The TBoD Re-Cast – The Last of Us Spoilercast

The Last of us  (3)

To mark the re-release of one of our favourite games of all time, The Last of Us Remastered, we thought we woult re-post one of our favourite podcasts that we recorded almost a year ago. So here it is, featuring Cruel Legacey, The Wach and Cartoon Robinson – Here is our TLoU Castpocolypse!

The Last of Us Part 2 Castpocolypse now -Right click and save as to download here

 

TBoD podcast – 66 – Skill Tree Huggers

‘sup baggers, we’re back apologies for the delay but we do have a rather special show for you today.

We are joined by three brilliant guests this week David Weeks aka @DestinyAuthor, SpiemanW from @The8bitbeards and last but by no means least @JustinBryce from the Drunken Halo podcast.

This week we’re talking Destiny and all Destiny.

Sit back relax and have a listen to our impressions from the beta.

Skill Tree Huggers

- eremenko

TBoD Podcast – 65 – Interview with Tara “Skunkie” Bellafiore

Hey all,

We were super stoked to have the wonderful Tara “Skunkie” Bellafiore of Punklabs fame join us for this episode. We spend the majority of the episode gaining insight into the life and work of an indie developer but we also manage to cover some news;

Goldfarb goes indie,

Popular YouTubers in cash for vids shock,

the tides are changing,

We had a great time with this one so I hope you all enjoy listening as much as we enjoyed recording it.

Interview special w/Tara

- eremenko

The TBoD Podcast – Episode 64 – Barbershop Duet

Barbershop Duet (right click and hit ‘save link as’ to download)

Bum bum bum bum bum bum bum bum bum bum bum bum bum

try getting that one out of your head.

Quim and Menko are once again a twosome for this weeks episode, joined in brief cameos by This is Reklaw and BadMotherLicker. The focus this week is in shooters with the following up for discussion;

Destiny,

Cliffy B’s Bluesteak,

updates to Titanfall and BF 4,

all rounded out with a discussion about Violence in games

 with comments from Ken Levine.

- eremenko

TBoD Podcast – 63 – Towerfall Intervention

Hey all,

Apologies for the delay this week, I am useless.

This week we cover;

A few listener questions and,

the punishment of death,

games win prizes,

and our ‘we called the dog….’ section covers the gorgeous ‘Long Dark’

Crinbot was once again absent so no song …. sorry.

Right click and hit ‘save link as’ to download

eremenko

The TBoD Podcast – Episode 62 – Statistically Masterful

Howdy,

We’re short a member again this week, Crinbot’s absence means we have no song either so apologies for that. We do have the usual content for your listening pleasure so without further ado the stuff we cover;

Continued support for X360,

Kingdom under fire and the new ‘Blueside’ engine,

PS now service update,

Console to PC parity,

Live GTAV in first person,

Oculus controller?

We called the dog ….. Anna!?!

…. and finally the WOW player who hit 90 as neither horde nor alliance.

as always thanks for listening and com-like-a-scribe.

Statistically Masterful

 – eremenko

The TBoD Podcast – 61 – Burrows of Passion

Hello Teabaggers,

We are firing on all pistons this week and have plenty to cover. Among other things we talk about the rebranding of Xbox, the always controversial Phil Fish and his recent comments on YouTube revenue. Dean Hall has set up his new games company and he wants it to be the Valve of the South Pacific.

We also have a chuckle about Sunset Overdrive’s little dig at Assassins Creed Unity‘s lack of female character, then talk about the importance of representation and choice in games. We also wax lyrical over whether YouTube will replace the website as the main source of gaming news. If so we are buggered

Burrows of Passion – To download just right click here and Save as

Cheers

The TBoD podcast – E3 special

Hello Ladies and Gentlemen,

We have a special E3 cast in store today brought to you by two out of three of our regular hosts. The topics up for discussion this week are’

E3!

Hope you enjoy the show, let us know your thoughts on the top showings and give us a run down of who you would award what in the following categories;

top 3 from each show

Best graphics

Most surprising

Best trailer

Best gameplay

Best show

Most exciting

Most disappointing

Upset not to see

Best in show

E3 special < right click and hit save as to download

The TBoD Podcast – 60 – Tribute

Howdy baggers,

The regular TBoD aural assault is here for your listening pleasure.

This week we talk;

Mortal Kombat,

XBOX exclusives headed to PC,

again,

Hohokum,

Terraria,

One way trip,

Uncharted back on track,

Valvetual reality,

Oculus and Samsung pair up,

and our ‘we called the dog..’ section is about a website this week,

got spare money to spend? buy this…..

Enjoy mother funsters….

Tribute <right click and hit ‘save as’ to download.>

eremenko

 

 

The TBoD Podcast – 59 – Deeply Dippy

Ok folks, welcome back to another episode of the TBoD Podcast, our lively debate this week consists of the following stories;

BF: Hardline leaked,

Dice promise to look after BF 4,

this old article sparks some discussion,

new PS+ content,

and
right, I’ve been eremenko, like, com, scribe and all that shite
.
Deeply Dippy right click and choose “save link as” to download.
go away.

TBoD Podcast 58 – With an open hand

Another week, another installment on the TBoD podcast.

The topics on the smörgåsbord for discussion this week are;

Xbox stuff,

Frankie is unhappy,

Will Ubi win E3 for the second year running?

Dinner, Dinner, Dinner, Dinner …. BATMAN,

Middle Witcher, Assassin of Mordor,

Evolve,

Destiny,

in no particular Order,

Google/YouTube is feeling Twitchy,

IFightBears Lumberjack-em-up Fist of Awesome comes to mac and pc,

And Greenlight,

and our Indie game of the week is “Total Chaos“.

As always thanks for tuning in, if you like what you hear leave us a comment or a review on iTunes, if you have a burning question that you need answering in a meandering tangenty fashion by all means give us a shout on Twitter, Facebook or leave a comment here on the blog.

With an Open Hand < — Right click and choose “save as” to download

- eremenko

The TBoD Podcast – 57 – Wanted, on Xbox Live

Whaddup?

We’re back again to talk the latest gaming news.

This week: starting out with the XBone Zone, we look at the unbundling of Kinect, as well as the Netflix and Hulu Gold requirement being lifted, and Games with Gold – officially no longer shit! Moving on, we talk new Halo news.

Our Indie game this week is beautiful looking The Forest, go check it out.

Right-click here and select ‘Save As’ to download

As ever, get in touch on Twitter, Facebook, or leave a comment below.

The TBoD Podcast – 56 – A Ball for Each Bongo

Well met adventurers!,

We have a veritable feast in store for you this week.

In this show we cover: an addition for Naughty Dog following their recent departures; could Titanfall be coming to PS4?; Steven Spielberg’s Halo series may not be as exclusive as we once thought; we get a bit weighty with our thoughts on sexism in gaming and society, thanks to this article; the obligatory Destiny circle-jerk continues, and further; plus, an exciting reveal from Sony on the real purpose of the DS4’s lightbar.

Our indie game this week is Stoked!, currently on Kickstarter. Head over and give it a look.

As ever, leave us your thoughts either below, or on Twitter/Facebook.

Right-click here and choose ‘Save as’ to download

 

The TBoD Podcast – 55 – Gaming at Tiffany’s

Howdy Gamers,

In this very special episode we  traverse space and time and discuss the latest Destiny gameplay footage, the Star Wars cast announcement and Mass Effect new and old.

We also talk about an indie game called Chip from game developer not far from us, it’s a cool puzzler its on Steam/iOS/Android now!

Right click and save as to download

My Spider-Sense is Tingling…

Another Summer, another Superhero game!

Another Summer, another Superhero game!

Or rather has been going off the scale since The Amazing Spiderman 2 game was announced by Activision and Beenox.  Not only is it a follow-up to a fairly good movie tie-in, but appeared to provide a huge throwback to the one title that made Spidey games huge:  Spiderman 2 which was launched wayyy back in yesteryear for the O.G. XBOX, PS2, and other consoles of that time.  For a movie tie-in this game set a new precedent for superhero games, and even made it to XBOX’s Platinum hits, which is no small feat for a traditionally shitty movie based game.

Spiderman 2 was the first in the long series of titles modeled after our friendly neighborhood web-head, which offered a free-roaming New York to go about fighting petty crimes, and baddies in a GTA style environment of quasi-freedom.  It was even voiced by Toby Macguire – the Peter Parker we’re all doing our best to forget. Especially the Emo-Jazzcat version in Spiderman 3.  There were other additions to the series with this style of freedom based gameplay that were NOT based on a movie release, most notably for me as a drooling spider-fan:  Spiderman: Web of Shadows.

Getting back to this day in age, as soon as this game was announced I knew it must be mine, and so it is.  So True Believers:  Is this game worth your money and time?  Let’s swing into The Amazing Spiderman 2 and you be the judge.  (And no, I will not apologize for ANY corny Spidey jokes in this post.)

One feature which perked my interest with this game was the re-vamped web-sling mechanic.  In application it is very reminiscent of Spiderman 2’s more realistic version of web-slinging.  Unlike the previous Amazing Spiderman game you can’t magically “Sky-Sling” high above the skyscrapers, and must rely on buildings that are in-range and relative to your altitude.  Much like Spiderman 2, each trigger corresponds to it’s respective web-shooter while traversing Manhattan.  This made for some clumsy, noobish and embarrassing web-slinging at first as I wrapped my head around the new hotness, and to the artificial onlookers on the sidewalk it must have appeared that Spidey was black-out drunk.

Admittedly after a good 6-7 hours of gameplay I still find myself over-shooting a turn while chasing a getaway car, or slamming into the side of a building as I attempt to live up to the Parker hype.  Trust me, it’s fun learning how to web sling, and after a fairly early unlock you gain the web-boost ability which helps you use speed and accuracy to launch yourself into the air, or use a webline to vault gaps in the skyline rather than helplessly fall to the street.  Use caution when boosting however, I discovered a game-breaking bug which clipped me into a water-tower after which I was stuck in a perpetual free-fall and had to restart the checkpoint to free myself.  (Beenox:  OOPS!)

The free-roaming aspects are similar, but not a re-hash of the repetitive mini-crimes which happen in previous titles.  Added to the mix in this installment is building fires, bomb threats, and newer more challenging revamps on assisting pinned down cops, and other classic items like Break & Enters, public disturbances, etc.  In Amazing Spiderman 2 however they have introduced a new character element called Hero or Menace.  If you fail, or neglect crimes in progress they will expire and push you toward the menace side during which J Jonah Jameson will give you an earful on the Daily Bugle News Network.

The more of a bumbling menace you become, the more attention you attract from Oscorp’s law enforcement task-force.  A high-tech patrol of robot baddies, and armed thugs on goblin gliders funded by local philanthropist and (crime kingpin) Wilson Fisk.  Yes:  The Kingpin is in this game.  I haven’t completed the campaign yet, because I’m a huge explore/stop and smell the roses type of gamer with titles like this.

The story so far is pretty good, the round-up of Spiderman’s rogues gallery is satisfying and I haven’t encountered them all.  On the list so far is Kingpin, Black Cat, The Shocker, Electro, Kraven The Hunter (who starts off as a mentor who practically wants to adopt Spiderman instead of kill him and send him to a taxidermist…), Harry Osborn/Green Goblin, and likely others.  Through mini missions outside the main plot, I learned the Police are hunting down the classic Hammerhead villain, and a gruesome serial killer who leaves the initials CK written in blood at each scene.  The media has dubbed him “The Carnage Killer.”  hmmm I wonder who he could be.

For the details obsessed people like myself there’s cool locations for you to vist such as Aunt May’s house where you can replay unlocked missions, change your unlocked costumes, but sadly can’t sit down and eat her famous wheat-cakes.  The unlockable costumes in this game are actually more than cosmetic this time as they each have their own traits which you can level up.  I found that rather cool instead of just a new costume with no functional benefits in gameplay.

Another awesome location is a comic store owned by none other than Stan Lee.  Again Stan-The-Man lends his voice to the movie series, and has some great lines.  At the comic shop you can read entire digital versions of comics you unlock by finding “hidden” comic pages throughout the city, figurines, concept art, and you’ll also find an arcade machine where you can play a b-list “horde mode” or battle royale against waves of thugs.

All in all the story is a strong mix of elements from the original classic comics, and the Ultimate Universe.  Voice acting is a little…campy but hey, what can you expect.  The plot supposedly takes place in the aftermath of the 2nd film, but has it’s confusing parts such as a chance meeting with Max Dillon (AKA Electro) which is seemingly for the first time.  Oh well.  I was too busy beating the snot out of petty thugs to really care about one interaction with a poorly designed Jamie Fox lookalike with a comb-over.

Combat is faster, and more fluid than the last title, but the stealth missions can get frustrating due to some jittery controls at first.  It didn’t take me long to figure out how best to approach these indoor scenarios and they are an improvement over ASM 1.  But be prepared for some true WTF moments as you learn the webs…er ropes.

They’ve added sequences where you play as Peter Parker, using his Daily Bugle press-pass to get into places and interview/gather intel on characters, etc.  The Mass Effect style dialogue selection is a nice touch, but the silly dialogue in some instances make you scratch your head, like for instance when asking heatscore questions to Wilson Fisk about “What his problem is with Spiderman.”  or  “I heard your Oscorp taskforce was corrupt!”

All in all, it’s a good game for die-hards like-myself to jump into and swing around in superhero bliss.  If you go into this game expecting an award winning stupendous Walloping Webshooter of a game…  Don’t.  It’s one of those titles that is what it is.  A Spiderman Game.  Love it or hate it however, you’ll still have some fun.  A side-note for Beenox though…  By wielding the franchise they have been granted the power to create some seriously Spectacular experiences in the future.  But of course:  With great power, comes great responsibility.

Thanks for reading, and be sure to check back often for more great gaming goodness right here, at Teabag or Die.

 

 

 

The TBoD Podcast – 54 – Unleash the Dragon

Howdy chaps and chapesses,

Here we are again. Another week older, but probably not any wiser; you be the judge.

This week we talk:

XBONE price drops

Virtuix Omni secures funding

Playstation Plus free games for May

New Watch Dogs gameplay video

Civilization: Beyond Earth – wowzers…

Four player narrative coop announced for AC: Unity

Minecraft real-world application awesomeness

More departures from Naughty Dog

Our Indie game this week was Franchise Hockey Manager (chosen by Crinbot, obviously)

As ever, get in touch on Facebook, Twitter, or comment below.

Right-click here and choose ‘save as’ to download

The TBoD Podcast – 53 – Marty be Gone

Sup’ bitches,

We’re back again for another week of epic gaming lolz. This week:

Marty gets kicked

Virtual insanity/reality returns with more news from Occulus. More here. And yet more here.

Continued nonsense from Call of Doody.

Nice words from a Titanfall dev.

And the PS4 gets a long-overdue update.

Click here and choose ‘save as’ to download

The TBoD Podcast – 52 – Nintendo Don’t cry

Hello boys and girls,

Welcome to another edition of the TBoD podcast, the topics up for discussion from our likely lads this week are;

Xbox updates,

The TBoD Podcast – 51 – TBoD Bingo

Howdy chaps and chapesses,

TBoD return the normal schedule this week with more news from the gamesphere from the past 7 days or so.

We firstly bash Xbox for erroneous reasons; the Game with Gold this month is indeed Hitman: Absolution. Apologies to Microsoft…

We touch on our thoughts around the more broad points from Gagnon30’s recent post.

Phil Spencer promoted;

Disney buys Maker Studios; and

Amazon Fire TV, among others

The indie game this week is the truly excellent Gang Beasts

As ever, get your lugs (English for ‘ears’) around our dulcet tones, and give us your thoughts on Twitter, Facebook, or the comments section below.

Right-click here and click ‘Save As’

The TBoD Podcast – 50 – Virtual Insanity

Hey folks,

The crew reunite after a split to take in the sights and “experiences” of Amsterdam to talk through the latest news in gaming.

This week, we couldn’t really talk about anything other than the Facebook/Oculus union.

Have a listen, and give us your thoughts on Twitter, Facebook, or the comments section below.

Right click and hit “save link as…” to download

The TBoD Podcast – Episode 49 – Want you back for good

Hello Tea Pots,

Welcome to another freshly poured cup of the Teabag or Die podcast. This week the boys discuss;

Microsoft admits to failings in the PR department,

Sony takes the piss,

Big achievements,

Titanfall,

Titanfall,

Watchdogs,

e-sports corruption,

steam controller,

TLoU movie (again),

and this weeks “we called the dog…” title is ‘This is my War

right click and hit save as to download

have a deeks, let us know what you think and keep in touch in all the usual ways.

 

- eremenko

The TBoD podcast – Episode 48 – Return of the Bat

Welcome back to the stage of victory….. or something less dramatic.

The TBoD guys are back with their regularly scheduled programming, the topics on the bill for discussion this week are;

The Last of Us is getting the movie treatment,

Infamous: second son is set to be a big seller,

Microsoft reduce the price of the Xbox one in a new Titanfall bundle,

Path of Exile is showing devs how FTP should be done,

Duna duna duna duna duna duna duna duna BATMAN!

and…..

This weeks Indie game is 10 second Ninja

We had some technical difficulties this week so there have been some audio cuts, apologies for that.

As always let us know what you think of the stories discussed this week via the usual portals.

right click and hit save as to download

Thanks for listening,

- eremenko

UPDATE: – Audio has been cleaned up slightly, no cuts in the latest version so re-download latst version.

TBoD Podcast – The MMO special

Hey teabaggers.

We’ve been a little busy this week what with one thing or another and thus we have taken a break from the regularly scheduled podcast but we didn’t want to leave y’all hanging so we popped out a little special for your listening pleasure.

In this special we talk about the beginnings, the ever changing nature and the potential future of the Massively Multiplayer Online gaming scene. We also recorded a very special intro just for the cast, stay tuned at the end for the blooper reel.

Hopefully you will find this as interesting and entertaining as our regularly scheduled programming. Let us know what you thing about the topics discussed in the comments below.

Right click and choose ‘save as’ to download

Thanks,

eremenko

The TBoD Podcast – Episode 46 – A Klaus Call

Wassup fools!?!

dungeon-keeper

TBoD is back. After a week off due to illness (both mental and physical) and a celebration of new life we have returned for your listening (dis) pleasure. We do our best to catch up on two weeks worth of exciting gaming news including;

Evolve – a 4vs1 shooter from the team behind the awesome L4D,

BF4 – Resuming the stream of DLC coming out from Dice/EA and the implications on the buggy game itself,

Uncharted territory for Seth Gordon, the front runner to bring Drakes adventures to the big screen,

Titanfall – We couldn’t ignore the Xbox/PC exclusive this week of all weeks,

Sonic Boom - The return of the blue blur with a new look,

Destiny – Is the pressure going to get to Bungie as Activision/Blizzard announce expectations,

Elder Scrolls Online – Cause we can.

As always we have our regular segment “we called the dog…” in which eremenko talks about SpaceBase df-9

As always likecomscribe, hit us up on twitter, facebook etc keep an eye out for our streams and stay safe kids.

- menko

A Klaus Call <—– right click and choose save as to download

The TBoD Podcast – 45 – Redacted

Yo,

Welcome to another edition of the TBoD podcast.

Hot off the press, onto our lips, and into your ears this week::

The greatest battle evaaaarrrr, and the aftermath.

DayZ updates.

Nintendo boss halves salary.

Elder Scrolls Online will not require PS+.

EA ruin some more stuff.

Octodad gets even more hilariously ridiculous?

Wolf Among Us episode 2 teaser released.

Our indie game is The Vanishing of Ethan Carter; a beautiful-looking Horror Fiction.

Right-click here then Save As to download

Enjoy and leave a comment if you like.

The TBoD Podcast – 44 – The Teabag or Die Saga

Howdy partners

The whole crew is back this week to go through the latest gaming news, along with our views and opinions.

This week, we discuss:

Sony announcement – what could it be?

The solution to gamer rage?

Bound by Flame

Medieval fantasy epic, Kingdom Come Deliverance

Banished release date confirmed

Assassin’s Creed future settings

Lord of the Rings: Shadow of Mordor announced, not without controversy

Lastly, we discuss some copyright issues around last week’s indie game, the Banner Saga

Right Click and Save As to download

Enjoy and leave a comment if you like.

The TBoD Podcast – 43 – The Neverending Tangent

Yo homies,

Another weekly digest of gaming news, views, and the inevitable tangents you all love us for.

This week we talk about:

Rust and DayZ – sources http://playrust.com/intro-video/http://www.incgamers.com/2014/01/facepunch-knocked-out-by-rust-sales-figures, and http://kotaku.com/dayz-or-rust-which-players-are-friendlier-1501109843?utm_campaign=Socialflow_Kotaku_Twitter&utm_source=Kotaku_Twitter&utm_medium=Socialflow

The Last of Us DLC – http://m.uk.ign.com/articles/2014/01/13/your-first-look-at-the-last-of-us-single-player-dlc

PS Plus free game news – http://www.gamepur.com/news/13285-ps-free-games-february-2014-leaked-outlast-ps4-bioshock-infinite-metro-last.html

The Banner Saga – http://store.steampowered.com/app/237990/ and http://www.gamespot.com/reviews/the-banner-saga-review/1900-6415626/

Xbox One features in action – http://kotaku.com/the-xbox-one-can-do-a-lot-more-than-you-might-think-1501411519

The return of Shooter’s Corner – Evolve – http://uk.ign.com/articles/2014/01/07/evolve-first-gameplay-and-multiplayer-class-details-revealed

We Called the Dog… – http://kotaku.com/sick-of-shooters-heres-a-mind-bending-first-person-pu-1497750193?utm_campaign=Socialflow_Kotaku_Twitter&utm_source=Kotaku_Twitter&utm_medium=Socialflow

Enjoy!

Right click and choose “save link as….” to download

Don’t Starve: Console edition – A survivors guide

images

Don’t starve focuses on the adventures of Wilson the gentleman scientist and was first released by Klei entertainment (Eets, Shank, Mark of the Ninja) on PC April 2013 now however this absorbing little title has made it’s way to PS4 and the PS+ service.

Most of the fellow PS4 owner I have spoken to about it have really struggled to get started but as someone who adopted the game early on PC I thought I would write up a little starter guide to get you newbies through the first few nights, a lot of the beauty of this game comes from discovery so only read that which you really need to survive.

The absolute most important thing you are going to need to survive is a light source, a torch will save you in a bind but it won’t last you an entire night, you are going to need a fire, preferably you want a fire pit but a regular campfire will do for the first night. To do this you will need to gather sticks and flint and some grass for kindling … quickly, search your surroundings for those also picking any berries, carrots and seeds you can find. By all means munch some of these up if you get hungry but they are better if you cook them on your fire. So make an axe take down some trees to get some logs, you will need two and three grass to make a campfire. If you can manage it crafting a pick axe and mining some stone will give you a far superior fire-pit but you will need twelve stone too. Once your fire is lit you will need to ensure it stays burning through the night so make sure you have some spare logs on hand to stoke those flames. Once it’s burning cook up any food you have and get stuck into some nom noms. An important part of making survival as easy as possibly is the correct placement of your base camp, if you don’t manage to make a firepit you can always relocate but if you have a fire pit try to place it nearby some berry bushes, grass nodes an most importantly some rabbit holes… these will soon become your easiest and modes satisfying food source.

Quick quide (Day 1 minimum requirements: two flint, two sticks, five logs, three grass, food)

<Day 1 recommended requirements lots of flint, lots of sticks, lots of grass, lots of logs, twelve stone>

images3

On the second day your main goal is either to find some stone (if you haven’t already built your fire pit) or to start harvesting food. The easiest way to do this is to make a bunch of traps (six grass, two sticks) which can be found in the survival tab of your inventory. Once you’ve made a couple drop them over the top of rabbit holes and leave them for half a day or so, when you return to them they should be filled with tasty rabbit. You can then murder the poor buggers and turn them into tasty morsels which you can cook up on your fire. The next thing you should ideally achieve on the first day is collecting some gold. Look for a rocky area and try to ferret out some of the larger rocks with the gold veins running through them and mine those up. You will also need more logs and stone if possible, don’t use all your logs up because you will need them to add fuel to your fire through the night. If you have plenty though four logs four rocks and one gold will allow you to make a science machine which will allow you to prototype some new tools and inventions which will aid your efforts to live on.

(Day 2 minimum requirements: Stone, Logs, traps, food)

<Day 2 recommended requirements: All of the above plus gold)

By day three you should start to become more comfortable with the mechanics of survival in this weird and wonderful world and it’s time to concern yourself with protecting yourself and your assets, you can do this a couple of ways, items don’t despawn if you leave them on the ground (but don’t drop them too close to your fire) or you can build a chest to store your things, if your lucky you might find an eyeball on a stick which will grant you the company of chesty the chest monster (you can get him to stay at your base if you lead him there and place the eye stick inside his storage). The next thing to do is plant trees all around your base, you should have plenty of pinecones from your much chopping of trees, plant quite a few but save some in your inventory in case of emergency. If you’ve gathered plenty of stone you can refine that into cut stone and use that to create walls (don’t bother with straw or wood walls they are really worthless). Your base will never be truely safe because you can’t make a door but a few walls will make you feel a lot better on those scary dark nights.

(Day 3 minimum requirements: Science Machine, Chest, walls)

images4

Extra hints;

- Don’t attack bees, it wont end well,

- Chopping wood is all well and good but should you upset a tree beast he can be calmed simply by planing enough pinecones,

- Food is important, you can eat berries, seeds, flowers and all but the real boost comes from meat. Get traps and nets as soon as you can then focus on trying to make all of the items in the food tab,

- If something looks nasty, it probably is do not provoke them,

- Spiders are a great source of loot and mats that you will need, don’t be reckless though, use traps and cunning to thin their numbers before hitting the nest.

images2

Ok everyone, hopefully this will help you to survive in don’t starve, just stay calm and keep plugging away.

eremenko

The TBoD Podcast – 42 – Sit On Your Hands.

Waddup,

More pod goodness to nourish your ears has arrived, full of anti-oxidants and anti-matter.

We discussed a couple of the recent gaming announcements from CES, the main being the reveal of PlayStation Now.

We also get the chills over the latest game involving everyone’s favourite Xenomorph – Alien Isolation.

http://www.youtube.com/watch?v=meNE4CPtnCo

We also talk about our feelings toward Infamous Second Son and wax lyrical about the announcement that Titanfall will be 6 vs 6.

We also talk about the newest bit of concept art from 343 for Halo for Xbox One as well as the change of guard with another departure from the team, as well as our hopes for the future of Halo.

Right Click and Save As to download.

Enjoy and leave a comment if you like.

The PlayStation 4 – Part 2 – Free Games.

ps4 meme 2

In last weeks post I discussed my feelings toward the hardware and UI of Sony’s PlayStation 4, on the menu this week are the games that are available to play for nothing. Admittedly I haven’t played them all but I have sampled a good selection of the launch day titles and one or two in the launch window, this list will include the titles that come with PS Plus since that service is required to play online now.

Resogun

The saying usually goes that you save the best until last, however at TBoD we aren’t really one for convention so we are putting the cream of the crop up at the top where is belongs. Resogun, developed exclusively for the PS4 by resogunHousemarque, is a side-scrolling sci-fi shoot em up very much in the vein of old school games like R-Type and is meant to be the spiritual successor to Super Stardust Delta/Super Stardust HD. The aim of the game, as muttered out of the DS4 controller, is to “save the humans” from the insane amount of ships flying around each level. The graphics are beautiful in 1080p and this shooter runs smooth like butter at 60fps.

The control scheme utilises both sticks of the DS4, one for movement the other for shooting your main weapon and as you progress during the arcade mode this weapon gets increasingly more powerful, receiving much-needed upgrades as the enemy soon fill your screen and threaten to overwhelm you. Of course you have a couple of tricks up your sleeve when it gets all too much, your boost will get you out of a tight spot by ramming you through oncoming foes and the overdrive your ship is equipped with is the equivalent of a beam from The Death Star slicing through swathes of bad guys. Of course in a pinch you can use one of your limited number of bombs to nuke the whole screen causing an incredible explosion of voxels covering the level.

Of course the game has numerous trophies, but the real fun, just like in the old school arcades this title emulates, is trying to beat your own and your friend’s high score. It’s frenetic game crack that you just keeps you coming back when you fancy a break from the regular triple A titles. I think the fact that this game is completely free to PS Plus members shows just how good the value of the service is.

Contrast

Another title that’s included in your PS Plus subscription Contrast is a cross generational title so don’t expect any super shiny visuals, not to say it is a bad-looking game but this is very much a port which has not received that much of a re-working. This puzzle platformer is centered around a young girl names Didi and hercontrast imaginary friend Dawn, the story is basically about Didi trying to see her Dad again and Dawn is there to help her.

The story itself I didn’t find incredibly compelling, though the main game mechanic is certainly an intriguing one. In order to traverse the world Dawn is able to shift between the real world and the shadows to clamber to each goal. Moving lights and projectors and so on helps reposition shadows to reach otherwise inaccessible points adds an extra element to the puzzle. The problem for me is that the story is just mildly engaging and the puzzles aren’t incredibly challenging to drive me to play this religiously. That’s not to say I won’t go back to it as the main game mechanic is a good concept, it just lacks in execution.

Warframe

Originally a PC game, Warframe has been developed and ported over as a console exclusive for the PS4. A free to play over the shoulder third person shooter which puts you in the exo-armored shoes of the Tenno, an ancient warrior race awoken from cryogenic slumber. Your task is simple, work co-operatively or alone through this hard sci-fi universe taking out enemies in order to reclaim it from evil doers, all Warframethe while earning credits to spend new on your battle suit. Of course, as with nearly all F2P games, if you don’t fancy grinding and are feeling flush then these credits are available for purchase to speed things up.

The art design of this game, for me at least, is pretty unique. Based in the far future it has hints of Dead Space tech, Guillermo Del Toro style enemies and a Cortana A.I. which I thought mixed rather well. During the mission’s themselves the lighting is pretty dim, meaning during lulls in the action its pretty tough appreciate the aesthetics of any of the levels. Also level design is almost labyrinthine in places, now admittedly I wasn’t paying attention to my teammates but for me to not get clear waypoints is a no-no, I found myself lost a couple of times.

With regards to the shooting mechanics Warframe is fairly solid and my recommendation would be stick to your guns, Why? Because the melee combat is nothing short of diabolical. The strength of your sword attack is fine but the combo of a rigid and awkward camera and pretty poor control of movement makes the whole process an ordeal. Every single time I ran at a target I would overshoot them or if they moved behind me I would have to maneuver the unwieldy camera to face my enemy, it exhibited all the finesse of getting a sofa through an attic window. This really let the game down for me, what do you have left when a space ninja cannot ninja? A waste of space. I am being overly harsh just for the play on words there, it does have some good qualities but it didn’t grab as great to play right off the bat.

DC Universe Online

Another Free 2 Play that’s made its way from PC (and PS3) and this one shows alot more promise, if you hadn’t guessed it is a superhero MMO and, apart from Resogun, the most fun to be had for free on the PS. After an epic CG cutscene you are invited to create your superhero (or supervillain) and the options go pretty deep, choosing everything from your suit and optional cape, to your movement powers, from flight to super speed and your combat skills from ice, fire, sorcery,DC Universe Online martial arts – the list is quite extensive. You then specify your mentor and this will determine where your starting area is, in my case Gotham City.

The whole game feels very World of Warcraft, which to be honest is no bad thing as WoW is to still in many people’s minds the benchmark MMO and as a result does so many things right. It’s relatively easy to party up albeit a little harder to share quests in the early stages. The quest chain’s follow a usual formula, blast your way through henchman, complete missions and finally reach a boss fight. As you go you level up your character and earn experience points to spend on unlocking more spectacular powers and skills.

Sounds pretty standard so far, and to be honest from what I have experienced it is. Despite lacking any unique take on the MMO the gameplay is solid, the environments are straight from the pages of a comic and I found it pretty joyful to explore the moody nighttime streets of Gotham, flying over buildings and under bridges. The attacks obviously get more grandiose with each unlock and although you begin by merely button bashing, after a while you want to learn the combos of your new moves because they are pretty pleasing on the eye.

All in all DC Universe Online may not stray too far from well trodden path of an MMO but it plays well and makes you feel like you did as a kid when you tied a jumper around your neck. It actually makes me want to invest some change in a couple of items on the marketplace or maybe even buy some new storylines, I think for me that shows this off as a successful F2P. Great Stuff.

All in all it is a pretty strong line up, some of the games had their disappointing factors to them, on the whole I think there is definitely enough to keep you entertained if you make the leap to next-gen. The fact all of these games can be played either for no outlay or are complimentary with PS Plus means you wallet can breathe after taking a battering buying this cutting edge console.