Part two of our nostalgia riddled trip through the ghosts of gaming past this week, I’m sure there are some titles you remember in here.
Let us know if there are any you think we criminally missed out.
Part two of our nostalgia riddled trip through the ghosts of gaming past this week, I’m sure there are some titles you remember in here.
Let us know if there are any you think we criminally missed out.
This week we’re doing something a little different, those of you who have followed us since the dawn of TBoD might remember a little post we made by the same title. Today we are re-visiting that post in an audio fashion.
Talking about the games that began our love affair with the medium and cringing at our early inept attempts at blogging, have a listen and let us know what your favourite games were way back before 1080p 60fps was even a thought.
Word up suckers!?!
Apologies for the delay friends, we couldn’t get this cast out last week because of reasons, not the chocolate chew.
We’re joined this week by the Spectacular Spieman for The 8-Bit Bears, talking about the games that we are most hyped for in 2016.
Let us know if we missed anything as always, thanks for listening.
What’s the word Teabaggers? Hope 2016 is treating you all very well.
This little show is a round up of our favourite and most disapointing games of 2015 so give it a listen and do feel free to let us know if there are games we missed (we know there are).
Tune in next week when we’ll be talking about what we’re most looking forward to in 2016.
As a special bonus I’ve thrown the song from our Christmas special that I stupidly neglected to edit onto the end of that episode, have a listen but don’t tell Michael Buble because he’ll be quaking in his boots at Crinbots dulcet tones.
Seasons greetings you filthy animals. Some of you may remember we did something a little special for Christmas last year, if you don’t that doesn’t matter because we have something even better for you in this festive season.
Apologies for the delay, the edit for this was insane, stick around after the credits for some bonus content.
Happy belated Christmas and enjoy the show.
Quivin Ninjillister – The Quim Ninja
Marvwad – Cribot aka Gazwad
Harremenko/Harrenko (depending on what that part of the script stated) – eremenko
Soundboard Excellence – Emma
This week we discuss our highlights from PSX and The Game Awards. We also attempt to run down the winners with little to no prep and, well, you will see how that went,
Halovember is over teabaggers and you know what that means… a return to our usual musings and ramblings about games and gaming. This week we’re talking Fallout, Hearthstone, Halo vs Destiny and the everlasting importance of solo gaming expeiriences.
Be sure to give us your thoughts on all of the topics discusses in the usual places as always.
We’re rounding up our second month of Halo based content in true TBoD fashion, with a meandering chat about our hopes for the future of Halo. We’re talking everything from story to multiplayer so there will be spoilers aplenty… watch out for those.
Next week we will return to our regularly scheduled programming and talk about something other than Halo but we will probably still talk about Halo some too.
Hi there Teabaggers,
Thanks for sticking with us through a Halo riddled couple of months, just a short while left til the end of Halovember. We are once again joined by Sir Woaf and Lady Dunderkitty for this TeaBook or Die Club episode where we dissect Saint’s Testimony, the short story about an A.I facing a legal trial to save her own life, written by 343’s very own Frank O’Connor.
Read the book, play Halo 5 and have a listen, things get majorly spoilery so don’t jump in until you’re all caught up. Thanks for stopping by as always and be sure to share your thoughts on this or any of the other topics discussed via the usual methods.
We’re back on the Halovember trail, this time we’re belatedly discussing the second season of the hunt the truth saga, be warned this cast is spoilery.
We’re joined once again by The Woaf to lend his expert analysis over what turned out to be an excellent piece of entertainment and marketing from the minds at 343.
Do let us know what your thoughts on the second season were and what kind of things you think may carry over into the continuation of the Halo saga.
Thanks for joining us for the first episode in our Halovember bleed over, we are delighted to once again be joined by Woaf and Dunderkitty as we dissect the ins and outs of Halo 5, starting with the multiplayer and finishing up with a spoiler heavy second part focusing on the campaign side of things. If you haven’t beat the game yet only listen to part one, those of you hardcore enough to have completed the full journey of Blue Team and Osiris stick around and see if you agree with our analysis.
Halotober continues here at TBoD as we bring you our favourite things and moments from the franchise that we love.
For this show we have enlisted the help of some very special guests;
We ramble on about the things we love most about Halo and go on endless tangents about whatever comes to mind.
It was really great to have these guests on the show and we would love it if you go and check out their content (after you listen to the show).
Thanks for listening, let us know if we missed your favourite thing about Halo or if you disagree with what we believe are the parts that make it so special.
Hello fellow Teabag or Die Hards!
Halotober continues here at TBoD as we bring you our second deep dive into another of the newest Halo books, Hunters in the Dark.
Spoilers are contained within, you have been warned. But if you have or are not to bothered by such things come and listen to us and The Woaf talk about what we learnt about Elites, Spartans, AI’s and ONI from this novel.
Enjoy and leave a comment if you have any thoughts on the matter
Download here or search Teabag or Die on iTunes
Halotober his upon us and here at TBoD our content for said month begins in earnest.
In this episode we welcome the legend that is The Woaf to the show where we deep dive into Halo: New Blood and discuss what we like and not like so much about the novel.
Download it here or just check it out on iTunes. or play below
The Sniffles < — you know what to do
Hello everyone and welcome back to another exciting edition of the TBoD Podcast, Quim was a little under the weather for this show so apologies for any sniffles you may or may not hear, through the coughs and the splutters we talk about Shuhei Yoshida’s recent comments on the future of the ps vita, our triumphant return to the Tower in Destiny, the all new and shiny Halo 5 live action ad and the few snippets of Warzone gameplay served up from the fine folk at Bungie.
Give us a listen and let us know what you think about the direction of the Vita and Halo or anything else we blabber on about today.
It has been a long time since I put fingers to touchscreen, about 2 years actually, but I find myself quite “taken” by Bungie’s latest expansion The Taken King, so much so my blogging bowels are a bubblin’ and I need to relieve myself. But first a little background.
It’s not unfair to say that one major factor in my purchase of a PlayStation 4 was Bungie’s newly forged affiliation to Sony’s latest console. As a Halo stalwart who loved what Bungie created there I was giddy to see my beloved Dev putting their content exclusivity chips on blue, which they had up until my that point not brought a game to. Superior doohickeys under the hood and my favourite developers endorsement? I think this best sums it up…
Launch day came. Midnight purchase. All night gaming. Great fun. Mechanical silk. Graphical glitter. Epic Story? Two out of three ain’t bad…
Beyond level 20, that’s where it unravels somewhat. Now I’m aiming to collect light stats? A frustrating chase where hours of play often come up fruitless. Perhaps I was unlucky but as a man who has flirted with, nay, heavy petted MMO’s in the past the grind to gear ratio was seriously off kilter. Lacking the time and patience to endure the end game shenanigans myself and some friends took an under geared stab at The Vault of Glass. The last nail in the coffin. Game over.
TLDR: I wanted, I mean really wanted to like Destiny. But it was half baked and I was left “vexed”
It seems I wasn’t alone as I know of more people who quit than stayed but, thanks to the likes of Nevin on the Ready Up Live Podcast, I still had an ear to the ground if not a foot in the door.
The King is Coming.
In the few months running up to TTK I took my usual passing glance at the morsels of information Bungie served up via streams and interviews, however my interest piqued about 3 weeks prior to launch when they mentioned a major overhaul to the levelling system. Light and level are now seperate you say? Light is just and average of the attack and defence of any armour or weapon you equip? What’s that? Oh a stream of the first mission and it looks incredible!… Wait. Stop. Don’t pre-order – let’s await the reviews to see just how good it is.
“Just when I thought I was out, they pull me back in!” –Michael Corleone
Jumping back into Destiny in Year 2 is honestly what I expected the game to be from launch, and indeed should have been given the info that floated up from Marty’s court case. The mechanics of course are still there, 30 seconds of fun done by the masters of that gameplay loop, but this time there is a story and characters to care about and root for. Echoing reviewers across the industry, Nathan Fillion puts in a stellar performance injecting his trademark wit into his role as Cayde. Other characters make less of an impression but, unlike the vanilla game, still do enough to deliver the much improved and meatier script swings your feelings toward the inhabitants of The Tower more into the well acquainted camp and away from the complete stranger container they huddled into before.
The leveling system is leagues better from that of year 1. More attack and defence stats equals better light level regardless of gear rarity, its honestly a joy to see the light ticket go up as it happens with regularity, rather than the fits and starts of vanilla. No longer do I resent that yellow number under my gamer tag.
The simplification of the currencies and materials required to upgrade gear no longer leave your noggin raw from scratching. The quest system UI makes picking an objective clear as crystal, and for me at least it has helped immensely in indicating my objectives and helping me choose which to go for, like a good website the new layout mean I don’t have to think about how to pick what I want, I just do it. More importantly there is now an abundance of activity to occupy a guardians time with actual useful rewards upon completion of a number of quest lines.
Destiny is no longer we the convulsed barren land whereby only hardcore grinders can earn the best loot. The game’s various systems are still as deep an ocean as before, but instead of expecting players to be record-breaking skin divers desperately holding their breath, Bungie has provided a yellow submarine kitted with all kinds of dials and periscopes to help navigate the swell of enjoyment lurking below.
As a returning player who never really got Destiny despite his best efforts I am glad to say I finally do, and to anyone who finds themselves in a similar boat to me I would say fuck the boat, get in the sub and dive in. There really isn’t better time.
Welcome back to the frightfest teabaggers. In this second part of our dissection we talk through to the final act of Until Dawn. Be warned there are many spoilers ahead.
Until Dawn Spoiler Cast < right click ‘save link as…’ to download.
Quim and eremenko are talking spooky stuff this week, in the first of our two part special dissecting our decisions in Supermassive games’ PS4 exclusive Until Dawn.
For those who don’t know Until Dawn is an interactive horror adventure starting Hayden Panitierre and Brett Dalton, heavily influenced by epic genre slasher films and the recently popular adventure games like Telltales The Walking Dead, Dotnod’s Life is Strange and many others.
Tune in to find out how we fared and compare our first run through with yours.
I know it’s been some time since my last post. Life gets in the way at times. Here is the next instalment of my piece. Please leave any constructive criticism or even shoot me a like if you enjoyed it. Previous Chapter: http://teabagordie.com/2015/02/09/halo-echo-chapter-2/
“Where in the hell do you get off telling me how things are going to work.” Admiral Parangosky scowls in a condescending tone. Aaron stands in front of the Admiral unfazed at her verbal assault. No one has ever dared to question the Admiral much less tell her how things were going to work. Aaron turns to the rest of the team and signals for them to leave the office. He turns back to Parangosky, removing his helmet and placing it ever so gently on the desk between himself and the Admiral. He looks at the Admiral as she gives him a furious scowl. He looks back down at his helmet and takes a deep breath contemplating his next words very carefully. These words could determine, not only his future in the UNSC, but his very existence. The power the Admiral wields is great and typically unforgiving. Not many have gone up against her and survived to tell the tale. He slowly raises his eyes to her and begins. “I said, I am now the leader of Echo team and any orders or battle plans come through me for approval. If this is a problem then you can find yourself a new team of spartans.” The Admiral looks at Aaron and rolls her eyes in frustration realizing the predicament she is in. Where would she get a new team of spartans? Doctor Halsey had all of the other spartans training on Reach. It would be impossible to acquire a new team now. Aaron knew this and used it to his advantage. Parangosky grits her teeth together as she realizes her worst fear has come true, Aaron now ran Echo team. “Listen Aaron, I need to know I can count on Echo team to carry out their missions. Can I count on you to carry out my orders?” she looks at him questioning. “Till my last dying breath Admiral, the problem lies in the execution of your orders. Due to faulty ONI intel, we ended up being surrounded. I saw it coming but Jack insisted on following your orders. We need the ability to think creatively and change battle plans as needed. We don’t operate in a vacuum out there,” raising his voice as he speaks. The Admiral looks down at the helmet on the desk and ponders for a second on what to do. She reaches into one of the desk drawers and pulls out a set of lieutenants’ bars. “Very well, I am giving you a battlefield commission as a Second Lieutenant. Echo team is yours now Aaron.” The Admiral leans over and pins the bars onto Aaron. She then leans out the door and signals the rest of Echo team to once again enter the office.
The Admiral reaches for her data pad to bring up Echo’s next mission. “The planet of Harvest has been out of contact for several months. Efforts to contact the planet have failed and the only message received was from the scout vessel Argo which confirmed arrival and went dark as well. Battlegroup 4 was sent to ascertain the situation. Upon entering orbit the Heracles spotted a ship of unknown origin that proceeded to open fire destroying the two ships accompanying the Heracles in a battle that lasted less than one minute. The unknown ship was said to have taken no damage. The Heracles managed to get to slipspace but only after sustaining heavy damage. I need you men to join the Point of no Return on a scouting mission to get a better idea of what we are dealing with.” Aaron nods in acknowledgement and the team leaves for their ship.
The trip from Arcadia takes several weeks but when they reach the Epsilon Indi system the Point of no Return exits slipspace well out of sensor range of any ship as to avoid detection. The ship is able to use its stealth design to slowly venture toward sensor range of the planet. In orbit of the planet is a large purple vessel. This was the vessel that had destroyed Battlegroup 4 in under a minute. Captain Tolbertson decides to take a cautious approach and keep the ship in a synchronous orbit on the opposite side of the planet. From there the ship can freely move pelicans to the surface so Echo team can investigate properly. Once they reach the planet’s surface the marines are horrified at what they find. The entire city is burned to the ground and the planet’s surface is solid glass. Only shells of the very largest buildings still stand and no signs of life are evident. Echo team moves into the city’s central square in hopes that there are survivors in the city evac shelters. Fire and smoke fill the area choking the air completely out. The entire city center is deserted and desolate. Ryan begins accessing the cities central network in hopes of getting some information of what transpired. “I’ve got something Aaron,” Ryan states. The team converges on the monitor to see a video stream from the cities central vid net. The team watches as ape like creatures, covered in long fur, wielding spikers, plasma rifles, and the ever dangerous brute shot, charge at the colonial militia as they make a vain effort to repel the onslaught. The overmatched militia is quickly defeated and the city is overrun. A few units of UNSC marines make valiant stands but are outnumbered and quickly fall back. “It looks like most of the civilians made it out,” Ryan observes on the video of the evacuation through the space elevator. “Good, these brave soldiers did not die in vain at least,” Aaron responds. Ryan downloads all of the video feeds that were still useable and they destroy what’s left to prevent anything from falling into enemy hands. Echo returns to the ship and with the help of the ONI operatives, compiles a loose organization and threat assessment of the new alien faction. The aliens call themselves, The Covenant.
Before leaving Harvest, the Admiral radios with one more mission for Echo team. Outpost Gamma is an ONI research facility in the Vigrond highlands. ONI was conducting top secret research on some ancient artifacts found in the area. Echo was to secure the data for transfer and destroy the building and all its contents. When Echo arrives the building already has visitors. These were new creatures, tall, agile, lizard like creatures that wear protective armor. They carried the same plasma rifles that the brutes had but they also carried something else, a four foot long sword made of hard light. This weapon could slice through anything like a hot knife through butter. Aaron knew these creatures were not to be trifled with. Echo manages to enter the building without detection and they find a spot to watch the new enemy for possible weaknesses. Aaron radios the ship about their new discovery. “Echo one, do you copy?” asks Captain Tolbertson. “Go ahead Captain,” responds Aaron. The Admiral wants you to complete your mission and if possible capture one of these new enemies. She has some questions she’d like to ask.” “Roger that Captain, Echo will execute.” Aaron turns to his team and signals them to move out. Echo makes their way down into the bowels of the base. They get positioned on both sides of a narrow corridor as thee elites make their way down. Aaron is the first to make a move as he reaches out to grab one of them by the throat. The elite quickly reacts and pushes free from Aaron’s grasp as he pulls out a plasma rifle. The rest of Echo team opens fire on the elite. The short bursts of bullets ricochet off the energy shields harmlessly. “They have some kind of shielding, suppressing fire!” Aaron barks at his team as they open up with a hailstorm of lead. Aaron strikes outward at the elite in front of him with the butt of his rifle striking it in its large mandible jaw. With a small pop, the shields of the elite collapse and the elite falls to the ground in pain. Aaron pulls out his M6C magnum pistol and puts a single round through the back of its skull. The elite slumps to the ground in a lifeless heap as bright purple blood flows from its cranium. Echo takes cover behind a wall as more elite’s converge on their position. Echo begins a suppressing fire forcing the enemy to take cover themselves. The two sides exchange fire for several minutes while neither side gains an advantage. Aaron moves around the flank of the elite’s and manages to kill three of them using his DMR rifle. The DMR has surprising effectiveness against the enemy shielding as he moves to turn their flank. Aaron is about to move forward when suddenly a team of new elites enters the battle. These elites wear a muted pink armor with a helmet of great prominence. They move like a pack of wolves, in perfect synchronization. Aaron begins firing on them and quickly finds their shields to be of greater strength. Aaron orders the rest of echo to move forward to suppress the oncoming threat. One of the new elites charges at Aaron with his energy sword drawn. Aaron raises his rifle to stop the sword from coming down and striking him. The rifle stops the sword but is disabled in the process. Aaron quickly spins to the side of the elite and with a quick thrust, submerges his spartan knife into its side. The elite writhes in pain and lets out a scream as he falls to his knees. The others are quickly taken down by the rest of echo and the elites begin a full retreat. Aaron bends down to retrieve his knife as the zealot lays on the floor struggling to breathe. “Looks like we have our prisoner, radio for evac, they’ll be back soon,” as he struggles to catch his breath. The pelican lands quickly and whisks Echo back to the Point of no Return. The ship’s crew works at a furious pace as the covenant ship approaches them. The Covenant vessel closes into weapons range as the Point of no Return narrowly escapes to slip space.
Echo’s prisoner sits in a chair in a dark, cold room, feet chained to the floor and hands bound together behind him. The elite’s breathing is heavy and labored no doubt from the six inch knife wound in its side as bright purple blood drips to the floor making a subtle pitter patter. Silas and Vince stand at the door with weapons drawn, at the constant ready. Aaron enters the room with the rest of echo in tow. He looks down at the elite and with an almost psychotic look speaks to the elite. Artemis, the ships A.I. translates, “You’re going to tell us everything we need to know, aren’t you?” The elite replies by spitting a mouthful of blood at Aaron, splattering his face shield. Aaron turns toward the communication terminal where Admiral Parangosky is watching in person. “You sure you want me to do this?” Aaron questions. “We need any information you can get, by any means necessary,” the Admiral replies in a cold and emotionless tone. Aaron turns and strikes the elite in the face breaking the creatures jaw. The crunch of bone is slightly muted by the blood oozing from the elite’s mouth. For the next several hours Aaron and Vince take turns beating and torturing the elite. Ryan and Silas stand outside the room listening as the elite lets out blood curdling screams. Ryan and Silas didn’t have the stomach to watch. The door opens and Jack exits with a scared look on his face. He looks toward Ryan and Silas and says, “Had to take a break,” with an exasperated look. Suddenly a gunshot rings out followed by a thud to the floor. The door flings open as Aaron is holstering his pistol. “We got what we need. Open a comms channel to the Admiral.”
Hello citizens of the inner and outer colonies.
We had a chat about 343i’s recent and excellent audio series Hunt the Truth and just like Ben Geraud we recorded it all. So here it is. Enjoy
Intense action, cool weapons, LOADS of monster slaying… and boobs. That’s right kids, I’m talking about the Witcher 3: Wild Hunt and why you should be playing the hell out of it right now.
With this years conferences winding to a close we give you a solid rundown of our thoughts on the the four big conferences from Microsoft, EA, Ubisoft and Sony. This show will also be available shortly on our youtube channel so be sure to check them out there to see our shiny happy faces.
Whether you are hearing this news for the first time our re-living it through the eyes of TBoD let us know your thoughts on everything that transpired at E3 this year, who gave the best performance? Who has the best games? Let us know in the comments below.
Pr3 Special < – right click save as … etc
Welcome fellow Gamers,
That’s right it’s that time of year again, time for the biggest event in gaming. If you’re anything like us you’ve got it marked on your favourite calendar app with a little heart drawn around it, we are so psyched for this years event as we are every year.
In this special TBoD Podcast we discuss the things we are most looking forward to seeing from each of the companies headline events;
and for the first time ever the PC master race will be able to revel in the glory too.
In addition to the run down we also make some crazy/not so crazy predictions of our own.
Have a listen and let us know what you think and we’ll see you at the show ;)
Teabag Like I should < — right click and save link as to download
Apologies for the delay but here is the latest episode of the Teabag or Die Podcast.
We’ve changed the format this time out and we’re talking about various nerd pursuits, Quim has been reading Comic Books which special guest star BadMotherLicker aka MegaSpaceNinja jumps in on and eremenko has been watching anime and we thought we’d share that with you.
Among the topics discussed;
Final Fantasy Type 0 HD,
Ori and the Blind Forest,
and much more.
Hope you enjoy let us know what you think below.
Good day Tebaggers of Teabagginton, eremenko here. In a break from the regular Q&A format of TBoD exp Quim and I kick back to have a chat about Halo 5 today. We’re talking Hunt the Truth, the two new trailers that were recently released featuring Spartan Locke and the man the legend John-117 the Master Chief Himself.
We don’t talk Halo often because we know so many other casts do it better but since it’s our main gaming squeeze we couldn’t resist. Long Live The Chief.
Video – Check out our smiling Halo loving mugs below
The exp train keeps rolling, this week The Quim Ninja poses a question about the ancient gods of gaming…. Why did Sonic die out while Mario continues to get stronger with each iteration.
Let us know what you think.
Graphics Vs Gameplay <– right click and … you know the rest
Yet another exp this week as Quim Ninja and I get on to one of gaming’s greatest debates that of Graphics vs Gameplay,
Which is more important to you? A shiny game or a playable one? As always hit us up and give us your take on today’s topic.
Thanks for watching/listening.
TBoD extra points continues, we have a new episode for you today in which The Quim Ninja and eremenko discuss the pros and cons of episodic content.
Episodic Content <— right click etc
Which side of the fence do you fall on when it comes to this form of release? Let us know in the usual places. You can listen above or watch on the link down below.
Welcome to the the very special two year anniversary episode of our little podcast. We’ve had a blast making the show for this long and today we discuss how we’ve grown over the years and how our attitudes on games and platforms have changed.