About eremenko

Hailing from the fair city of Newcastle I have an avid interest in games, work in home furnishing during the week and play hard at night.

The TBoD Podcast – 78 – A Night with the Oscars

How do chaps and chapettes,

on this weeks show Crinbot, The Quim Ninja and myself discuss all kinds of gaming stuff including;

no respawn,

Hatred,

favourite levels,

and this weeks indie game is the delightfully strange “Oscar“.

enjoy, like, subscribe, comment etc

right click and hit ‘save link as’ to download

- eremenko

The TBoD Podcast – 75 – The Comfy Cast

Hello baggers,

Quim and menko are back as a duo this week so we took it easy kicked back, put our feet up and brought you the latest cast from a reclined position.

Have a listen and let us know what you think in the comments on the twitters and anywhere else you can.

The comfy cast

The TBoD Podcasts – 74 – You Look Titan Those Pants

howdy Guardians,

This week The Qum Ninja and myself are joined by ThisIsReklaw and Cut_Masta_C to talk about our early experiences in Destiny. Crinbot makes a cameo apperance as our musical maestro as usual, hope you enjoy the show, make sure you hit us up with your Destiny epic moments either in the comments below or via facebook, twitter etc.

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menko out.

The TBoD Podcast – 70 – The Morgan Freeman Mod

Yo Teabaggers,

Welcome back for episode 70. We have super special guest BadMotherLicker joining us in Crinbots absence this week you can find Licker on @megaspaceninja on twitter. He joins in the fun to chat with us about;

And much more.

Tune in, listen, comment, like, subscribe etc.
eremenko

The TBoD Podcast – 69 – The Sexy Number

Hey listeners,

Back to basics this week with our original duo The Quim Ninja and eremenko representing TBoD, Crinbot couldn’t make the show this week but the two of us still managed to go long as usual on the following topics;

Destiny,

Game4,

Ori and the Blind Forest,

Wild,

our ‘we called the dog…’ game this week is The Firm,

and finally,

two button bashing fish.

Right click and hit ‘save link as’ to download

Thanks as always for listening if you have something to say about the topics discussed hit us up on twitter or comment below.

- eremenko

The TBoD Podcast – 67 – Ether One Interview

EtherOneTBoD

This week Quim and I were lucky enough to be joined by the lovely Pete from White Paper games. After a Q&A session about Pete’s work in the industry and in particular on the studios debut title Ether One‘ Pete was kind enough to stick around and discuss some of this weeks big news including;

Yogs(mis)ventures,

early access on consoles,

Journey down roads travelled,

and

Thanks again to Pete for joining us, we had a great time chatting with him and we hope you enjoy it as much as we did.
The music used in this weeks show is from the Ether One Original Soundtrack by NJ Apostal and is available as part of the Deluxe edition.
Special thanks to Donnie aka @Murderzmedia for the image.
- eremenko

TBoD podcast – 66 – Skill Tree Huggers

‘sup baggers, we’re back apologies for the delay but we do have a rather special show for you today.

We are joined by three brilliant guests this week David Weeks aka @DestinyAuthor, SpiemanW from @The8bitbeards and last but by no means least @JustinBryce from the Drunken Halo podcast.

This week we’re talking Destiny and all Destiny.

Sit back relax and have a listen to our impressions from the beta.

Skill Tree Huggers

- eremenko

TBoD Podcast – 65 – Interview with Tara “Skunkie” Bellafiore

Hey all,

We were super stoked to have the wonderful Tara “Skunkie” Bellafiore of Punklabs fame join us for this episode. We spend the majority of the episode gaining insight into the life and work of an indie developer but we also manage to cover some news;

Goldfarb goes indie,

Popular YouTubers in cash for vids shock,

the tides are changing,

We had a great time with this one so I hope you all enjoy listening as much as we enjoyed recording it.

Interview special w/Tara

- eremenko

The TBoD Podcast – Episode 64 – Barbershop Duet

Barbershop Duet (right click and hit ‘save link as’ to download)

Bum bum bum bum bum bum bum bum bum bum bum bum bum

try getting that one out of your head.

Quim and Menko are once again a twosome for this weeks episode, joined in brief cameos by This is Reklaw and BadMotherLicker. The focus this week is in shooters with the following up for discussion;

Destiny,

Cliffy B’s Bluesteak,

updates to Titanfall and BF 4,

all rounded out with a discussion about Violence in games

 with comments from Ken Levine.

- eremenko

TBoD Podcast – 63 – Towerfall Intervention

Hey all,

Apologies for the delay this week, I am useless.

This week we cover;

A few listener questions and,

the punishment of death,

games win prizes,

and our ‘we called the dog….’ section covers the gorgeous ‘Long Dark’

Crinbot was once again absent so no song …. sorry.

Right click and hit ‘save link as’ to download

eremenko

The TBoD Podcast – Episode 62 – Statistically Masterful

Howdy,

We’re short a member again this week, Crinbot’s absence means we have no song either so apologies for that. We do have the usual content for your listening pleasure so without further ado the stuff we cover;

Continued support for X360,

Kingdom under fire and the new ‘Blueside’ engine,

PS now service update,

Console to PC parity,

Live GTAV in first person,

Oculus controller?

We called the dog ….. Anna!?!

…. and finally the WOW player who hit 90 as neither horde nor alliance.

as always thanks for listening and com-like-a-scribe.

Statistically Masterful

 – eremenko

The TBoD podcast – E3 special

Hello Ladies and Gentlemen,

We have a special E3 cast in store today brought to you by two out of three of our regular hosts. The topics up for discussion this week are’

E3!

Hope you enjoy the show, let us know your thoughts on the top showings and give us a run down of who you would award what in the following categories;

top 3 from each show

Best graphics

Most surprising

Best trailer

Best gameplay

Best show

Most exciting

Most disappointing

Upset not to see

Best in show

E3 special < right click and hit save as to download

The TBoD Podcast – 60 – Tribute

Howdy baggers,

The regular TBoD aural assault is here for your listening pleasure.

This week we talk;

Mortal Kombat,

XBOX exclusives headed to PC,

again,

Hohokum,

Terraria,

One way trip,

Uncharted back on track,

Valvetual reality,

Oculus and Samsung pair up,

and our ‘we called the dog..’ section is about a website this week,

got spare money to spend? buy this…..

Enjoy mother funsters….

Tribute <right click and hit ‘save as’ to download.>

eremenko

 

 

The TBoD Podcast – 59 – Deeply Dippy

Ok folks, welcome back to another episode of the TBoD Podcast, our lively debate this week consists of the following stories;

BF: Hardline leaked,

Dice promise to look after BF 4,

this old article sparks some discussion,

new PS+ content,

and
right, I’ve been eremenko, like, com, scribe and all that shite
.
Deeply Dippy right click and choose “save link as” to download.
go away.

TBoD Video – State of Decay: Lifeline Review

Hey guys,

Undead labs were kind enough to provide us with a steam key for the latest DLC for the epic Zombie survival game State of Decay, I threw together a quick review featuring gameplay footage from my playthough of the game.

Check it out here or over on our YouTube channel.

 

Special thanks to The Wach for helping us to secure this review copy.

You can see The Wach’s review in print over on PGCR

 

TBoD Podcast 58 – With an open hand

Another week, another installment on the TBoD podcast.

The topics on the smörgåsbord for discussion this week are;

Xbox stuff,

Frankie is unhappy,

Will Ubi win E3 for the second year running?

Dinner, Dinner, Dinner, Dinner …. BATMAN,

Middle Witcher, Assassin of Mordor,

Evolve,

Destiny,

in no particular Order,

Google/YouTube is feeling Twitchy,

IFightBears Lumberjack-em-up Fist of Awesome comes to mac and pc,

And Greenlight,

and our Indie game of the week is “Total Chaos“.

As always thanks for tuning in, if you like what you hear leave us a comment or a review on iTunes, if you have a burning question that you need answering in a meandering tangenty fashion by all means give us a shout on Twitter, Facebook or leave a comment here on the blog.

With an Open Hand < — Right click and choose “save as” to download

- eremenko

The TBoD Podcast – 54 – Unleash the Dragon

Howdy chaps and chapesses,

Here we are again. Another week older, but probably not any wiser; you be the judge.

This week we talk:

XBONE price drops

Virtuix Omni secures funding

Playstation Plus free games for May

New Watch Dogs gameplay video

Civilization: Beyond Earth – wowzers…

Four player narrative coop announced for AC: Unity

Minecraft real-world application awesomeness

More departures from Naughty Dog

Our Indie game this week was Franchise Hockey Manager (chosen by Crinbot, obviously)

As ever, get in touch on Facebook, Twitter, or comment below.

Right-click here and choose ‘save as’ to download

The TBoD Podcast – 53 – Marty be Gone

Sup’ bitches,

We’re back again for another week of epic gaming lolz. This week:

Marty gets kicked

Virtual insanity/reality returns with more news from Occulus. More here. And yet more here.

Continued nonsense from Call of Doody.

Nice words from a Titanfall dev.

And the PS4 gets a long-overdue update.

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The TBoD Podcast – 52 – Nintendo Don’t cry

Hello boys and girls,

Welcome to another edition of the TBoD podcast, the topics up for discussion from our likely lads this week are;

Xbox updates,

The TBoD Podcast – Episode 49 – Want you back for good

Hello Tea Pots,

Welcome to another freshly poured cup of the Teabag or Die podcast. This week the boys discuss;

Microsoft admits to failings in the PR department,

Sony takes the piss,

Big achievements,

Titanfall,

Titanfall,

Watchdogs,

e-sports corruption,

steam controller,

TLoU movie (again),

and this weeks “we called the dog…” title is ‘This is my War

right click and hit save as to download

have a deeks, let us know what you think and keep in touch in all the usual ways.

 

- eremenko

The TBoD podcast – Episode 48 – Return of the Bat

Welcome back to the stage of victory….. or something less dramatic.

The TBoD guys are back with their regularly scheduled programming, the topics on the bill for discussion this week are;

The Last of Us is getting the movie treatment,

Infamous: second son is set to be a big seller,

Microsoft reduce the price of the Xbox one in a new Titanfall bundle,

Path of Exile is showing devs how FTP should be done,

Duna duna duna duna duna duna duna duna BATMAN!

and…..

This weeks Indie game is 10 second Ninja

We had some technical difficulties this week so there have been some audio cuts, apologies for that.

As always let us know what you think of the stories discussed this week via the usual portals.

right click and hit save as to download

Thanks for listening,

- eremenko

UPDATE: – Audio has been cleaned up slightly, no cuts in the latest version so re-download latst version.

TBoD Podcast – The MMO special

Hey teabaggers.

We’ve been a little busy this week what with one thing or another and thus we have taken a break from the regularly scheduled podcast but we didn’t want to leave y’all hanging so we popped out a little special for your listening pleasure.

In this special we talk about the beginnings, the ever changing nature and the potential future of the Massively Multiplayer Online gaming scene. We also recorded a very special intro just for the cast, stay tuned at the end for the blooper reel.

Hopefully you will find this as interesting and entertaining as our regularly scheduled programming. Let us know what you thing about the topics discussed in the comments below.

Right click and choose ‘save as’ to download

Thanks,

eremenko

Don’t Starve: Console edition – A survivors guide

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Don’t starve focuses on the adventures of Wilson the gentleman scientist and was first released by Klei entertainment (Eets, Shank, Mark of the Ninja) on PC April 2013 now however this absorbing little title has made it’s way to PS4 and the PS+ service.

Most of the fellow PS4 owner I have spoken to about it have really struggled to get started but as someone who adopted the game early on PC I thought I would write up a little starter guide to get you newbies through the first few nights, a lot of the beauty of this game comes from discovery so only read that which you really need to survive.

The absolute most important thing you are going to need to survive is a light source, a torch will save you in a bind but it won’t last you an entire night, you are going to need a fire, preferably you want a fire pit but a regular campfire will do for the first night. To do this you will need to gather sticks and flint and some grass for kindling … quickly, search your surroundings for those also picking any berries, carrots and seeds you can find. By all means munch some of these up if you get hungry but they are better if you cook them on your fire. So make an axe take down some trees to get some logs, you will need two and three grass to make a campfire. If you can manage it crafting a pick axe and mining some stone will give you a far superior fire-pit but you will need twelve stone too. Once your fire is lit you will need to ensure it stays burning through the night so make sure you have some spare logs on hand to stoke those flames. Once it’s burning cook up any food you have and get stuck into some nom noms. An important part of making survival as easy as possibly is the correct placement of your base camp, if you don’t manage to make a firepit you can always relocate but if you have a fire pit try to place it nearby some berry bushes, grass nodes an most importantly some rabbit holes… these will soon become your easiest and modes satisfying food source.

Quick quide (Day 1 minimum requirements: two flint, two sticks, five logs, three grass, food)

<Day 1 recommended requirements lots of flint, lots of sticks, lots of grass, lots of logs, twelve stone>

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On the second day your main goal is either to find some stone (if you haven’t already built your fire pit) or to start harvesting food. The easiest way to do this is to make a bunch of traps (six grass, two sticks) which can be found in the survival tab of your inventory. Once you’ve made a couple drop them over the top of rabbit holes and leave them for half a day or so, when you return to them they should be filled with tasty rabbit. You can then murder the poor buggers and turn them into tasty morsels which you can cook up on your fire. The next thing you should ideally achieve on the first day is collecting some gold. Look for a rocky area and try to ferret out some of the larger rocks with the gold veins running through them and mine those up. You will also need more logs and stone if possible, don’t use all your logs up because you will need them to add fuel to your fire through the night. If you have plenty though four logs four rocks and one gold will allow you to make a science machine which will allow you to prototype some new tools and inventions which will aid your efforts to live on.

(Day 2 minimum requirements: Stone, Logs, traps, food)

<Day 2 recommended requirements: All of the above plus gold)

By day three you should start to become more comfortable with the mechanics of survival in this weird and wonderful world and it’s time to concern yourself with protecting yourself and your assets, you can do this a couple of ways, items don’t despawn if you leave them on the ground (but don’t drop them too close to your fire) or you can build a chest to store your things, if your lucky you might find an eyeball on a stick which will grant you the company of chesty the chest monster (you can get him to stay at your base if you lead him there and place the eye stick inside his storage). The next thing to do is plant trees all around your base, you should have plenty of pinecones from your much chopping of trees, plant quite a few but save some in your inventory in case of emergency. If you’ve gathered plenty of stone you can refine that into cut stone and use that to create walls (don’t bother with straw or wood walls they are really worthless). Your base will never be truely safe because you can’t make a door but a few walls will make you feel a lot better on those scary dark nights.

(Day 3 minimum requirements: Science Machine, Chest, walls)

images4

Extra hints;

- Don’t attack bees, it wont end well,

- Chopping wood is all well and good but should you upset a tree beast he can be calmed simply by planing enough pinecones,

- Food is important, you can eat berries, seeds, flowers and all but the real boost comes from meat. Get traps and nets as soon as you can then focus on trying to make all of the items in the food tab,

- If something looks nasty, it probably is do not provoke them,

- Spiders are a great source of loot and mats that you will need, don’t be reckless though, use traps and cunning to thin their numbers before hitting the nest.

images2

Ok everyone, hopefully this will help you to survive in don’t starve, just stay calm and keep plugging away.

eremenko

The PlayStation 4 – Part 3 – Near Far Wherever you are ……

You can play on your PS fooooouuuur…. *ahem* *cough* er …. anyway, So launch day came and went with the TBoD alumni emerging victorious with PS4’s in hand, and as you know from Quims posts about the hardware and the games we are having somewhat of an epic time with our machines. One of the things he has not had a chance to play with is one of the things that excited me most pre launch (especially after I picked up my Vita) Remote Play!

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PS4, Vita and you … the perfect three-way?

This is nothing new really, it was touted as a massive feature with the PS3 and the PSP but it never really managed to get off the ground, partly due to lack of support but also due to the restraints of the PSP system. Still it was something that Sony would continue to tout and the introduction of the Vita to the picture in 2011 would force the issue a little further.

Titles such as Little Big Planet, Ico & Shadow of the Colossus HD and The God of War Collection HD supported full remote playability but these Sony in house titles alone were not enough to draw more people into buying the Vita itself. The announcement of heavy support for the PS4 remote play feature however set a few tongues wagging.

Enough of the history lesson let’s talk about how it fairs.

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I love this horse and this affection is not scale dependant

I want to make it clear that this is by no means a perfect system and it certainly has it’s flaws. First and foremost if you don’t like gaming on a handheld system this feature is not for you, the screen is small so you’re gonna need to focus. The Vita screen is a beautiful thing, those OLED’s sparkle and pop when playing a Vita title but that shine is taken away somewhat when playing Remote Play, games which run at 60fps on your PS4 will only display 30fps on the Vita screen and the resolution leaves a little to be desired, textures are a lot muddier and in general it’s not the ideal way to admire the gorgeous graphics of your brand new £350 system.

The truth of the matter is though it’s an unrivaled system that is excellently executed (not perfect, but still fucking ace). What’s not to love, well there are some things, some really freaking massive things that will drive you to the borders of madness in fact, but on the whole it works really well and you can literally play your ps4 games from anywhere that you have access to a decent enough internet connection which is just class. With 4G fast taking over the world it’s only a matter of time before you literally do not have to go without some next gen console action wherever you are. Now I have tested this theory, I have played Battlefield 4 from a house some 4-5 miles away from my own, admittedly this was using a 60mb internet connection but the experience was as close to flawless as I could have possibly expected (playing it on hard was probably a mistake) and I was very impressed with the responsiveness and just the plain fact that I could access my PS4 dash from somewhere else was so pleasing.

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I literally never have to be separated from you again PS4!

At present it literally works with every single game available for the system, Sony are playing their cards close to the chest but indications are that this will continue to be the case, the software is written into the machines OS (once you’ve downloaded the day one update) and chances are every game for the PS4 will be playable via remote play and that is some feat. The Vita has all the input options needed to fully emulate the DS4  it does a stand up job all told, the front screen emulates the track pad (and does an arguably better job while it’s at it) the sticks work well, the triggers are automatically mapped to the bumpers which makes playing FPS games a damn sight easier, even the motion controls from the DS4 can be replicated by the Vita and most importantly the extra analogue stick which was so sadly lacking on the PSP is there and it makes all the difference, this is how we play. Nearly all games now use the dual-stick input method and it had to be done for this function to work properly.

That’s all well and good but it does have a couple of issues when it comes to controls, the sticks are no where near as precise as those on the DS4 (probably more precise than a DS3 though) and you only have one set of shoulder buttons (the rear track pad emulates l1, r1, l3 and r3 it’s not perfect but it’s manageable with a little practice). The controls do respond pretty well but there is a noticeable input lag even when playing on your own local network (it’s noticeable but only very slightly).

.A small caveat for some reason at time of writing my Remote play does not allow me to watch Netflix, I find this a little strange but I imagine that it’s something to do with Licensing and the ability to use the same Netflix account in two places simultaneously? This wouldn’t be an issue were it possible to get the Vita Netflix app here in the UK …. we’re still waiting over for Sony/Netflix to pull their fingers out.

Probably my biggest complaint about the system is that there is simply no way to party chat, you can party up from the vita to the PS4 no problem what-so-ever, I can be playing Gravity Rush and chatting away to my friend on PS4 playing BF4 with the greatest of ease but as soon as I fire up remote play my Vita party chart app closes down this would be fine were it not for the fact that the Vitas built in mic is not recognized by the system during Remote Play and thus you cannot talk in a PS4 party, you can listen but not talk. Many people have suggested simply keeping your headset plugged into your DS4, not possible when you activate Remote play the DS4 disconnects, when you re-activate the DS4 the Vita disconnects, it’s infuriating. Hopefully this is something they can remedy in a further update but I don’t have the answer to that right now sadly.

“What else can it do?” I hear you ask, well in addition to Remote Play the Vita can also serve as your second screen device, it’s not something I have had the pleasure of fully using yet but with such a focus this generation on the second screen experience I think this will prove to be a vital tool. All I have used it for so far is to avoid the pain in the ass of having to manually input each letter of every password and every account name, the Vita’s touch screen makes text entry so much easier, although admittedly this can be done with any Smart Phone hooked up to the system using the new PlayStation App.

Maybe it’s not perfect in all aspects but it’s an idea that with refinement could really take off. As Sony and third party developers create more games that support cross platform play, more games that focus on Vita support and more importantly take into consideration the Vita’s many control mechanisms I can honestly see it growing stronger. Right now however it’s more fun to use for something like DC universe or contrast where super responsiveness isn’t all that important rather than something like Battlefield or Resogun where speed and efficiency can make the difference between life and death.

- eremenko

TBoD Podcast – 36 – Xbox One Launch Fapptacular

Holla amigos.

The TBoD boys are once again babbling about the latest gaming news in a week that has seen the most press covered launch since Atlantis’ final trip to ISS other topics include; GTA online and it’s first batch of DLC content, exciting news about a PS4/vita bundle heading to the UK, trouble across the board in server-town with Dice’s ultimate FPS BF4, TLoU, Bioshock Inf and the other usual suspects line up for another award ceremony, the Dice summit set to put the gaming world to rights, Telltales new Game …. of Thrones?

As always if you think we rock or suck let us know in the comments, the facebook and the twitter.

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Stay tuned for more content this week as Quim and ‘menko are all set to join the next gen by Friday.

The TBoD Podcast – 35 – PS4 Launch Jizzsploshion

Another week, another TBoD podcast. Our new permanent line up stretch their vocal chords talking about;

The DRM debate that has escalated due to Sonys new ToS,

a touch of class from MS in the console war,

Crinbot and eremenkos excitement over a potential new Fallout game,

all the excitement and troubles of the PS4 launch,

and in our “we called the dog … ” section we highlight “Obduction” the new title from the creators of “Myst” and “Riven” which has smashed it’s kickstarter goal.

Have a little listen, let us know what you think by commenting below, tweeting us, hitting up our facebook page or leaving a review on iTunes.

Right click and select save as to download…

Who’s afraid of the Big Bad Wolf…

The-Wolf-Among-UsComing off the back of a “game of the year” winning title with a new series of games is always a tough ask for any developer, and Telltale games were always going to have an uphill struggle after the rollercoaster success that met the studios acclaimed series of “Walking Dead” games. The follow-up in this case is “The Wolf among Us” based in Bill Willingham’s “Fable” graphic novels. So does it leave me howling with joy or is it all huff and no puff? (See what I did there? Clever).

From the outset it’s pretty clear that the mechanics are almost identical to those in previous titles, this isn’t a problem more of a “ain’t broken don’t fix it” kinda deal really. The controls may be a little clunky and the combat somewhat awkward but that just lends a little more difficulty to a genre that would otherwise amount to no more than a walk in the park with puzzles. That is no criticism of this type of game, I know of many much simpler titles out there whereas here at least you are forced to think both in and out of the box, in fact some of the decisions you make may come back in a myriad of ways to bite you in the arse very brutally at times.

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Mirror, Mirror oh so wonky, what the fuck’s up with that flying monkey?

Graphically there have been some improvements from the studios previous titles but nothing completely awe-inspiring, sure the skins look nicer and the comic book style is further emphasized here but the character skeletons and the whole engine really seems to be pretty much identical to that used in TWD. This may not be a big issue though as the primary appeal here comes from the characters and the world they inhabit, flashy graphics are nice but they are not a necessity to tell a good story and this skewed fairy tale is shaping up to be a great one.

Obviously with both the Back to the Future and The Walking Dead titles Telltale were creating games in a worlds that were already pretty well-known and loved by many and this will have stood them in good stead from the off. While Fables is a pretty popular graphic novel it cannot be claimed that it has anywhere near the notoriety of those that came before, even so the story of “The Wolf Among Us” is apparently to be considered canon by the writer himself, so in creating the game the devs had a new challenge in keeping an interesting story whilst not alienating those who have read the comics. I don’t want to spoil even a moment of the experience of this first part in five so I won’t mention any specifics of the story here but I do want to touch upon the characters, primarily to compare them with the two heroes in TWD. Lee and Clem no doubt stole the hearts of all who played through their adventure together and to begin with I wondered whether I could feel the same way about the twisted versions of these classic fairy tale heroes and villains, however my fears were allayed almost immediately. Bigby, former antagonist of pigs and red hooded girls turned sheriff of fable town is immediately likable as the dark anti-hero, a film noir style investigator struggling with his inner demon. Trying with limited success to make up for his dark past by helping those in need in the present seems to be his main concern, but given his tendencies he is clearly not afraid to get his hands dirty in his line of work. The supporting cast around him are all as brilliantly realised and portrayed and the setting for the story is a sinister one which only adds to the overall feeling of hopelessness and foreboding.

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Things are getting hairy ….. oh dear.

It isn’t long before the shit hits the fan and, just like a bear’s porridge, the plot begins to thicken, so compelling is the world that this small morsel has left me salivating for part two and cannot wait to devour the entirety of Bill Willingham’s series, without doubt another happy ending is written here for Telltale.

eremenko

Play-Mobile: Two for one

Recently we at TBOD towers have been playing an insane amount of GTA V. Alas there are times when we simply cannot be attached to our consoles and thus cannot become lost in the world of Los Santos, during these moments it is absolutely vital that we keep our thumbs exercised and I’ve been doing so with a couple of real quality titles on my mobile.

I don’t usually like tower defense games but Ironhide studiosKingdomRush” was one of the best in the genre in terms of flash efforts, the mobile port was excellent and the new to android sequel “Frontiers” is an absolute delight.

download

It’s pretty much your traditional build, kill, earn, build, upgrade format but with a slight twist in that you can deploy soldiers from your barracks to block the path of your unyielding attackers. The theme of the game is taken pretty much straight out of fantasy epics like Lord of the Rings or World of Warcraft, fully equipped with Dwarven explosives experts, Elven archers, stout Paladins and crafty Wizards fighting for the side of good against waves of Goblins, Orcs, Lizardmen, Undead, Giants and overgrown insect pests.

kingdom-rush-frontiers-09

What makes the “Rush” franchise so engaging is it’s upgrade system, not only do you have the opportunity to upgrade your towers as you go but each round see’s you acquire stars which you can use to bolster your troops abilities permanently. There are also hero characters available, these heroes can level up and improve their abilities through a basic talent tree upgrade system, one gripe I have is that despite having paid for the game there are still micro transaction to unlock further hero characters. It’s a massive pain but I can understand the dev’s desire to do so and can’t think of another example where IAP is handled so un-obtrusively.

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This sequel improves drastically on the original in many ways that wont be immediately obvious, this isn’t a bad thing as the format of the first title was pretty much perfect but as you go through the levels you unlock extra tower upgrades, all of which are intelligently designed and oh so satisfying to use.

The second title I have spent some time with this week on my Android is a reworking of an all time favourite of mine, manage your planes, trains and automobiles in the triumphant return of “Transport Tycoon“.

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I have spent way more time than I would care to admit with “Open TTD” and have loved every minute of it, when I was younger I was really into “Railroad tycoon” and “Sim City“, OTTD provided me with even more ways to interact with my city and meticulously plan train routes and station placement. I know it may sound boring to some of you but hey …. I don’t grief any of you for loving “My Little Pony” do I? Each to their own when it comes to entertainment eh?

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So you can pick up an OTTD port on Android, but that’s all it is … a port. As impressive and achievement as that is it’s still somewhat buggy and the touch screen controls are pretty much non-existent. As such a genuine touch screen version is a welcome addition to the Play and iOS library. Add to this the cooperation of the original games developer Chris Sawyer and surely we must be onto a winner? In short yes, the game feels every bit as immersive as it’s PC counterpart which is an impressive feat. The interface has been simplified somewhat but just enough so that it is manageable on a four-inch screen you never feel like your missing out on anything. The game-play is almost identical to what you would expect from a tycoon game and despite the edited touch screen controls being a little tricky to get to grips with you will soon be joining towns with all the efficiency of the Japanese rail system.

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I may be somewhat biased due to my love of this classic game but I cannot fault this port, it has a bunch of great challenges to complete and even the ability to play a sandbox mode. If you love city sims, strategy games or if you just have a penchant for playing with trains then this title is a must have.

To sum up, it’s really nice to see some titles coming to mobile that clearly have a lot of heart and soul poured into them and it’s refreshing that they aren’t hampered by ridiculously over the top price tags (*ahem* Square-enix)  or riddled with in game adds (everything ftp on the Play store) hopefully this will usher in a new era of games that are priced well and play amazingly.

While we are on the subject of Mobile games with pure class…. please, please, please go check out Nicoll Hunt of I fight Bears debut title “Fist of Awesome” , I had a brief love affair with it at eurogamer and am off to go play it to death right now as it’s just come out for both Android and iOS. Review to follow.

You’re welcome.

- eremenko

TBoD Podcast – Episode 29 – Rock *Super* Star


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We’re back from our stint in the capital at Eurogamer expo and feeling a little worse for wear. Hopefully this isn’t immediately obvious as we discuss some of the latest gaming news including;

Valves latest announcements,

Battlefield 4’s Beta launch,

Quims console conundrum,

GTA onlines teething problems and what little of it we have played,

If you enjoy the show leave a comment or rate the post, any reviews on iTunes would also be greatly appreciated.

Right click this link and select “save link as” to download

- eremenko

Cos we want to

We are so freshly returned from this years Eurogamer expo that I can still taste the feverish excitement of thousands of passionate gamers fresh in my mouth.

We just wanted to take a moment to thank all the amazing cosplayers who stopped and took time out of their hectic gaming schedule to allow us a quick pic. These are some of the most dedicated fans out there and their skill with a needle and thread should be well respected. On with the pictures.

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He’s the greatest… he’s fantastic

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Gilly Man

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Zero

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A lovely Lara

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Judge those Zeds

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A great Link

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TF 2 heavy and Sephiroph

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Some sinister nurses

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Red Ranger on crutches

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Guild Wars 2

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AC Tifa Lockheart

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A Sith and Ewok and Nate Drake

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A battle scarred Lara Croft

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Dead Risings Frank West

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Dancing cosplayers

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Cat Woman

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Vergil from Devil May Cry in female form

Thanks again to all you great sports. If any of these are you let us know in the comments below. We always love to see well put together cosplays and hope you all enjoy the remainder of the expo.

eremenko