The TBoD Podcast – 107 -Gaming Level Delay

Hi Everyone,

Apologies for the delay getting this one to your thirsty ears our editor has been incredibly busy not playing No Man’s Sky and we wanted to get in on the trend for everything gaming related to be delayed. We recorded this last Tuesday and it was relevant then we assure you.

Anyway, other topics include

Batman the Telltale game,

Rim World,

Metro 2033,

and the new Rocket League free update Rumble!

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Thanks for listening, let us know what you think about No Man’s Sky now that it’s actually out in the comments below and be sure to check out eremenko’s let’s play series.

The TBoD Podcast – SDCC Special

Welcome back baggers,

This week we go a bit of script to discuss our pick of the trailers from this years San Deigo Comic-con including;

Wonder Woman,

Justice League,

Suicide Squad,

Legion,

Iron Fist,

Star Trek

and more…

Let us know what your most anticipated comic con movie is in the comments below.

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The TBoD Podcast – 106 – Telling Tall Tales

Hello everybody, remember us?

It’s been too long since we were last on air but we are back and ready to entertain once more. This week Quim and I are discussing the latest teasers coming out of the telltale HQ featuring the latest Batman trailer and the latest Walking Dead Season 3 screens and info.

We round up the show by talking about our personal top couch multiplayer games, we’d love to hear what yours are in the comments below.

Thanks for listening as always and hit us up through the usual channels.

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Batman is Archer

Do you want Batman? Cause that’s how you get Batman.

 

The TBoD Podcast – E3 2016 Predictions

Hello everyone,

As you can tell by the title this week we are previewing the upcoming gaming Christmas which is E3. We’re running down the lists of what we know we will be seeing, what we hope we’ll be seeing and what we probably won’t be but are outlandishly predicting we will see from the powerhouses of the games industry, including;

EA,

Bethesda,

Microsoft,

Ubisoft,

Sony and

Nintendo.

Be sure to let us know what you’re most looking forward to from this years show floor and give us your own ridiculous and outrageous guesses.

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The TBoD Podcast – 105 – Tunnel Vision

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Hello to all you wonderful people out there in internet land. TBoD is back to wax on and wax off about the latest gaming news. Today we’re talking about Overwatch, the GOG/Steam alliance and the future of platform unification, the upcoming Assassins Creed Movie and the recently released Minecraft sales figures.

What game would you like to see as a movie? and who would direct it? Let us know in the comments below.

The TBoD Podcast – 104 – The Coil Cast

Hello Friends,

We’re back once again, on the agenda this week peppered among our ramblings and coil discussions we’re talking about the misadventures of Nate Drake in Uncharted 4 (spoiler free),  Overwatch (Beta), Game/Platform Partnerships, From Software joins the E3 Lineup and one of our favourite topics Halo comes up with the announcement that H5 Forge is coming to PC.

Do you agree with eremenkos feelings about Uncharted 4 or is it just blatant fanboyism?

Does a Game/Platform Partner ship make you think differently about a dev?

What do you expect the genius behind the Dark Souls series to bring to the table at E3?

And do you think the PC release of H5 is the way forward?

Let us know in the comments below, we always love to hear from you.

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The TBoD Podcast – 103 – Infinity Wars

Hello everyone,

A selection stills from the upcoming COD Infinite Warefare

Apologies for our recent absence but we have risen from the flames like a Phoenix and aim to get back to a rigid structured release schedule much like our first topic of dicussion today, that’s right we’re talking;

Call of Duty: Infinite Warfare

Nintendo NX

and

Suda 51’s latest wacky creation ‘Let it Die’ and what place Microtransactions might hold in this AAA FTP TPS Action Adventure title from the mind that brought us Lollypop Chainsaw.

As always thanks for listening and hit us up in the comments or on twitter if you love us/hate us/are completely indifferent in your feelings about us.

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The TBoD Podcast – 102 – Take Three

Hello everybody,

Welcome back, after a slightly technical issue ridden couple of weeks we have finally managed to create a podcast that actually recorded. This week me and Quim have been talking about;

Hearthstone,

The Division,

Dead Star,

Zombii,

Uncharted,

The messy PC release of Quantum Break,

Upcoming FMV horror title The Bunker

and the new Mass Effect theme park ride.

If you’ve been effected by any of the topics discussed on today’s show please leave a comment below and we will endeavor to help you through it in any way we can.

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  • E

The TBoD Podcast – 101 – Let’s Play Responsibly

Hello everybody and welcome to another episode of the TBoD podcast. Having finally surpassed our centenary episode we feel like we’ve matured as podcasters and as people so we’re delving into some seriously deep discussions today including;

The rumoured PS 4.5

and the battle between certain Let’s Players and Game Dev’s focusing specifically on a disagreement over Let’s Play footage of “That Dragon Cancer”.

Let us know which side of the debate you fall on by hitting us up on Twitter or in the comments below.

Thanks for listening people.

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The TBoD Podcast – 100 – The Birthday Cast

Hey baggers,

Happy Birthday to us and thanks for listening for 3 whole years of gaming and geekery, we wouldn’t be able to do it without you and all of the people who’ve given us advice and joined us on the show over this time.

Our top topics center around VR, Xbox, Playstion and PC cross platform play and the top games from the last 3 years.

If we didn’t mention your favourite game of the last 3 years, hit us up and let us know what we missed.

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The TBoD Podcast – 99 – Playstation VR FTW?

Welcome back Teabaggers,

Thanks for joining us once more as we assault your aural cavities talking about the Uncharted 4 Beta, The Hitman Beta, Tom Clancy’s The Division, Stardew Valley and the price point and relevance of VR ahead of the upcoming PSVR announcement.

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As always we welcome your comments on any of the topics covered in today’s show.

The TBoD Podcast – 98 – Xbox Upgrade and Firewatch Spoilers

Hey baggers,

In this episode we’re joined by the delightful Panditty talking about Phil Spencer’s comments regarding the upgradable hardware that could be coming to an xbox near you.

In the latter part of the show we are going to get spoilery about the epic Firewatch we’ll give you plenty of warning though so make sure to stop there if you haven’t already played the game.

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As always we welcome your thoughts and comments on the topics in the show so hit us up here or on twitter or anywhere you see the TBoD name.

tumblr_inline_o29dtaXWxz1rtb73a_500

The TBoD Podcast – 94 – Random Access Memories (the audio version) Part 1

This week we’re doing something a little different, those of you who have followed us since the dawn of TBoD might remember a little post we made by the same title. Today we are re-visiting that post in an audio fashion.

Talking about the games that began our love affair with the medium and cringing at our early inept attempts at blogging, have a listen and let us know what your favourite games were way back before 1080p 60fps was even a thought.

Random Access Memories Part 1

The TBoD Podcast – 93 – No Dick Jokes

Hey Bags and Baggettes…

Welcome back to the first standard format TBoD Podcast of the year. This week we get deep and talk about a subject close to our hearts the mainstream view of games and gamers. For further reading see here.

Enjoy the show, catch you next time.

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The TBoD Podcast – 92 – Much Excite 2016

Word up suckers!?!

Apologies for the delay friends, we couldn’t get this cast out last week because of reasons, not the chocolate chew.

We’re joined this week by the Spectacular Spieman for The 8-Bit Bears, talking about the games that we are most hyped for in 2016.

Let us know if we missed anything as always, thanks for listening.

  • eremenko

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The TBoD Podcast – 91 – Best of 2015

What’s the word Teabaggers? Hope 2016 is treating you all very well.

This little show is a round up of our favourite and most disapointing games of 2015 so give it a listen and do feel free to let us know if there are games we missed (we know there are).

Tune in next week when we’ll be talking about what we’re most looking forward to in 2016.

As a special bonus I’ve thrown the song from our Christmas special that I stupidly neglected to edit onto the end of that episode, have a listen but don’t tell Michael Buble because he’ll be quaking in his boots at Crinbots dulcet tones.

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The TBoD Podcast – Home Alone – Christmas Special

home alone

Seasons greetings you filthy animals. Some of you may remember we did something a little special for Christmas last year, if you don’t that doesn’t matter because we have something even better for you in this festive season.

Apologies for the delay, the edit for this was insane, stick around after the credits for some bonus content.

Happy belated Christmas and enjoy the show.

Quivin Ninjillister – The Quim Ninja

Marvwad – Cribot aka Gazwad

Harremenko/Harrenko (depending on what that part of the script stated) – eremenko

Soundboard Excellence – Emma

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The TBoD Podcast – 90 – Awards, Adventure Games and Interludes.

Hello Baggers,

This week we discuss our highlights from PSX and The Game Awards. We also attempt to run down the winners with little to no prep and, well, you will see how that went,

Enjoy

-Quim

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The TBoD Podcast – 89 – Fallout of Halovember

Halovember is over teabaggers and you know what that means… a return to our usual musings and ramblings about games and gaming. This week we’re talking Fallout, Hearthstone, Halo vs Destiny and the everlasting importance of solo gaming expeiriences.

Be sure to give us your thoughts on all of the topics discusses in the usual places as always.

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The TBoD Podcast – Halovember Concludes – The future of Halo

We’re rounding up our second month of Halo based content in true TBoD fashion, with a meandering chat about our hopes for the future of Halo. We’re talking everything from story to multiplayer so there will be spoilers aplenty… watch out for those.

Next week we will return to our regularly scheduled programming and talk about something other than Halo but we will probably still talk about Halo some too.

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The TBoD Podcast – Halo – Saint’s Testimony

Saints Testimony

Hi there Teabaggers,

Thanks for sticking with us through a Halo riddled couple of months, just a short while left til the end of Halovember. We are once again joined by Sir Woaf and Lady Dunderkitty for this TeaBook or Die Club episode where we dissect Saint’s Testimony, the short story about an A.I facing a legal trial to save her own life, written by 343’s very own Frank O’Connor.

Read the book, play Halo 5 and have a listen, things get majorly spoilery so don’t jump in until you’re all caught up. Thanks for stopping by as always and be sure to share your thoughts on this or any of the other topics discussed via the usual methods.

 

The TBoD Podcast – Teabag The Truth – Season 2

We’re back on the Halovember trail, this time we’re belatedly discussing the second season of the hunt the truth saga, be warned this cast is spoilery.

Teabag The Truth Season 2

We’re joined once again by The Woaf to lend his expert analysis over what turned out to be an excellent piece of entertainment and marketing from the minds at 343.

Do let us know what your thoughts on the second season were and what kind of things you think may carry over into the continuation of the Halo saga.

The TBoD Podcast – Halo 5 Special – He Meant Raiders

Hi everyone,

Halo 5 Special – He Meant Raiders

Thanks for joining us for the first episode in our Halovember bleed over, we are delighted to once again be joined by Woaf and Dunderkitty as we dissect the ins and outs of Halo 5, starting with the multiplayer and finishing up with a spoiler heavy second part focusing on the campaign side of things. If you haven’t beat the game yet only listen to part one, those of you hardcore enough to have completed the full journey of Blue Team and Osiris stick around and see if you agree with our analysis.

The TBoD Podcast – The Halo We Love The Most

The Halo we Love the Most

Ha-lo teabaggers.

Halotober continues here at TBoD as we bring you our favourite things and moments from the franchise that we love.

For this show we have enlisted the help of some very special guests;

The Woaf,

Justin Bryce,

and

Dunderkitty.

We ramble on about the things we love most about Halo and go on endless tangents about whatever comes to mind.

It was really great to have these guests on the show and we would love it if you go and check out their content (after you listen to the show).

Thanks for listening, let us know if we missed your favourite thing about Halo or if you disagree with what we believe are the parts that make it so special.

The TBoD Podcast – Halo: Hunters in the Dark Special

Hello fellow Teabag or Die Hards!

Halotober continues here at TBoD as we bring you our second deep dive into another of the newest Halo books, Hunters in the Dark.

Spoilers are contained within, you have been warned. But if you have or are not to bothered by such things come and listen to us and The Woaf talk about what we learnt about Elites, Spartans, AI’s and ONI from this novel.

Enjoy and leave a comment if you have any thoughts on the matter

-Quim

Download here or search Teabag or Die on iTunes

The TBoD Podcast – 88 – The Sniffles

The Sniffles < — you know what to do

Hello everyone and welcome back to another exciting edition of the TBoD Podcast, Quim was a little under the weather for this show so apologies for any sniffles you may or may not hear, through the coughs and the splutters we talk about Shuhei Yoshida’s recent comments on the future of the ps vita, our triumphant return to the Tower in Destiny, the all new and shiny Halo 5 live action ad and the few snippets of Warzone gameplay served up from the fine folk at Bungie.

Give us a listen and let us know what you think about the direction of the Vita and Halo or anything else we blabber on about today.

The Taken King: A returning player’s perspective.

Hello everybody,

It has been a long time since I put fingers to touchscreen, about 2 years actually, but I find myself quite “taken” by Bungie’s latest expansion The Taken King, so much so my blogging bowels are a bubblin’ and I need to relieve myself. But first a little background.

Pre-blog briefing

It’s not unfair to say that one major factor in my purchase of a PlayStation 4 was Bungie’s newly forged affiliation to Sony’s latest console. As a Halo stalwart who loved what Bungie created there I was giddy to see my beloved Dev putting their content exclusivity chips on blue, which they had up until my that point not brought a game to. Superior doohickeys under the hood and my favourite developers endorsement? I think this best sums it up…


Diving deep into a bucket of water.

Launch day came. Midnight purchase. All night gaming. Great fun. Mechanical silk. Graphical glitter. Epic Story? Two out of three ain’t bad…

Beyond level 20, that’s where it unravels somewhat. Now I’m aiming to collect light stats? A frustrating chase where hours of play often come up fruitless. Perhaps I was unlucky but as a man who has flirted with, nay, heavy petted MMO’s in the past the grind to gear ratio was seriously off kilter. Lacking the time and patience to endure the end game shenanigans myself and some friends took an under geared stab at The Vault of Glass. The last nail in the coffin. Game over.

TLDR: I wanted, I mean really wanted to like Destiny. But it was half baked and I was left “vexed”

It seems I wasn’t alone as I know of more people who quit than stayed but, thanks to the likes of Nevin on the Ready Up Live Podcast, I still had an ear to the ground if not a foot in the door.

The King is Coming.

 

In the few months running up to TTK I took my usual passing glance at the morsels of information Bungie served up via streams and interviews,  however my interest piqued about 3 weeks prior to launch when they mentioned a major overhaul to the levelling system. Light and level are now seperate you say? Light is just and average of the attack and defence of any armour or weapon you equip? What’s that? Oh a stream of the first mission and it looks incredible!… Wait. Stop. Don’t pre-order – let’s await the reviews to see just how good it is.

“Just when I thought I was out, they pull me back in!” –Michael Corleone

Jumping back into Destiny in Year 2 is honestly what I expected the game to be from launch, and indeed should have been given the info that floated up from Marty’s court case. The mechanics of course are still there, 30 seconds of fun done by the masters of that gameplay loop, but this time there is a story and characters to care about and root for. Echoing reviewers across the industry, Nathan Fillion puts in a stellar performance injecting his trademark wit into his role as Cayde. Other characters make less of an impression  but, unlike the vanilla game, still do enough to deliver the much improved and meatier script swings your feelings toward the inhabitants of The Tower more into the well acquainted camp and away from the complete stranger container they huddled into before.

The leveling system is leagues better from that of year 1. More attack and defence stats equals better light level regardless of gear rarity, its honestly a joy to see the light ticket go up as it happens with regularity, rather than the fits and starts of vanilla. No longer do I resent that yellow number under my gamer tag.

The simplification of the currencies and materials required to upgrade gear no longer leave your noggin raw from scratching. The quest system UI makes picking an objective clear as crystal, and for me at least it has  helped immensely in indicating my objectives and helping me choose which to go for, like a good website the new layout mean I don’t have to think about how to pick what I want, I just do it. More importantly there is now an abundance of activity to occupy a guardians time with actual useful rewards upon completion of a number of quest lines.

Destiny is no longer we the convulsed barren land whereby only hardcore grinders can earn the best loot. The game’s various systems are still as deep an ocean as before, but instead of expecting players to be record-breaking skin divers desperately holding their breath, Bungie has provided a yellow submarine kitted with all kinds of dials and periscopes to help navigate the swell of enjoyment lurking below.

As a returning player who never really got Destiny despite his best efforts I am glad to say I finally do,  and to anyone who finds themselves in a similar boat to me I would say fuck the boat, get in the sub and dive in. There really isn’t better time.

The TBoD Podcast – TBoDisection – Until Dawn Part II

Until Dawn TBoDisection pt2

Welcome back to the frightfest teabaggers. In this second part of our dissection we talk through to the final act of Until Dawn. Be warned there are many spoilers ahead.

The TBoD Podcast – Until Dawn Spoilercast – Part 1

Until Dawn Spoiler Cast < right click ‘save link as…’ to download.

Hello Everybody,

Quim and eremenko are talking spooky stuff this week, in the first of our two part special dissecting our decisions in Supermassive games’ PS4 exclusive Until Dawn.

For those who don’t know Until Dawn is an interactive horror adventure starting Hayden Panitierre and Brett Dalton, heavily influenced by epic genre slasher films and the recently popular adventure games like Telltales The Walking Dead, Dotnod’s Life is Strange and many others.

Tune in to find out how we fared and compare our first run through with yours.

Halo Echo: Chapter 3

I know it’s been some time since my last post. Life gets in the way at times. Here is the next instalment of my piece. Please leave any constructive criticism or even shoot me a like if you enjoyed it. Previous Chapter: https://teabagordie.com/2015/02/09/halo-echo-chapter-2/

 

“Where in the hell do you get off telling me how things are going to work.” Admiral Parangosky scowls in a condescending tone. Aaron stands in front of the Admiral unfazed at her verbal assault. No one has ever dared to question the Admiral much less tell her how things were going to work. Aaron turns to the rest of the team and signals for them to leave the office. He turns back to Parangosky, removing his helmet and placing it ever so gently on the desk between himself and the Admiral. He looks at the Admiral as she gives him a furious scowl. He looks back down at his helmet and takes a deep breath contemplating his next words very carefully. These words could determine, not only his future in the UNSC, but his very existence. The power the Admiral wields is great and typically unforgiving. Not many have gone up against her and survived to tell the tale. He slowly raises his eyes to her and begins. “I said, I am now the leader of Echo team and any orders or battle plans come through me for approval. If this is a problem then you can find yourself a new team of spartans.” The Admiral looks at Aaron and rolls her eyes in frustration realizing the predicament she is in. Where would she get a new team of spartans? Doctor Halsey had all of the other spartans training on Reach. It would be impossible to acquire a new team now. Aaron knew this and used it to his advantage. Parangosky grits her teeth together as she realizes her worst fear has come true, Aaron now ran Echo team. “Listen Aaron, I need to know I can count on Echo team to carry out their missions. Can I count on you to carry out my orders?” she looks at him questioning. “Till my last dying breath Admiral, the problem lies in the execution of your orders. Due to faulty ONI intel, we ended up being surrounded. I saw it coming but Jack insisted on following your orders. We need the ability to think creatively and change battle plans as needed. We don’t operate in a vacuum out there,” raising his voice as he speaks. The Admiral looks down at the helmet on the desk and ponders for a second on what to do. She reaches into one of the desk drawers and pulls out a set of lieutenants’ bars. “Very well, I am giving you a battlefield commission as a Second Lieutenant. Echo team is yours now Aaron.” The Admiral leans over and pins the bars onto Aaron. She then leans out the door and signals the rest of Echo team to once again enter the office.

The Admiral reaches for her data pad to bring up Echo’s next mission. “The planet of Harvest has been out of contact for several months. Efforts to contact the planet have failed and the only message received was from the scout vessel Argo which confirmed arrival and went dark as well. Battlegroup 4 was sent to ascertain the situation. Upon entering orbit the Heracles spotted a ship of unknown origin that proceeded to open fire destroying the two ships accompanying the Heracles in a battle that lasted less than one minute. The unknown ship was said to have taken no damage. The Heracles managed to get to slipspace but only after sustaining heavy damage. I need you men to join the Point of no Return on a scouting mission to get a better idea of what we are dealing with.” Aaron nods in acknowledgement and the team leaves for their ship.

The trip from Arcadia takes several weeks but when they reach the Epsilon Indi system the Point of no Return exits slipspace well out of sensor range of any ship as to avoid detection. The ship is able to use its stealth design to slowly venture toward sensor range of the planet. In orbit of the planet is a large purple vessel. This was the vessel that had destroyed Battlegroup 4 in under a minute. Captain Tolbertson decides to take a cautious approach and keep the ship in a synchronous orbit on the opposite side of the planet. From there the ship can freely move pelicans to the surface so Echo team can investigate properly. Once they reach the planet’s surface the marines are horrified at what they find. The entire city is burned to the ground and the planet’s surface is solid glass. Only shells of the very largest buildings still stand and no signs of life are evident. Echo team moves into the city’s central square in hopes that there are survivors in the city evac shelters. Fire and smoke fill the area choking the air completely out. The entire city center is deserted and desolate. Ryan begins accessing the cities central network in hopes of getting some information of what transpired. “I’ve got something Aaron,” Ryan states. The team converges on the monitor to see a video stream from the cities central vid net. The team watches as ape like creatures, covered in long fur, wielding spikers, plasma rifles, and the ever dangerous brute shot, charge at the colonial militia as they make a vain effort to repel the onslaught. The overmatched militia is quickly defeated and the city is overrun. A few units of UNSC marines make valiant stands but are outnumbered and quickly fall back. “It looks like most of the civilians made it out,” Ryan observes on the video of the evacuation through the space elevator. “Good, these brave soldiers did not die in vain at least,” Aaron responds. Ryan downloads all of the video feeds that were still useable and they destroy what’s left to prevent anything from falling into enemy hands. Echo returns to the ship and with the help of the ONI operatives, compiles a loose organization and threat assessment of the new alien faction. The aliens call themselves, The Covenant.

Before leaving Harvest, the Admiral radios with one more mission for Echo team. Outpost Gamma is an ONI research facility in the Vigrond highlands. ONI was conducting top secret research on some ancient artifacts found in the area. Echo was to secure the data for transfer and destroy the building and all its contents. When Echo arrives the building already has visitors. These were new creatures, tall, agile, lizard like creatures that wear protective armor. They carried the same plasma rifles that the brutes had but they also carried something else, a four foot long sword made of hard light. This weapon could slice through anything like a hot knife through butter. Aaron knew these creatures were not to be trifled with. Echo manages to enter the building without detection and they find a spot to watch the new enemy for possible weaknesses. Aaron radios the ship about their new discovery. “Echo one, do you copy?” asks Captain Tolbertson. “Go ahead Captain,” responds Aaron. The Admiral wants you to complete your mission and if possible capture one of these new enemies. She has some questions she’d like to ask.” “Roger that Captain, Echo will execute.” Aaron turns to his team and signals them to move out. Echo makes their way down into the bowels of the base. They get positioned on both sides of a narrow corridor as thee elites make their way down. Aaron is the first to make a move as he reaches out to grab one of them by the throat. The elite quickly reacts and pushes free from Aaron’s grasp as he pulls out a plasma rifle. The rest of Echo team opens fire on the elite. The short bursts of bullets ricochet off the energy shields harmlessly. “They have some kind of shielding, suppressing fire!” Aaron barks at his team as they open up with a hailstorm of lead. Aaron strikes outward at the elite in front of him with the butt of his rifle striking it in its large mandible jaw. With a small  pop, the shields of the elite collapse and the elite falls to the ground in pain. Aaron pulls out his M6C magnum pistol and puts a single round through the back of its skull. The elite slumps to the ground in a lifeless heap as bright purple blood flows from its cranium. Echo takes cover behind a wall as more elite’s converge on their position. Echo begins a suppressing fire forcing the enemy to take cover themselves. The two sides exchange fire for several minutes while neither side gains an advantage. Aaron moves around the flank of the elite’s and manages to kill three of them using his DMR rifle. The DMR has surprising effectiveness against the enemy shielding as he moves to turn their flank. Aaron is about to move forward when suddenly a team of new elites enters the battle. These elites wear a muted pink armor with a helmet of great prominence. They move like a pack of wolves, in perfect synchronization. Aaron begins firing on them and quickly finds their shields to be of greater strength. Aaron orders the rest of echo to move forward to suppress the oncoming threat. One of the new elites charges at Aaron with his energy sword drawn. Aaron raises his rifle to stop the sword from coming down and striking him. The rifle stops the sword but is disabled in the process. Aaron quickly spins to the side of the elite and with a quick thrust, submerges his spartan knife into its side. The elite writhes in pain and lets out a scream as he falls to his knees. The others are quickly taken down by the rest of echo and the elites begin a full retreat. Aaron bends down to retrieve his knife as the zealot lays on the floor struggling to breathe. “Looks like we have our prisoner, radio for evac, they’ll be back soon,” as he struggles to catch his breath. The pelican lands quickly and whisks Echo back to the Point of no Return. The ship’s crew works at a furious pace as the covenant ship approaches them. The Covenant vessel closes into weapons range as the Point of no Return narrowly escapes to slip space.

Echo’s prisoner sits in a chair in a dark, cold room, feet chained to the floor and hands bound together behind him. The elite’s breathing is heavy and labored no doubt from the six inch knife wound in its side as bright purple blood drips to the floor making a subtle pitter patter. Silas and Vince stand at the door with weapons drawn, at the constant ready. Aaron enters the room with the rest of echo in tow. He looks down at the elite and with an almost psychotic look speaks to the elite. Artemis, the ships A.I. translates, “You’re going to tell us everything we need to know, aren’t you?” The elite replies by spitting a mouthful of blood at Aaron, splattering his face shield. Aaron turns toward the communication terminal where Admiral Parangosky is watching in person. “You sure you want me to do this?” Aaron questions. “We need any information you can get, by any means necessary,” the Admiral replies in a cold and emotionless tone. Aaron turns and strikes the elite in the face breaking the creatures jaw. The crunch of bone is slightly muted by the blood oozing from the elite’s mouth. For the next several hours Aaron and Vince take turns beating and torturing the elite. Ryan and Silas stand outside the room listening as the elite lets out blood curdling screams. Ryan and Silas didn’t have the stomach to watch. The door opens and Jack exits with a scared look on his face. He looks toward Ryan and Silas and says, “Had to take a break,” with an exasperated look. Suddenly a gunshot rings out followed by a thud to the floor. The door flings open as Aaron is holstering his pistol. “We got what we need. Open a comms channel to the Admiral.”