membership and payments,

Ultra-realism in oculus rift,

Cart life,

The most epic special edition ever,

Chroma Squad

and much, much more.

Tune in kick-back and let us know what you think on twitter or in the comments below.

p.s kick up the bass boost for the outro this week 😀

TBoD Podcast – episode 21 – Louis XIV’ Medical Issue

First off … sorry we’re late

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The TBoD numbers are bolstered for the first of this weeks podcast with the addition of semi regular guest Crinbot.

We throw down some knowledge bombs and reveal our involvement in Ken Levines decision to release the new BioShock infinite dlc.

Today’s subjects include;

Xbones unlimited cloud storage,

PS4 + Vita bundle?

A mocked up image of PS4 colour options,

ps4-paintjobs

The many landmarks of the small town named Shotley Bridge,

Phil Fish’s latest spat with the gaming community,

The Edge magazine feature which sheds some light on Bungles aims and ambitions for Destiny,

And we find out that there’s life on an old egg yet in this weeks “We named the dog …” section.

Thanks for listening as always. We really appreciate your comments and feedback. Watch out for more TeaBagging content coming later this week.

Ticket to Ride

Howdy,

You would be forgiven for thinking I’d given up the writing game but alas I am back once again to delight and amuse (read: annoy and bore) you all with another little review of another lovely little title that has captured my heart.

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A Ride into the Mountains

Android & iOS

Chia-Yu Chen & Lee-Kuo Chen

69p/99c

Those of you who listen to the podcast will already know I have been struggling to find a game worthy of sinking my teeth into after beating “The Last of Us”, little did I expect that the game to snap me out of my funk would be such a simple little gem.

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The premise is not an original one, you play a young man, an evil has been released … you must stop it, hardly ground breaking stuff but it’s the presentation and the execution which has won me over. It’s always nice to stumble across a title which tries to do things a little differently, not satisfied with being a just another build and go title or a rehashed  puzzle game or a blatant rip off of another succesful title, a game that takes on and brilliantly utilises all of the functionality of our ever-present pocket pals is difficult to find …. this is one of those games.

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The core of the game play surrounds guiding our pixellated hero through a series of levels taking down evil shadow creatures with your bow, whilst dodging their attacks with the maneuverability granted by your trusty steed, it all feels rather easy at first but the learning curve proves pretty steep. Every shot counts and the game can be brutally punishing should you let yourself down with a mis-timed loosing of your bowstring. The enemies get smarter, faster and more aggressive as the ride goes on and the end of stage bosses can and will destroy you time and time again.

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Being both simple and brilliant at the same time is a feat few manage to achieve but here we have a game that pushes the boundaries of mobile gaming, which all the while retains a strong sense of familiarity kind of like an exotic oriental tea in your favourite old mug. By combining elements from all kinds of genres the Chens have come up with a formula for guaranteed success, I think I have figured out that formula have a look for yourselves and see what you think.

Can you figure this one out? I’ll give you the cheat sheet at the end.

As with another of my favourite mobile games (Super Bros “Sword and Sworcery”) this game opts to go with a pixel art style rather than attempting to create console level graphics on your smart device. This coupled with another excellent midi soundtrack lends the whole thing a delicious vintage gaming feel which I suppose is part of the reason it feels so familiar to me, but this familiarity should never be confused with a lack of imagination because the world created here is one of much mystery and intrigue. Anyway what are you still reading this for? The game is less than a buck/quid go buy it and see for yourself.

eremenko

P.S. For those of you who are interested and didn’t already figure this out the formula…. it means nothing it was just an obscure way to reference a load of games that this one is influenced by without actually naming names as such, the rundown of the games is below.

If you take the epic adventure nature of SotC (Shadow of the Colossus) and divide it by the serene peaceful surroundings of JnY (Journey) times that by the simple controls of aBrds (Angry Birds) add the square root (side scrolling beat em up mechanic) of SoR (Streets of rage) and take away the shitness of build and go games like  FVil (Farmville) you’re left with x i.e something marvelous like “A ride into the Mountains“.

Thanks for reading.

Welcome (back) to the Jungle

Zoiie and Cartoon Robinson are back in part 2 of their Tokyo Jungle adventure. In a near future Tokyo ravaged by …. something, a retriever and another dog type thing must find food and further their race in order to survive. Things are looking up this time out until a tragedy occurs…..

Like, comment, subscribe.

Also let us know what you would like to see us play next and we will see what we can do.

eremenko

TBoD TV – It’s a Jungle out there – episode 1

Welcome back to TBoD TV, this new series follows the exploits of Cartoon Robinson and newcomer Zoiie as they take to the post apocolyptic Tokyo streets as a pair of dogs trying their best to simply survive and further thier lineage in Tokyo Jungle on ps3.

Like, comment, subscribe … etc

(and I apologise for the piss poor vocal audio quality. eremenko)

Thanks!

Battleblock Theater – Part 3 – Battle Royale With Cheese – Quim vs menko

In Part 3 Quim and Eremenko bin off the co-op missions and get a amongst a bit of the rough stuff. Dropping the facade of playing as a team we dive into arena mode and kick lumps out of each other … who will come out on top the tension is …. well …. there is some tension somewhere I guess.

Watch, comment, troll, subscribe etc.

cheers

TBoD TV – Episode 2 – More BattleBlock Theater

Eremenko and The Quim Ninja continue to do battle against the forces of purrr evil in part 2 of their Battleblock Theater mini series.

The Difficulty level ramps up in this one and our heroes find themselves struggling to avoid the pitfalls of life as a strange little animated character … also Quim gets a hilarious new head.