The TBoD Podcast – Halo: New Blood Special


Halotober his upon us and here at TBoD our content for said month begins in earnest.

In this episode we welcome the legend that is The Woaf to the show where we deep dive into Halo: New Blood and discuss what we like and not like so much about the novel.

Enjoy Spartans!

Download it here or just check it out on iTunes. or play below


The TBoD Podcast – 88 – The Sniffles

The Sniffles < — you know what to do

Hello everyone and welcome back to another exciting edition of the TBoD Podcast, Quim was a little under the weather for this show so apologies for any sniffles you may or may not hear, through the coughs and the splutters we talk about Shuhei Yoshida’s recent comments on the future of the ps vita, our triumphant return to the Tower in Destiny, the all new and shiny Halo 5 live action ad and the few snippets of Warzone gameplay served up from the fine folk at Bungie.

Give us a listen and let us know what you think about the direction of the Vita and Halo or anything else we blabber on about today.

The Taken King: A returning player’s perspective.

Hello everybody,

It has been a long time since I put fingers to touchscreen, about 2 years actually, but I find myself quite “taken” by Bungie’s latest expansion The Taken King, so much so my blogging bowels are a bubblin’ and I need to relieve myself. But first a little background.

Pre-blog briefing

It’s not unfair to say that one major factor in my purchase of a PlayStation 4 was Bungie’s newly forged affiliation to Sony’s latest console. As a Halo stalwart who loved what Bungie created there I was giddy to see my beloved Dev putting their content exclusivity chips on blue, which they had up until my that point not brought a game to. Superior doohickeys under the hood and my favourite developers endorsement? I think this best sums it up…

Diving deep into a bucket of water.

Launch day came. Midnight purchase. All night gaming. Great fun. Mechanical silk. Graphical glitter. Epic Story? Two out of three ain’t bad…

Beyond level 20, that’s where it unravels somewhat. Now I’m aiming to collect light stats? A frustrating chase where hours of play often come up fruitless. Perhaps I was unlucky but as a man who has flirted with, nay, heavy petted MMO’s in the past the grind to gear ratio was seriously off kilter. Lacking the time and patience to endure the end game shenanigans myself and some friends took an under geared stab at The Vault of Glass. The last nail in the coffin. Game over.

TLDR: I wanted, I mean really wanted to like Destiny. But it was half baked and I was left “vexed”

It seems I wasn’t alone as I know of more people who quit than stayed but, thanks to the likes of Nevin on the Ready Up Live Podcast, I still had an ear to the ground if not a foot in the door.

The King is Coming.


In the few months running up to TTK I took my usual passing glance at the morsels of information Bungie served up via streams and interviews,  however my interest piqued about 3 weeks prior to launch when they mentioned a major overhaul to the levelling system. Light and level are now seperate you say? Light is just and average of the attack and defence of any armour or weapon you equip? What’s that? Oh a stream of the first mission and it looks incredible!… Wait. Stop. Don’t pre-order – let’s await the reviews to see just how good it is.

“Just when I thought I was out, they pull me back in!” –Michael Corleone

Jumping back into Destiny in Year 2 is honestly what I expected the game to be from launch, and indeed should have been given the info that floated up from Marty’s court case. The mechanics of course are still there, 30 seconds of fun done by the masters of that gameplay loop, but this time there is a story and characters to care about and root for. Echoing reviewers across the industry, Nathan Fillion puts in a stellar performance injecting his trademark wit into his role as Cayde. Other characters make less of an impression  but, unlike the vanilla game, still do enough to deliver the much improved and meatier script swings your feelings toward the inhabitants of The Tower more into the well acquainted camp and away from the complete stranger container they huddled into before.

The leveling system is leagues better from that of year 1. More attack and defence stats equals better light level regardless of gear rarity, its honestly a joy to see the light ticket go up as it happens with regularity, rather than the fits and starts of vanilla. No longer do I resent that yellow number under my gamer tag.

The simplification of the currencies and materials required to upgrade gear no longer leave your noggin raw from scratching. The quest system UI makes picking an objective clear as crystal, and for me at least it has  helped immensely in indicating my objectives and helping me choose which to go for, like a good website the new layout mean I don’t have to think about how to pick what I want, I just do it. More importantly there is now an abundance of activity to occupy a guardians time with actual useful rewards upon completion of a number of quest lines.

Destiny is no longer we the convulsed barren land whereby only hardcore grinders can earn the best loot. The game’s various systems are still as deep an ocean as before, but instead of expecting players to be record-breaking skin divers desperately holding their breath, Bungie has provided a yellow submarine kitted with all kinds of dials and periscopes to help navigate the swell of enjoyment lurking below.

As a returning player who never really got Destiny despite his best efforts I am glad to say I finally do,  and to anyone who finds themselves in a similar boat to me I would say fuck the boat, get in the sub and dive in. There really isn’t better time.

The TBoD Podcast – TBoDisection – Until Dawn Part II

Until Dawn TBoDisection pt2

Welcome back to the frightfest teabaggers. In this second part of our dissection we talk through to the final act of Until Dawn. Be warned there are many spoilers ahead.

The TBoD Podcast – Until Dawn Spoilercast – Part 1

Until Dawn Spoiler Cast < right click ‘save link as…’ to download.

Hello Everybody,

Quim and eremenko are talking spooky stuff this week, in the first of our two part special dissecting our decisions in Supermassive games’ PS4 exclusive Until Dawn.

For those who don’t know Until Dawn is an interactive horror adventure starting Hayden Panitierre and Brett Dalton, heavily influenced by epic genre slasher films and the recently popular adventure games like Telltales The Walking Dead, Dotnod’s Life is Strange and many others.

Tune in to find out how we fared and compare our first run through with yours.

Halo Echo: Chapter 3

I know it’s been some time since my last post. Life gets in the way at times. Here is the next instalment of my piece. Please leave any constructive criticism or even shoot me a like if you enjoyed it. Previous Chapter:


“Where in the hell do you get off telling me how things are going to work.” Admiral Parangosky scowls in a condescending tone. Aaron stands in front of the Admiral unfazed at her verbal assault. No one has ever dared to question the Admiral much less tell her how things were going to work. Aaron turns to the rest of the team and signals for them to leave the office. He turns back to Parangosky, removing his helmet and placing it ever so gently on the desk between himself and the Admiral. He looks at the Admiral as she gives him a furious scowl. He looks back down at his helmet and takes a deep breath contemplating his next words very carefully. These words could determine, not only his future in the UNSC, but his very existence. The power the Admiral wields is great and typically unforgiving. Not many have gone up against her and survived to tell the tale. He slowly raises his eyes to her and begins. “I said, I am now the leader of Echo team and any orders or battle plans come through me for approval. If this is a problem then you can find yourself a new team of spartans.” The Admiral looks at Aaron and rolls her eyes in frustration realizing the predicament she is in. Where would she get a new team of spartans? Doctor Halsey had all of the other spartans training on Reach. It would be impossible to acquire a new team now. Aaron knew this and used it to his advantage. Parangosky grits her teeth together as she realizes her worst fear has come true, Aaron now ran Echo team. “Listen Aaron, I need to know I can count on Echo team to carry out their missions. Can I count on you to carry out my orders?” she looks at him questioning. “Till my last dying breath Admiral, the problem lies in the execution of your orders. Due to faulty ONI intel, we ended up being surrounded. I saw it coming but Jack insisted on following your orders. We need the ability to think creatively and change battle plans as needed. We don’t operate in a vacuum out there,” raising his voice as he speaks. The Admiral looks down at the helmet on the desk and ponders for a second on what to do. She reaches into one of the desk drawers and pulls out a set of lieutenants’ bars. “Very well, I am giving you a battlefield commission as a Second Lieutenant. Echo team is yours now Aaron.” The Admiral leans over and pins the bars onto Aaron. She then leans out the door and signals the rest of Echo team to once again enter the office.

The Admiral reaches for her data pad to bring up Echo’s next mission. “The planet of Harvest has been out of contact for several months. Efforts to contact the planet have failed and the only message received was from the scout vessel Argo which confirmed arrival and went dark as well. Battlegroup 4 was sent to ascertain the situation. Upon entering orbit the Heracles spotted a ship of unknown origin that proceeded to open fire destroying the two ships accompanying the Heracles in a battle that lasted less than one minute. The unknown ship was said to have taken no damage. The Heracles managed to get to slipspace but only after sustaining heavy damage. I need you men to join the Point of no Return on a scouting mission to get a better idea of what we are dealing with.” Aaron nods in acknowledgement and the team leaves for their ship.

The trip from Arcadia takes several weeks but when they reach the Epsilon Indi system the Point of no Return exits slipspace well out of sensor range of any ship as to avoid detection. The ship is able to use its stealth design to slowly venture toward sensor range of the planet. In orbit of the planet is a large purple vessel. This was the vessel that had destroyed Battlegroup 4 in under a minute. Captain Tolbertson decides to take a cautious approach and keep the ship in a synchronous orbit on the opposite side of the planet. From there the ship can freely move pelicans to the surface so Echo team can investigate properly. Once they reach the planet’s surface the marines are horrified at what they find. The entire city is burned to the ground and the planet’s surface is solid glass. Only shells of the very largest buildings still stand and no signs of life are evident. Echo team moves into the city’s central square in hopes that there are survivors in the city evac shelters. Fire and smoke fill the area choking the air completely out. The entire city center is deserted and desolate. Ryan begins accessing the cities central network in hopes of getting some information of what transpired. “I’ve got something Aaron,” Ryan states. The team converges on the monitor to see a video stream from the cities central vid net. The team watches as ape like creatures, covered in long fur, wielding spikers, plasma rifles, and the ever dangerous brute shot, charge at the colonial militia as they make a vain effort to repel the onslaught. The overmatched militia is quickly defeated and the city is overrun. A few units of UNSC marines make valiant stands but are outnumbered and quickly fall back. “It looks like most of the civilians made it out,” Ryan observes on the video of the evacuation through the space elevator. “Good, these brave soldiers did not die in vain at least,” Aaron responds. Ryan downloads all of the video feeds that were still useable and they destroy what’s left to prevent anything from falling into enemy hands. Echo returns to the ship and with the help of the ONI operatives, compiles a loose organization and threat assessment of the new alien faction. The aliens call themselves, The Covenant.

Before leaving Harvest, the Admiral radios with one more mission for Echo team. Outpost Gamma is an ONI research facility in the Vigrond highlands. ONI was conducting top secret research on some ancient artifacts found in the area. Echo was to secure the data for transfer and destroy the building and all its contents. When Echo arrives the building already has visitors. These were new creatures, tall, agile, lizard like creatures that wear protective armor. They carried the same plasma rifles that the brutes had but they also carried something else, a four foot long sword made of hard light. This weapon could slice through anything like a hot knife through butter. Aaron knew these creatures were not to be trifled with. Echo manages to enter the building without detection and they find a spot to watch the new enemy for possible weaknesses. Aaron radios the ship about their new discovery. “Echo one, do you copy?” asks Captain Tolbertson. “Go ahead Captain,” responds Aaron. The Admiral wants you to complete your mission and if possible capture one of these new enemies. She has some questions she’d like to ask.” “Roger that Captain, Echo will execute.” Aaron turns to his team and signals them to move out. Echo makes their way down into the bowels of the base. They get positioned on both sides of a narrow corridor as thee elites make their way down. Aaron is the first to make a move as he reaches out to grab one of them by the throat. The elite quickly reacts and pushes free from Aaron’s grasp as he pulls out a plasma rifle. The rest of Echo team opens fire on the elite. The short bursts of bullets ricochet off the energy shields harmlessly. “They have some kind of shielding, suppressing fire!” Aaron barks at his team as they open up with a hailstorm of lead. Aaron strikes outward at the elite in front of him with the butt of his rifle striking it in its large mandible jaw. With a small  pop, the shields of the elite collapse and the elite falls to the ground in pain. Aaron pulls out his M6C magnum pistol and puts a single round through the back of its skull. The elite slumps to the ground in a lifeless heap as bright purple blood flows from its cranium. Echo takes cover behind a wall as more elite’s converge on their position. Echo begins a suppressing fire forcing the enemy to take cover themselves. The two sides exchange fire for several minutes while neither side gains an advantage. Aaron moves around the flank of the elite’s and manages to kill three of them using his DMR rifle. The DMR has surprising effectiveness against the enemy shielding as he moves to turn their flank. Aaron is about to move forward when suddenly a team of new elites enters the battle. These elites wear a muted pink armor with a helmet of great prominence. They move like a pack of wolves, in perfect synchronization. Aaron begins firing on them and quickly finds their shields to be of greater strength. Aaron orders the rest of echo to move forward to suppress the oncoming threat. One of the new elites charges at Aaron with his energy sword drawn. Aaron raises his rifle to stop the sword from coming down and striking him. The rifle stops the sword but is disabled in the process. Aaron quickly spins to the side of the elite and with a quick thrust, submerges his spartan knife into its side. The elite writhes in pain and lets out a scream as he falls to his knees. The others are quickly taken down by the rest of echo and the elites begin a full retreat. Aaron bends down to retrieve his knife as the zealot lays on the floor struggling to breathe. “Looks like we have our prisoner, radio for evac, they’ll be back soon,” as he struggles to catch his breath. The pelican lands quickly and whisks Echo back to the Point of no Return. The ship’s crew works at a furious pace as the covenant ship approaches them. The Covenant vessel closes into weapons range as the Point of no Return narrowly escapes to slip space.

Echo’s prisoner sits in a chair in a dark, cold room, feet chained to the floor and hands bound together behind him. The elite’s breathing is heavy and labored no doubt from the six inch knife wound in its side as bright purple blood drips to the floor making a subtle pitter patter. Silas and Vince stand at the door with weapons drawn, at the constant ready. Aaron enters the room with the rest of echo in tow. He looks down at the elite and with an almost psychotic look speaks to the elite. Artemis, the ships A.I. translates, “You’re going to tell us everything we need to know, aren’t you?” The elite replies by spitting a mouthful of blood at Aaron, splattering his face shield. Aaron turns toward the communication terminal where Admiral Parangosky is watching in person. “You sure you want me to do this?” Aaron questions. “We need any information you can get, by any means necessary,” the Admiral replies in a cold and emotionless tone. Aaron turns and strikes the elite in the face breaking the creatures jaw. The crunch of bone is slightly muted by the blood oozing from the elite’s mouth. For the next several hours Aaron and Vince take turns beating and torturing the elite. Ryan and Silas stand outside the room listening as the elite lets out blood curdling screams. Ryan and Silas didn’t have the stomach to watch. The door opens and Jack exits with a scared look on his face. He looks toward Ryan and Silas and says, “Had to take a break,” with an exasperated look. Suddenly a gunshot rings out followed by a thud to the floor. The door flings open as Aaron is holstering his pistol. “We got what we need. Open a comms channel to the Admiral.”


Teabag the Truth

Hello citizens of the inner and outer colonies.

We had a chat about 343i’s recent and excellent audio series Hunt the Truth and just like Ben Geraud we recorded it all. So here it is. Enjoy


Right click to download.

The TBoD Podcast – E3 2015 Special

E3 Special

With this years conferences winding to a close we give you a solid rundown of our thoughts on the the four big conferences from Microsoft, EA, Ubisoft and Sony. This show will also be available shortly on our youtube channel so be sure to check them out there to see our shiny happy faces.

Whether you are hearing this news for the first time our re-living it through the eyes of TBoD let us know your thoughts on everything that transpired at E3 this year, who gave the best performance? Who has the best games? Let us know in the comments below.

The TBoD Podcast – PrE3 Special – Goldberg Machine

Pr3 Special < – right click save as … etc

Welcome fellow Gamers,

That’s right it’s that time of year again, time for the biggest event in gaming. If you’re anything like us you’ve got it marked on your favourite calendar app with a little heart drawn around it, we are so psyched for this years event as we are every year.

In this special TBoD Podcast we discuss the things we are most looking forward to seeing from each of the companies headline events;








and for the first time ever the PC master race will be able to revel in the glory too.

In addition to the run down we also make some crazy/not so crazy predictions of our own.

Have a listen and let us know what you think and we’ll see you at the show ;)

– eremenko

The TBoD Podcast – 85 – Teabag Like I Should

Teabag Like I should < — right click and save link as to download

Hello baggers,

Apologies for the delay but here is the latest episode of the Teabag or Die Podcast.

We’ve changed the format this time out and we’re talking about various nerd pursuits, Quim has been reading Comic Books which special guest star BadMotherLicker aka MegaSpaceNinja jumps in on and eremenko has been watching anime and we thought we’d share that with you.

Among the topics discussed;


Final Fantasy Type 0 HD,

Ori and the Blind Forest,

Cowboy Be-bop,


Samurai Champloo,

Cities Skylines

and much more.

Hope you enjoy let us know what you think below.


TBoD Extra Points – 7 – Halo 5 Trailers

Halo 5

Good day Tebaggers of Teabagginton, eremenko here. In a break from the regular Q&A format of TBoD exp Quim and I kick back to have a chat about Halo 5 today. We’re talking Hunt the Truth, the two new trailers that were recently released featuring Spartan Locke and the man the legend John-117 the Master Chief Himself.

We don’t talk Halo often because we know so many other casts do it better but since it’s our main gaming squeeze we couldn’t resist. Long Live The Chief.

Audio <—- Right click ‘save link as’ … yadayadayada...

Video – Check out our smiling Halo loving mugs below

TBoD – Extra Points – 6 – Why Mario?

The exp train keeps rolling, this week The Quim Ninja poses a question about the ancient gods of gaming…. Why did Sonic die out while Mario continues to get stronger with each iteration.

Why Mario!?

Let us know what you think.

TBoD – Extra Points – 5 – Graphics vs Gameplay

Graphics Vs Gameplay <– right click and … you know the rest

Yet another exp this week as Quim Ninja and I get on to one of gaming’s greatest debates that of Graphics vs Gameplay,

Which is more important to you? A shiny game or a playable one? As always hit us up and give us your take on today’s topic.

Thanks for watching/listening.

– eremenko

TBoD Extra Points – 4 – Episodic Content

Hello everyone,

TBoD extra points continues, we have a new episode for you today in which The Quim Ninja and eremenko discuss the pros and cons of episodic content.

Episodic Content <— right click etc

Which side of the fence do you fall on when it comes to this form of release? Let us know in the usual places. You can listen above or watch on the link down below.

The TBoD Podcast – 84 – False Predictions and Empty Promises

Hello everyone,

Welcome to the the very special two year anniversary episode of our little podcast. We’ve had a blast making the show for this long and today we discuss how we’ve grown over the years and how our attitudes on games and platforms have changed.

False Predictions and Empty Promises

– eremenko

TBoD Extra Points – 1 – Favourite RPG

Hey baggers,

TBoD is back with a vengeance, we’re bringing you more content than ever before and we don’t plan on stopping. Here’s the first glimpse of one of our new ideas TBoD exp. Quim and eremenko will be rapping on single topics in smaller bite-sized chunks.

You can check out the video version of this cast over on our YouTube channel or click below to listen now.

TBoD – Extra Points 1 – Favourite RPG <— right click and hit ‘save link as’ to download.


It’s good to be back


Halo Echo: Chapter 2

If you have not read chapter 1 first, please do so now…


33 Years Earlier…

Beep… Beep… Beep… Beep… The telemetry monitor on the wall beeps out a steady rhythm as the nurse leans in to give the patient an injection. Beep… Beep… Beep… Beeeeeeeeeeeeeeeeeeeep… “He’s crashing Doctor.” “50cc’s of epinephrine, stat!” barks a voice from the shadows. The nurse leans in and injects the drugs into the now motionless patient. “No effect. What do you want next?” The doctor edges from the shadows with a dejected look on her face, “What’s the point? Will there be any difference from the others?” Doctor Catherine Halsey steps toward the patient for a closer examination. “Damn! I had such high hopes for him too. Patient Sierra Zero One Two, time of death, fifteen forty-three.” The nurse wheels the gurney down a long dark hallway. The walls are cold and damp this far down in castle base. A slight squeak from the gurney’s wheels is heard as it winds the labyrinth of halls in ONI’s top secret research center buried deep underground on Reach. Finally the nurse stops and enters a small medical bay. Already in the room are five other gurneys with nurses by each one. A group of officers enter the room led by a diminutive, elderly woman. As soon as she enters the entire room is aware of her presence. “What’s their status?” she demands. The lead doctor in the room turns to her and informs her, “Good to go Admiral.” “Good, wake them up.” Each nurse leans over to plug the heart monitors back in. As the monitors begin to beep again, each patient is given an injection and they begin to come out of their state of unconsciousness. They each awake and look around the room. They glance down at their physical form having just undergone the final phase of their painful augmentations. They were true Spartans now. The elderly women walks forward to address them, “Men, I am Admiral Margret Parangosky. I am the head of ONI and your new commanding officer. You have all been pulled out of the Spartan project for a special assignment. Codenamed Echo Team, you will be going on top secret missions led by me directly. You report to me and me only. Each of you possesses a certain skill or attribute that make you invaluable to this team. Your training with Doctor Halsey is over. You belong to ONI now.” The spartans look at each other and snap to attention and salute the Admiral. She returns a salute and exits the room.


Over the next few days the members of echo team begin getting used to their new physiques. They adapt quickly to their changes, being able to run faster and jump high than ever before. They’re able to lift three times their body weight and have the reflexes of a cat. Several days later the members of Echo team meet with Parangosky.


They enter the Admiral’s office and line up in front of her desk standing at attention. She greets them with a stern voice, “At ease men.” They wait as she examines a field report, reading it through a pair of bifocals slid down to the tip of her nose. She looks up at the spartans with an examining look and removes the glasses. “Men, this team has been assembled for one reason and one reason only, to carry out my orders. When I give an order I expect it to be carried out, no matter the cost. Is that understood?” Echo responds, “Yes Admiral,” in unison. “Good.” She walks over to stand in front of Jack. “Jack, you are now the leader of Echo team. I am promoting you to Lieutenant Junior Grade. Command of the team and its success depend on you.” Jack steps forward so Parangosky can pin the bars on his shoulder. He salutes her and steps back into line. The decision makes logical sense. Jack was always seen as a critical thinker. The others looked up to Aaron more but Parangosky saw in him a disobedient side. He was never shy to question orders or change plans in the middle of an attack. Sometimes his plans seemed wild and outrageous. Jack always had sound reasoning and judgment behind his strategies while Aaron tended to use gut feelings and intuition to lead him. Parangosky continues, “Your first assignment is the planet Arcadia. We have had several reports of increased insurrectionist activity planet side. The UNSC Point of no Return will take you there and serve as your operations platform. You will receive your orders once you reach Arcadia. You will be making one stop on the way. Chi Ceti IV has a special operations and weapons testing facility where you will receive your new armor. Good luck Echo.” The team salutes and leaves the office. After Echo leaves, one of Parangosky’s aides looks over at her, “I thought the Mjolnir armor wasn’t ready?” “By the time they get there, the first sets will be finished,” Parangosky replies. “Halsey is not going to like you stealing her armor,” quips the aide. Parangosky gives a glare back, “What Catherine doesn’t know won’t hurt her.”


At the ship yard, Echo team gathers the few personal belongings they have and enter their new home. The UNSC Point of no Return is a stealth cruiser utilized by ONI section three as a reconnaissance and top secret operations platform. Commanded by Nathanial J. Tolbertson, the ship carries a crew of 539 on board as well as an entire squadron of long swords and pelicans. The ship is the largest in the fleet to possess stealth capabilities. Those stealth capabilities make it the ideal platform for launching special ops missions. Echo team finds their way to their cramped quarters. “At least we don’t have to share beds,” Evan states with a smirk on his face. “Not funny,” replies Silas looking unamused. At over seven foot tall, the spartans barely fit in their bunks. “Apparently the UNSC has not made all the ships spartan accessible yet,” Vince says with a joking expression and a playful elbow to Silas. “It makes no difference anyway, we’ll be hitting the cryo tubes shortly,” Jack informs his team. The team finishes getting settled and they make their way to the cryo-chamber deck. The journey to Chi Ceti IV will take a month and a half. The second leg to Arcadia will only be a couple days and won’t require cryo. The rest of the ship’s crew settles in for the long trip as the ships A.I. takes over the long trek.


Several weeks later the ship comes out of slip space and enters orbit around Chi Ceti IV. Echo team boards a pelican bound for the surface. They fly up to a large base with a maze of interconnected buildings. Once landed, they are quickly escorted to a room with a strange elliptical looking machine in it. A team of engineers enter and call Jack forward. He enters the machine and it starts to move. The robotic arms making a whirling sound as they place pieces of armor on his chest first followed by his arms and legs and then a helmet to top it off. The machine returns to the start position and Jack steps forward awkwardly trying to gain his balance. The armor clinks and ratchets a bit as he moves. 064 emblazoned on his chest plate, he begins to walk around getting used to the movements of the armor. The more he moves the less stiff and awkward it looks. Aaron steps up next to receive his armor followed by the rest of the team. Once they all have gotten their armor and assured it’s in proper working order they board the pelican and return to the ship. The ships engines give a thunderous roar as it enters slip space and disappears. Echo team uses the next few days to break in their armor. They fight each other testing the armors durability and maneuverability. They throw each other around the hanger bay like a bunch of wild kids, playfully laughing as they land without pain or damage. Soon the fun and games would come to an end as their mission approached.


Arcadia is a planet covered in dense jungles and large oceans. The three million people who call Arcadia home are concentrated in large cities. Deep in the jungle, several miles from the city of Daylam is an ONI outpost. The outpost was engaged in research on some Forerunner ruins in the area but as of recently had suffered several raids from insurrectionists looking for weapons and supplies. Admiral Parangosky comes up on the ONI secure channel to brief Echo team personally. “Several weeks ago a Skyhawk jet crashed deep into the jungle. Before we could reach the wreckage a group of insurrectionists had pillaged the craft taking with them four scorpion missiles. They also unknowingly took the jets CPU drive which has led us straight to their hideout. I want you men to infiltrate their encampment and burn it to the ground. Secure the missiles and radio for pelican retrieval.” Jack stepping forward asks, “What about prisoner’s ma’am.” “Take none, it’s time we send a message to these rebel scum,” she answers with a look of distain. The Admiral had little respect for the rebels which made her ruthless when dealing with them. She also tended to underestimate their enginuity. Echo loads into their drop pods for their fourteen mile plunge. The Point of no Return takes up its position in low orbit above the suspected insurrectionist base. With a click and a thud the pods are in free fall mode hurdling toward their landing zone. The flame and heat are intense as the pod punctures the Arcadian atmosphere. Nearing the ground the pods braking rockets give a quick blast as the pod jerks back slowing to meet the ground. With a large thump the pod lands. The front door pops open and the team exits their pods. Ryan brings up a quick map of the area as Jack and Aaron begin to plan. “I don’t like this, something seems off,” Aaron states. Jack looks at him with a puzzled look, “What is it? I figured you would be the first one to charge in there.” “It doesn’t feel right. These guys are smarter than this. It smells like a trap,” Aaron says, a look of concern weighing heavily on his face. Jack thinks for a minute and weighs his options. “We have our orders. We must complete them.” Aaron shakes his head in disagreement but reluctantly follows the rest of the team. If they were going to die, then they would die together. The team walks several miles through the jungle to the coordinates provided to them.


“What the hell! Where is it?” Vince exclaims as they are in an empty field. Jack, confused, turns to Aaron as a rocket whistles past his head. “Incoming! Hit the deck!” shouts Aaron. The entire team hits the deck as gunfire begins to rain down upon them. They take refuge in a drainage ditch dodging the gunfire whizzing past them. Aaron looks around as best he can for an escape route. They are completely surrounded. Aaron looks over to Jack whose face is still buried in the ground and shouts, “What are your orders sir.” Jack lies there, unable to move or speak. Aaron realizes he is going to have to act if they are to survive this. He looks over to Silas, who is carrying an M41 rocket launcher. He signals Silas to hand it over. Aaron turns and fires upon a wall that several rebels are hiding behind. The rocket glides through the air leaving a trail of white smoke as it finds its target. With a large explosion the wall comes tumbling down as rock and fire go flying through the air. In the confusion, Aaron directs his teammates through the hole in the wall. They quickly make a hasty retreat. Aaron looks back to see Jack, still lying on the ground, unable to move. He grabs ahold of him looking directly through his helmets shield. “Do you want to live?” he screams to Jack. Jack nods his head in agreement. “Then move your ass soldier,” pointing to the hole in the wall. The two of them make it through the wall and they fall back several hundred feet to gather and regroup.


The entire group looks at each other wondering what had just happened. Their first mission a failure, there would be hell to pay with Parangosky. Aaron looks at the rest of the men pondering what to do next. He looks over at Jack who has his head in his hands. He’s a complete wreck, unsure of anything now. Aaron wondered if he would be any good to them at all. “What’s your status?” Aaron grumbles at Jack. “How could I be so stupid? Why didn’t I see that coming?” Jack questions himself. Aaron kneels next to him, “Any one of us could have missed it.” Jack looks Aaron in the eye, “You didn’t. You saw it coming as soon as we landed.” Aaron draws in closer to Jack, “We still need to get out of this mess. What are your orders?” “I’ve had my chance and failed. We all know Parangosky should have made you leader anyway. What are your orders?” Aaron stands and looks at the rest of the team. They all look back at him, looking for guidance. He ponders for a second and lets out a sigh. “All right, Ryan, bring up the map.” Ryan pops up the 3D map out of his TACPAD on his wrist. Carefully examining the local terrain Aaron points to a river. “There, any kind of encampment is going to need fresh water. If we follow that small stream we should eventually find them.” “So we are going after them?” Vince questions. “Yes, we have to complete our mission. We are just going to do it the way we should have in the first place.”


Walking through the Arcadian jungle, Echo makes their way down river. The stifling heat, the uneven terrain, and the dangerous wildlife lurking about make it all the more challenging. Evan walks a few hundred feet in front of the rest of the team scouting what lies ahead. The river comes to an elevation change which creates a spectacular waterfall. Down below Evan spies the insurrectionist encampment. “I’ve got them Aaron,” he radios back to the team. Aaron signals the others to stay put and take cover as he moves forward to have a look for himself. The encampment is right next to a holding pond at the base of the waterfall. It has several large tents with a make shift building or two. Aaron uses his HUD to identify the scorpion missiles. Aaron radios back to Jack and the others, “Missiles located, move forward to my position.” Aaron places Evan at the top of the waterfall as sniper protection. The rest of the team moves down the valley to the outskirts of the camp. Aaron tells Jack to take Vince and flank the side of the base once the three of them move in. They take up their positions and begin to move forward. They move into the outskirts of the camp like a cat on the prowl. Once they are in position a shot rings out from Evan’s sniper rifle. The bullet goes whizzing through the air as it finds its target. With a thwamp and a thump the lookout in the tower falls to the ground in a heap. The entire camp is startled as Echo moves in with ferocity and precision. A small exchange of fire takes place. The rebels try in a vain effort to put up a fight but to no avail. Echo moves so fast through the camp that many throw down their arms and run in fear. They finish sweeping through the last of the buildings and secure the camp. “Ryan, radio to base. Enemy camp located and secured. Send the pelican.” Aaron looks back to the wooden shack where the scorpions were located. He throws open the door and to find all four missiles sitting in the middle of the floor. He looks to the others and smiles, “Mission accomplished men. Good work.” A short time later the pelican flies over head and lands. One of Parangosky’s subordinates is on board. “What the hell are you doing way over here,” he shouts. Before Jack can answer Aaron steps forward pointing to the ONI officer, “Look here you little paper pushing nobody. Thanks to your crap intel, we walked right into a trap. We found the encampment, we found the missiles, and I sure as hell am not going to listen to you question me and my team. Do I make myself clear?” The ONI agent has a look of terror on his face as Aaron is aggressively shaking his fist at him. The agent quietly sits down on the pelican’s bench and doesn’t say a word all the way back to base. Echo team lights the buildings on fire and blows the ammo dump before boarding the pelican. Echo team is in a jovial mood on the flight back to base. Aaron hangs on to the back lift gate as his team sits there joking happily about their successful mission, proud of what they’ve just accomplished. Aaron gives a bit of a gleeful smirk then turns to look at the ground speeding by them. Their first successful mission behind them, Aaron contemplates what he will say to the Admiral.


Thanks for taking the time to read my fan fiction, if you like it please leave a comment. Chapter 3 is now posted and you can read on here.

Halo Echo: Chapter 1

In 2517, Dr. Catherine Halsey kidnaps seventy-five children for the Orion II project. After the augmentation process, thirty-three Spartan super-soldiers remained. Unbeknownst to Dr. Halsey, six others survived the augmentation process. They were handpicked by Admiral Margret Parangosky to be her personal special ops force. Codenamed Echo team, they would be used throughout the insurrectionist war as well as the Human – Covenant War. At the conclusion of the war, Echo team was just as valuable, aiding in eliminating any and all threats to the fragile peace that was in place. Now under direction of Admiral Serin Osman, Echo still leads harrowing missions into enemy territory, all for the protection of the human race.

Date: April 2558; ONI Prowler, UNSC Reaper of Souls; Location: Classified (Somewhere in covenant controlled space)

Deep within Covenant held space, The UNSC Reaper of Souls shadows the Covenant Fleet of Indignant Retribution. The Reaper’s cloak masks their presence as they search for their target. The Reapers crew seeks the fleet’s flagship, more importantly the commander of the fleet, Lat ‘Onis. During the Human-Covenant war, ‘Onis commanded a battlecruiser in the Fleet of Righteous Purpose. He took part in many engagements including the glassing of Reach. After the Great Schism he joined the Servants of Abiding Truth in an attempt to reunify the Covenant by eliminating the Arbiter and quieting his supporters. “We’ve located him sir,” exclaims the sensor officer. “Very well, have Echo team report to my ready room,” Captain Jones responds.  Captain J.P. Jones is a career naval officer. He joined the service toward the end of the Human-Covenant war and was offered a position with ONI upon his graduation from the Naval Academy. He is one of the youngest ship commanders in the fleet but has proved himself worthy many times. He is known as daring and bold in his attacks but very mature in nature. He enters the ready room as Echo team has already assembled. At the desk is a holo-projection of the covenant carrier as well as Echo teams A.I. Samantha.  Captain Jones addresses echo team, “I know you men have been asked to do a lot, but I have another tough one for you. Tensions between the UNSC and what’s left of the Covenant have been strained to say the least. A week ago a civilian transport was attacked by a Covey cruiser. That cruiser was tasked by The Fleet of Indignant Retribution. The carrier Bringer of Truth is the fleet’s flagship. On board is the Fleet Master, Lat ‘Onis. He is to be captured and brought back to The Reaper. ONI believes he is trying to reunite the splintered Sangheili tribes so he can reform the covenant. This mission is of the utmost importance and must not fail.” Captain Jones turns to Echo team’s leader, Aaron, to continue the briefing.

Commander Sierra 012 Aaron rises to his feet to address his men. Aaron is the epitome of a spartan. He is a crack shot and an ace pilot. He’s a brilliant tactician and a natural leader. All though equals, the rest of Echo team has always looked up to Aaron. While a superior soldier, he has suffered from a lack of respect toward authority and has been, at times, overzealous in battle. These traits that have garnered the ire of his ONI handlers have endeared him to his men and created an unbreakable bond amongst them. Aaron addresses his team, “We know the current path of the carrier and have spotted a debris field close to their current trajectory. We will leave on booster frames and be sent adrift in the field. Once the carrier has passed we will follow behind in their wake and land on the ship making our way to here,” pointing to a hanger bay door on the schematic of the covenant carrier. “We will enter the carrier and find the nearest computer terminal. Samantha will locate ‘Onis and we will pick the quietest way to him. We will do all we can to avoid contact till the target is secure. Make sure everyone has one silenced weapon on them. Once the package is secure, we radio Reaper for pick up. We will make our way to the nearest hanger bay and grapple gun out on pelican 2-niner, any questions.” Jack looks to the commander, “What kind of resistance are we expecting?”

Sierra 064 Lieutenant Jack is Echo teams second in command, a rock solid officer and an even more loyal spartan. Jack was originally the leader of Echo team. In their first engagement, Echo team was surrounded and Jack froze in the moment. Aaron stepped up and led the team to safety. From that moment Aaron has led Echo. Though uncomfortable at first, Aaron and Jack learned to coexist and Jack accepted his role as first officer. “Resistance will be heavy. The fleet is a full battle fleet with ground forces and special ops. There is also an unknown amount of Zealots on board the carrier. The less attention we can attract, the better,” Aaron responds. Echo team’s pilot Vince chimes in afterward, “Those engines are going to be throwing off a lot of heat. Will our shields hold long enough?”

Sierra 077 Vince is the ultimate pilot. He can fly or drive anything better and faster than any other human. As long as it has an engine, he can pilot it. He has a very cold and rough personality. Some of the ONI doctors worried about his inclusion into the spartan program fearing a mental instability. This trait was exactly what Admiral Parangosky liked most about Vince. He would be willing to take on any task without as much as a second thought. Aaron informs the team “We will use the power from the Gauss cannon to boost our shielding, trading fire power for defense. The boosted shields will have enough strength to make it through to the ship. Any other questions?” asks Aaron. The team nods in agreement and with their mission clear, Echo makes their way to the hanger bay. A silent calm washes over the team as they focus on the mission at hand, knowing the danger the lies in front of them.

The Reaper makes its way to the debris field and de-cloaks as Echo exits the hanger bay and takes their positions. Before long the covenant fleet streams past and Echo team begins their pursuit. The ride up to the carrier is rough. The heat being thrown off by the carrier’s engines is immense, the small booster frames getting thrown around like dice. Echo manages to maneuver past the engine blast and up to the hanger entrance. The booster frames land with a thud as the magnetic landers suck tight to the hull of the covenant carrier. The team exits their boosters and approaches the hanger door. Aaron and Evan peer into the bay.

Sierra 016 Evan is Echo teams Scout/Sniper. He’s an expert marksman and an extremely stealthy scout. He has always been the pretty boy of the group. Blonde hair and blue eyes have made him quite the ladies’ man, and gotten him plenty of ribbing from the rest of the team. He and Aaron have developed a good friendship over the years. Anywhere Aaron would go, Evan would be right at his side, earning him the nickname shadow. Evan peers into the hanger to reconnoiter the situation. Evan informs Aaron, “I’ve got two grunts guarding the entrance. They’re sleeping.” Aaron smirks, “Lazy little sloths. Take them out quietly.” Evan pulls out his silenced magnum pistol and activates is active-camo. He enters the hanger bay and slides up to the two sleeping grunts. He pulls out his knife and plunges the blade into one of the grunts skulls. The other grunt awakens, startled as Evan de-cloaks and lands a single headshot directly through the cranium of the second grunt. Evan signals the rest of echo with the distinct six tone whistle of Oly Oly Oxen Free, or all clear. The rest of Echo team enters the hanger bay and Aaron makes his way over to a terminal near the doorway and plugs his A.I. chip in. Samantha pops up and begins searching.

Samantha has been Echo team’s A.I. for two years now. Commander Aaron carries her in his helmet but she is able to monitor the entire team wirelessly. She’s blonde with reading glasses and a British accent. She has a bit of a sassy elegance to her. She was cloned from a doctor that worked for Oni several years earlier. Samantha runs a quick search of the ship and locates ‘Onis. “I’ve got him. He’s three decks up and eight sections forward. We can take a service tunnel up from here and there will be a corridor on your left. We can take that all the way forward. I’m marking a waypoint now. Pull me commander.”  Echo deftly moves forward through the ship, taking out several guards and sentries along the way. They approach the door to ‘Onis’s quarters and prepare to move in. The door pops open and the team rushes in like a gust of wind. They move so quick that ‘Onis is on the ground and cuffed before he even realizes what has happened. Aaron orders Ryan and Silas to secure the prisoner for transport.

Sierra 032 Lieutenant Ryan, Echo team’s intelligence officer, is Echo’s resident genius. He can hack into any system, human or covenant. He is also Echo team’s medical officer and engineer. If Echo team needs to destroy something, he knows just where to hit it. He’s the youngest member of Echo, making him the “little brother” of echo.

Sierra 091 Silas is one of the biggest spartans on record at 7’4” and 325 lbs. His specialties include heavy weapons and hand to hand combat. Off the battlefield he is a gentle giant with a heart of gold, on it, he’s a ferocious fighter and as loyal as they come. Aaron depends on him as Echo’s rear guard. His favorite tool of destruction is the shotgun that he commonly wields. Aaron radios back to the ship, “Reaper, we have the package and are moving to extract.” Captain Jones responds, “Roger that Echo, pelican 2-niner is on standby.”

Echo moves through the narrow corridors towards the extraction point when they are confronted by a squad of jackals. Aaron shouts, “Hostiles forward, weapons free.” The team opens fire as a hail of bullets makes short work of the overmatched foes. Echo hastens their pace now as the entire ship is awash with the sound of alarms. The entire ships garrison has been alerted to their presence. It won’t be long before more trouble is headed their way. About fifty yards from the hanger they encounter a large group of twenty covenant soldiers.  Echo splits, taking cover in doorways. They begin working through the hostiles, gunfire ringing throughout every nook and cranny of the hallway, as they take out their foes, one by one. “Watch the right side Vince. You’ve got two coming up,” warns Aaron. Vince turns his pistol and drops two grunts with two precise headshots. Two elites charge toward the team. Aaron signals to Evan, “Two on the left moving up. You got them?” Evan trains his sniper rifle on the two approaching elites and lets two shots fly. The 114 mm ammo screams through the air as both rounds hit their targets. The squish of flesh and crack of bone ring out as the two elites drop dead in their tracks from two bull’s-eye head shots. Echo clears the hallway and guardedly approaches the hanger bay door.

The door opens to fifty plus covenant waiting as they enter the room. The entire team fans out like a tidal wave, rolling up the enemies as it crashes upon them. “Three coming up the middle, Ryan watch the prisoner. Silas, come up to support!” Aaron calls out above the fracas. Silas steps to the forefront wielding his M90 shotgun. With three mighty blasts he drops the three sword wielding elites in succession. Their corpses fall to the deck with a thud. Jack signals Aaron, “Four coming up on your left commander.” Aaron turns, producing two spartan knives. He thrusts both knives down striking one in the face and the other in the neck. The two trailing grunts turn and run. He sends one knife whistling through the air as it hits one of the cowards in the back of the head. He simultaneously pulls out his pistol and drops the other one with one shot clean through the back of the skull. He walks up to pull his knife out of the grunt when he hears the sizzle of an energy sword an energy sword behind him. He turns on a dime and sinks his knife into the side of the camoed elite. Aaron then stands and looks at the wounded elite as it de-cloaks. He raises his second knife and buries it deep into the elite’s throat. The look of terror on the elite’s face is haunting as his life is extinguished and his body crashes to the floor with a thump. Calmly, Aaron turns to his team and orders them to ready their grapple guns. Aaron reaches down and grabs an elite ranger helmet off the deck and slaps it over ‘Onis’s head. “Here, you’re going to need this,” he quips. The pelican takes its position outside the hanger bays shield. Echo fires their hooks out into the pelican’s back door. They hook up to the lines as a team of elite zealots bursts into the hanger bay. Aaron looks up at them as the grappling line tightens. He raises his hand towards the zealots and waves with a smirk as the entire team gets sucked out of the bay. The pelican reels them in and plunges into the hanger bay of the de-cloaking Reaper. The ship re-cloaks and slips away into the shadows.

Raymond W.

Chapter 1

Thank you for reading my creation. If you enjoyed it and believe others might, please share this story with everyone you know. Chapter 2 can be read here

TBoD Presents – A Christmas Console

Yuletide greetings Teabag or Diehards,

‘Tis the season of goodwill and in the spirit of Christmas we thought we would give you this very special episode which sees us rework (read: butcher) a classic tale.

A Merry Christmas to all and to all a good night.


Click here to get your gift


The TBoD Podcast – 82 – Wubbing myself off

Hi everyone,

The boys are back in town with a similar kinda funk again this week. We talk:

The Game Awards winners, including:


Witcher 3 – Wild Hunt; and


The PS1 turns 20

Our indie game this week is Before

As ever, listen, enjoy, laugh, cry, subscribe, rate, the usual. Hit us up on Twitter, Facebook, YouTube, and all the others.

Right-click here and choose ‘Save as’ to download

See y’all soon!

The TBoD Podcast – 81 – Gettin’ Stuck on the D

Greetings friends,

All the gang is back together on our inaugural fortnightly cast. This episode, we riff on:

Halo 5: Guardians news

Blizzard’s new FPS/MOBA, Overwatch revealed

Arkham City easter eggs still being found

And we discuss the latest trailer for Telltale’s Game of Thrones

Our indie game this week is Zombie Night Terror


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The Drunken Teabag Podcast – We blew up a Halo

Welcome Chief’s and Cortana’s!

Boy do we have a very special episode we bring you the fine young gentlemen from The Drunken Halo Podcast who are live in the studio.

In this show we pose quite a few Halo based questions from Twitter to our guests.

To round the show off it TBoD vs Drunken Halo in Chief’s Play your Maps Right drinking game.

We are proud of this one, hope you love it.

The Drunken Teabag Podcast – We blew up a Halo

The TBoD Podcast – 79 – Porn Judge Wang Dong

Goulish greetings Teabaggers!

In honour of Halloween this week, we have a spooky theme running through the show.

More of a discussion show this week, and we also cover:

Black Glove potentially coming to PS4

DayZ – hardcore mode

Fan remake of Resident Evil 2


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The TBoD Podcast – 78 – A Night with the Oscars

How do chaps and chapettes,

on this weeks show Crinbot, The Quim Ninja and myself discuss all kinds of gaming stuff including;

no respawn,


favourite levels,

and this weeks indie game is the delightfully strange “Oscar“.

enjoy, like, subscribe, comment etc

right click and hit ‘save link as’ to download

– eremenko

The TBoD Podcast – 77 – The Krapton Fyctor

Hey dudes and dudettes,

Thanks for tuning in for another installment of the TBoD podcast. This week, we talk about:

Dragon Age Inquisition

Halo 1 and Halo 2 gameplay from the Master Chief Collection

With Clementine from Telltale’s The Walking Dead getting her very own action figure, we talk about what unlikely characters we’d like to see as action figures.

Our Indie game this week is Elegy for a Dead World

And finally…we do a short profile of 2BC Productions, a YouTube channel Crinbot has been watching a lot recently.

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As ever, get in touch on Facebook, Twitter, or in the comments below, and head over to YouTube to see out latest videos.

The TBoD Podcast – 76 – Just lounging

Just Lounging

Hello everyone,

TBoD are back in full force albeit a little worse for ware on The Quim Ninjas birthday weekend. Get yourself settled like we did to record this one, it’s really best listened to whilst reclined.

As always thanks for listening, hit us up in the comments or on facebook, twitter, itunes etc.

The TBoD Podcast – 75 – The Comfy Cast

Hello baggers,

Quim and menko are back as a duo this week so we took it easy kicked back, put our feet up and brought you the latest cast from a reclined position.

Have a listen and let us know what you think in the comments on the twitters and anywhere else you can.

The comfy cast

The TBoD Podcasts – 74 – You Look Titan Those Pants

howdy Guardians,

This week The Qum Ninja and myself are joined by ThisIsReklaw and Cut_Masta_C to talk about our early experiences in Destiny. Crinbot makes a cameo apperance as our musical maestro as usual, hope you enjoy the show, make sure you hit us up with your Destiny epic moments either in the comments below or via facebook, twitter etc.

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menko out.

TBoD Greatest (S)Hits part 2

Howdy guys and gals,

Constraints on time means there’s no regular podcast this week. Instead, we have another installment of our Greatest (S)Hits. So put on some comfy clothes, settle into your favourite armchair or sofa, and crack open some booze to mitigate the aural assault we’re about to put you through.

Also, look out for some Eurogamer video diaries coming very soon.


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