The Indie game trend is continuing to gather pace and as Dosser already talked about his pick of the up coming titles Environmental Station Alpha I thought it wise to bring to your attention a little java game I’ve been spending some time with lately.
The Indie Stone have a little corker which is well on it’s way to completion in Project Zomboid. Currently in alpha stage the game is already feeling like an original and interesting concept. Zombie games are ten-a-penny these days and with some excellent titles already available (The Dead Rising series, L4D, The Walking Dead and DayZ among the greatest) it’s a market that continues to grow despite being arguably overstuffed (on brains). Personally I couldn’t be more thrilled I friggin love Zombie games especially when they create a terrifying atmosphere like this one.
Placing you in the shoes of one of the few survivors in the suburbs of Muldaurgh you have an injured woman to care for and no starting resources to do so. Not going down the first /third person route typical to this genre but rather an isometric style allowing you a better view of your surroundings (for all the good that will do you). Graphics are kind of like a really shiny 16-bit game and the whole appearance puts me in mind of Zombies-ate-my-neighbours crossed with The Sims. Surviving will entail securing your safe-house, eating, drinking and perhaps most interestingly … sleeping. This is something you don’t have to do in any Zombie game as far as I can recall and it’s something you would not want to try without the knowledge that your base is impenetrable or your watchman/woman reliable it is a terrifying addition here. As in DayZ the only quest in the game is to survive this seems an almost impossible task and you will eventually die. I have only played the pre-alpha demo and I have not fared well thus far dying at the hands of another crazy survivor and again in a fire. I have not yet managed to survive beyond the second day but the game intrigues me enough to warrant buying as soon as possible. The Indie Stone promise an ongoing development in a manner similar to Minecraft with updates coming constantly adding new weapons, Items and areas. Games like this along with Minecraft and the upcoming Under the Ocean should be admired by the larger studios who really need to take a lesson from this kind of dedication, I can’t help but feel the idea of putting out an unfinished game would be far less frowned upon if future upgrades and dlc were provided free of charge for you the consumer.
Throw into the mix a deep crafting system (barricading, cooking, weaponcrafting) and the option to co-op with your friends (surviving is less painful when you have someone you trust at your side) and you have here a project that might be able to oust even the great Mojang as top Indie developer.
Also this game may well prove to be good training for all of us if things pan out the way Joss Whedon predicts.
Keep your friends close folks ……. you’re gonna need them soon.