Cosmodrome Care Package

Now the dust has settled and the Destiny Beta is long gone, I thought I would gather up the video’s eremenko and I made showing off the mayhem we got up to.

Also redeem these trading card codes below onto your bungie profile for some mystery stuff come launch. There is no limit on how many people can use these so what are you waiting for?

LeZd0HV

TBoD podcast – 66 – Skill Tree Huggers

‘sup baggers, we’re back apologies for the delay but we do have a rather special show for you today.

We are joined by three brilliant guests this week David Weeks aka @DestinyAuthor, SpiemanW from @The8bitbeards and last but by no means least @JustinBryce from the Drunken Halo podcast.

This week we’re talking Destiny and all Destiny.

Sit back relax and have a listen to our impressions from the beta.

Skill Tree Huggers

- eremenko

The TBoD Podcast – 57 – Wanted, on Xbox Live

Whaddup?

We’re back again to talk the latest gaming news.

This week: starting out with the XBone Zone, we look at the unbundling of Kinect, as well as the Netflix and Hulu Gold requirement being lifted, and Games with Gold – officially no longer shit! Moving on, we talk new Halo news.

Our Indie game this week is beautiful looking The Forest, go check it out.

Right-click here and select ‘Save As’ to download

As ever, get in touch on Twitter, Facebook, or leave a comment below.

The TBoD Podcast – 56 – A Ball for Each Bongo

Well met adventurers!,

We have a veritable feast in store for you this week.

In this show we cover: an addition for Naughty Dog following their recent departures; could Titanfall be coming to PS4?; Steven Spielberg’s Halo series may not be as exclusive as we once thought; we get a bit weighty with our thoughts on sexism in gaming and society, thanks to this article; the obligatory Destiny circle-jerk continues, and further; plus, an exciting reveal from Sony on the real purpose of the DS4’s lightbar.

Our indie game this week is Stoked!, currently on Kickstarter. Head over and give it a look.

As ever, leave us your thoughts either below, or on Twitter/Facebook.

Right-click here and choose ‘Save as’ to download

 

The TBoD Podcast – 55 – Gaming at Tiffany’s

Howdy Gamers,

In this very special episode we  traverse space and time and discuss the latest Destiny gameplay footage, the Star Wars cast announcement and Mass Effect new and old.

We also talk about an indie game called Chip from game developer not far from us, it’s a cool puzzler its on Steam/iOS/Android now!

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The TBoD Podcast – 53 – Marty be Gone

Sup’ bitches,

We’re back again for another week of epic gaming lolz. This week:

Marty gets kicked

Virtual insanity/reality returns with more news from Occulus. More here. And yet more here.

Continued nonsense from Call of Doody.

Nice words from a Titanfall dev.

And the PS4 gets a long-overdue update.

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The TBoD Podcast – 31 – Watch Dogs Loses Ball

Hello wannabe futuristic city hackers,

Another week and another raft of stories in the gaming industry, some good and some bad.

On this podcast we discuss a few next-gen stories: -

The delay of both Watch Dogs and Drive Club and how that affects next-gen launch in general as well how one outlet is cancelling bundles that included these games.

The PS4’s Red Line of Death.

Microsoft’s further push into TV Programming with show on street soccer.

The Wii U’s recent sales jump.

We also get retro with the return of Road Rash and a 3D remake of the original GTA, as well the 8 bit inspired awesome game “Fist of Awesome”

Also we comb through the latest Q&A with Dave Dunn of Bungie.

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TBoD Podcast – Episode 17 – Your Love is Like Brad Medicine

Teabag Or Die – Episode 17 – Your Love is like Brad Medicine

Right click and Save Link As to download episode.

This week we are joined on the show by Bradley from the belting North East Media and gaming (Nemandg).

The three of us discuss;

In XBone Zone

Don Mattircks dramatic departure from Microsoft to join the ailing Zynga.

The implementation of a new “Rep” system for Xbox live.

- The Activision rep that claims MS have to convince gamers their console is worth the extra hundred bucks.

In the all new section PSForeplay 

- Sony agreeing a deal with UK mobile networks to make it easier for us to blast our cash on games.

- Mark Cerny gets all nostalgic discussing PlayStation past, present and future at Gamelab in Barca (oh the difficult life of a game dev).

In gaming news we blather on about;

- BioShock infinite DLC

- Shoei Yoshida’s stance on the inclusion of PSeye (or whatever they are calling it)

- Google attempting to break into the console market

and finally what would an episode of TBod be without our weekly Destiny Jizz Fest.

Eavesdrop in on our comms and as always let us know what you think in the comments below.

eremenko

TBoD Podcast – Episode 16 – Aint no Party like a StreetPass Party.

Crinbot joins us like a spectre to help us journey through the games of Christmas past, present and future.

We blather on about how the U.S. Government could be bringing in a bill that may affect the operation of the Kinect for the XBone, we get all up in that indie ass when we talk about upcoming free-running zombie game Dying Light and Sony’s latest moves in their pledge toward indie developers. – in particular their imminent releases for the PS Vita.

We also get a little wet over the wave physics in the Frostbite 3 feature video which looks amazing.

Then we talk about our day at the N.E.R.G event, recounting some of the retro games we played, merch we bought and of course give you a blow-by-blow of all the StreetPasses eremenko collected on his Nintendo 3DS

And of course this wouldn’t be the TBoD Podcast if we didn’t show Destiny a little love.

Please leave us a comment if you have anything on your mind about the show, something would like to hear us cover or just gaming in general. Cheers big ears.

Right click and Save Link As to download episode.

TBoD Podcast – Episode 4 – Permanent Nerd Boner

Happy Chocolate Eating Day Everybody!

There has been a ton of gaming news out this week thanks to PAX East and GDC, so we talk a little on that plus answer a couple of listener questions. Games we cover include -

The Last of Us – Gameplay footage

GTAV – Screenshots

Battlefield 4 – Gameplay Demo

and the unbelievable Destiny panel!!!

Anyway hope you all enjoy it. Leave us a comment or tweet at us @teabagordie

Teabag Or Die – Episode 4 – Permanent Nerd Boner

Destiny Awaits

The day is finally here. Since Bungie were forced to release details pertaining to their latest IP Destiny due to a legal issue way back in November, gamers around the globe have been eagerly waiting to see more concrete evidence of the latest title from the creators of the Marathon and Halo franchises today we were treated to just that.

Bungie_-_Destiny_(logo)

Is this your Destiny?

Friday saw a behind closed doors press conference in which Bungie unveiled the latest sci-fi shooter they and publishers Activision hope will take the world by storm, little was known about the project ….. until now. A short five minute vid-doc has been released which shows not only a lot of concept art but also gives us a glimpse at a tiny amount of the games engine. The focus of this short video seems to be to get the idea behind Destiny across and set the community talking about the game. Many of us will be salivating  at the idea of an open world, massively multi-player shooter from a studio already established as game changers in the field, however with Activision now firmly at the helm how will this new offering stack up against our beloved Halo? Well at present it’s hard to Judge it’s difficult in fact to even tell what Destiny is yet. Bungie is calling it a living world, persistent in a way that players of MMoRpgs will be more than familiar with, what they seem to be striving to create here is a World of Warcraft for the CoD generation. This is an idea that both appeals to and terrifies me in equal measure, the current popularity of free to play MMo’s is a little disturbing as it signifies (to me) a movement away from quality stand alone titles to games which are driven by the principle of “pay-to-win” where the more you spend the better you are, now I’m not a penny pincher I’m happy to pay for expansions and special editions should the rewards be significant however I have no desire to splash the cash in order to get a minimal advantage over my friends or opponents. Anyhow back to Destiny.

bungie_thumb

Never forgotten

So the trailer (for want of a better word) opens with some intriguing insight into the future setting of the game, an Earth ravaged by war and brought to the brink of destruction by alien forces thus far unknown. Enough humans have survived (thanks to the appearance of the mysterious giant floating globe known only as “The Traveler“) to found a new city and begin the rebuilding process. This city it seems will be the base of operations for the elite of the survivors (us the players) to go out and re-take what we can of our planet and the others that were once under our control, unfortunately it seems the alien aggressors are wise to our plan and want to make things as difficult as possible for our rag tag bunch of re-claimers.

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“The Traveler” Mysterious and massive (nobody say anything about forunners!)

We are treated in the video to a lot of stunning concept art work, a touch of the atmospheric music and even small moments from the game engine. A few soldiers running, some others gathering in the last bastion of humankind, not exactly something you can sink your hungry teeth into true, but given that the title is rumoured to work with both current and next gen consoles, I wouldn’t read too much into that and I would expect that we will be seeing a lot more actually gameplay footage in the coming months. At the moment we are aware that there will be three classes in the game but I get the feeling Bungie are holding out on us here too and extra classes will be unveiled all in good time (hopefully we wont have to pay for each one individually). We are also privy to a couple of quick shots of spacecraft and what appears to be a customization feature for our own space faring vessels. Fair enough this vid-doc doesn’t reveal much we couldn’t have already surmised for ourselves but what it does serve to do is increase excitement levels and makes sure that we haven’t forgotten about our old friends Bungie in the wake of 343’s Halo 4.

- eremenko

Bungie have rightly earned a place among the titans of the gaming world thanks to the consistent quality they have produced over their history, most notably the Halo series, so the hype surrounding their latest title, Destiny, has been more than tangible this last week with a reveal promised and delivered to us this Sunday just gone. So now the info is out there, how does it stack up? Will Bungie preserve a perfect legacy?
du4Ge73
Firstly let me say, for me, the actual trailer for Destiny itself was 85% an anti-climax made up mostly of, albeit very pretty, concept art and ‘this game is going sweet’ talk whilst revealing fuck all. Bit of a fail in my book. The idea sounds cool, an open world shooter does sound pretty epic, the fact it’s set in a post-apocolyptic / sci-fi type of timeline which again I’m sure I will love and the 3 seconds of actual gameplay footage looked pretty nice too. However my bungie fanboy glasses are certainly still in their case, sure the graphics looked great, but also quite familiar in respect that you could spot other franchises such as Star Wars and of course their own Halo as blatant influences,   I guess I was expecting a little more of a radical shift in design style although I’m not sure why.
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I think George Lucas is gonna sue somebody 
The Traveller concept is probably the most intriguing thing to me, but again sounds almost exactly like a Forerunner type of affair, ultimately from what little I’ve seen I wouldn’t call Destiny a game-changer but more of a game-blender. Personally I expect that much from Bungie that I guess I was bound to be a little let down by the trailer.
Oh one more thing, the whole idea of Destiny content coming on an annual basis, whether you say it’s by choice of Bungie or Activision, ultimately is not beneficial to quality, can anyone say Call of Duty. Sure IGN said that Activision wouldn’t push Bungie for yearly releases but is that reflected in their track record? I’m not saying I think Bungie will become the next Treyarch I just fear it could happen.
original
 In summary I’m not going to judge Destiny until I’ve seen more or even better played a little, so far it looks pretty great, but not the expected amazing. I’m sure future info will prove me wrong but colour me underwhelmed for now, oh and wait for me to eat my words in the future.
- The Quim Ninja

Please 343. Don’t *BLAM!* up my Halo.

So, here we are less than two-weeks until Halo 4 hits store shelves like a crisp pimp slap with baby powder.  It’s been five long years since we last linked up with Spartan 117 and delivered our collective teabags to those split chin sons of bitches, the covenant.

Now, before we get any further cat’s and kitties – I must illustrate that I came into this series as not only a Halo fan, but a Bungie fan.  Bungie was not only the forefather of Halo, but also a slew of other games I had truly enjoyed beforehand, especially Myth.

I watched as this small studio came into their own, and nearly needed a new pair of pants when I saw the initial gameplay demos of Halo from Macworld ’99.  Nobody had ever seen anything like it, and it was an ambitious, and revolutionary spin on shooters.  With half joy, half trepidation I witnessed Bungie lock hands with Bill Gates & Co, and perhaps subsequently lose their innocence as a studio.

By the time Halo 2 hit shelves, and I had burned an entire week of college saving the known universe – it became abundantly clear that Bungie’s amalgamation into Microsoft did not come without it’s pains and pressures.  Missing/broken features like a fragmented story, graphics pops, and most annoyingly a non-functional online co-op option – were telltale signs that they did not have the luxury of putting the time into developing it, as they would have liked.  They even came out and illustrated how difficult it was to finish the game with Microsoft breathing down their necks from concept to crunch time.

I was overjoyed when Bungie reclaimed their independence as a studio, but also grief-stricken to learn that it came at such a heavy price.  In securing their freedom, they had to sacrifice their greatest creation.  Now, with 343 Industries, MGS has constructed a “dream team” Halo studio complete with familiar faces from Bungie, and fresh faces to bring a new level of passion, and dedication to the series…  Or so they say.  From some of the tom-foolery with Halo Legends, and the over-saturation of Halo merchandise these new wardens seem like some kids who stole their dad’s shiny new Porsche. And I’m afraid they’re going to eventually wrap it around a light post.  Or maybe 343 is more like Icarus, and as Halo 4 draws ever closer so to does their proximity to the sun.

My new found compatriot here at TBOD: Eremenko has already written a reassuring post which details that “behind the wheel” Halo 4 PLAYS great.  That brings a sigh of relief.  My fear, and concerns however, pertain specifically with the story.  For me, Halo’s story, and universe is what really pulled me into the series.  It was, and still is the perfect amalgamation of my favorite Sci-Fi elements, with a healthy helping of originality to make it stand out, and resonate with me in a way no other series has.

Without key players like Joe Staten, the Mclees, and others I’m afraid that in trying so hard to make Halo 4 awesome, and pay homage to the true forerunners of Halo, that this brash young studio will accidentally drop the bottle of win-sauce into the simmering pot that is this entire franchise.

Time will only tell, and with 12 days until H4 makes landfall, I’ve got the jitters like a green ODST on his first drop.  Am I merely a rampant old bastard with irrational and misplaced fears?  Chime in, and leave a comment below or hit us up on Twitter, and PLEASE talk me down from this.

Cheers,

SK1LLZ